Systems Designer
343 Industries, Microsoft's internal Halo studio, is looking for an experienced Systems Designer who can design and build gameplay systems for our next big project.
We are looking for an agile and collaborative individual who has a passion for games, Halo, and trying new things. This is your chance to join one of the most talented teams in the industry!
RESPONSIBILITIES:
Work with the Lead Designer to understand the vision of the product and design gameplay systems that bring it to life
Work across disciplines to ensure the systems design vision has the support it needs
Use internal development tools and scripting systems to develop gameplay systems and experiences
Participate in creative discussions, offer helpful critique, and provide your own compelling ideas
Identify needs and inefficiencies with the engine, tools and overall process to improve quality and iteration of design
Develop testing plans for your designs to ensure proper feedback, iteration and polish
QUALIFICATIONS:
High school diploma or GED required, AA/BA/BS preferred
Five years of industry experience
At least one AAA title shipped as a systems designer or equivalent
Demonstrable system designs in shipped products that you can discuss
Very experienced with game content creation tools (Unreal, Radiant, Starcraft editor, etc.)
Great communication skills; comfortable working in a very communicative and passionate team environment
Rabid Halo fan - be prepared to demonstrate that you've played all of the games and thought a lot about the franchise
I swear these numbers only go up. Last time I looked at most companies' requirements, these were preferred. Now it's required? Oh you don't have a AAA title shipped. Good luck getting in the industry.