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Halo |OT15| Beta-tested, GAF approved

Gui_PT

Member

~~~

French people are bad at podcasting. THERE I SAID IT.

61f.gif
 

ElRenoRaven

Member

Oh damn you Urk. You're not making my wait any easier.

I fell in love with the Fallen all the way back in 2009. Partly because there’s just something wonderful about the idea of a nomadic race of once noble houses now scattered to the solar winds. Partly because there’s something primordial and instantly terrifying about squaring off against an unpredictable Fallen Captain, his tattered crimson cape draped over a set of four splayed and angular arms that bristle with sleek firepower. That said, now that all of the enemy combatant races have been fleshed out more deeply, I’m harder pressed to call out a single enemy as a frontrunner. It’s become too difficult to play favorites. The amount of visual variety has become mind boggling, and our writers have been in overdrive to give each race rich and meaningful motivations that don’t just create distinctions between enemy races, but within them.
Urk, Classified

Oh and I see some amazing panoramas coming out of this game.

I stare at gorgeous vistas instead of playing the game.
Leland Dantzler, Tester
 

Tunavi

Banned
anyone got a link to the halo 2 postmortem video Bungie released last year? The one where they admit the development was a disaster
 

ZalinKrow

Member
You guys should take callers on the podcast like a radio show. And have bits like Frankie calling in playing a character.

FWIW, I actually quite like this. Or at least, I definitely like the idea of getting to hear from more people on it. I've enjoyed hearing from all the guest so far, and thought the episode where there was 3 different segments that had new guests in each was great. I may not post here a lot, but I still read it a fair bit. I've played with a substantial amount of HaloGAF at one stage or another, but there are still plenty of people I've never heard and think it'd be very cool to get to hear them discuss stuff with you guys.
 

ElRenoRaven

Member
okay cool, thats the one I'm watching, but the first ten minutes seem to be too lighthearted to be a postmortem.

It starts out light but it gets more in depth as it goes. It covers the beginning and then about the time of the E3 demo is when they start talking about how they screwed up and had nothing after that. So it goes from High to low back to High at the end when they're talking about how they're proud of being able to overcome what was a troubled development.

I think you'll want Part 2. That starts at the E3 demo reveal so they should start in on that part.
 

Toa TAK

Banned
Yea I actually did that the other day. Watched both the Halo 2 and Halo 3 bonus features. I just really love the way Bungie doesn't hold anyting back. They'll admit when they screw up.

Except for Reach. I do wish I got the H3 Special Edition. I didn't have the cash at the time.
 
FWIW, I actually quite like this. Or at least, I definitely like the idea of getting to hear from more people on it. I've enjoyed hearing from all the guest so far, and thought the episode where there was 3 different segments that had new guests in each was great. I may not post here a lot, but I still read it a fair bit. I've played with a substantial amount of HaloGAF at one stage or another, but there are still plenty of people I've never heard and think it'd be very cool to get to hear them discuss stuff with you guys.

Definitely wanna hear more peeps. Although I do prefer hearing the same new people throughout the same podcast. Hearin them chime in in every segment is pretty cool.
 

ElRenoRaven

Member
Except for Reach. I do wish I got the H3 Special Edition. I didn't have the cash at the time.

Yea. I was actually sad to see Reach not get the same treatment. We got the playthrough insight but nothing like the documentaries they made for 2 & 3. Even that was streamed via Waypoint instead of on a disc.
 

Toa TAK

Banned
Yea. I was actually sad to see Reach not get the same treatment. We got the playthrough insight but nothing like the documentaries they made for 2 & 3. Even that was streamed via Waypoint instead of on a disc.

Yes, as cool as that was, it really wasn't the same.

Kinda sucks, considering how much they were going off about Reach being their swansong.
 

ElRenoRaven

Member
Yes, as cool as that was, it really wasn't the same.

Kinda sucks, considering how much they were going off about Reach being their swansong.

Well I don't think that it was really up to Bungie. Reach really seemed like while Bungie made it, Microsoft was more in control of everything included with it. It may not be that way but it certainly came off that way. I don't wanna say that Bungie was detached from what they were doing but I feel more like it was simply them fulfilling a contract then actually something they were genuinely excited to do. Again as I said I could be totally wrong about that. It's just how it comes off to me.

That said though I loved Reach minus the AAs and how useless vehicles were. Campaign I loved though and even with the problems I enjoyed the MP a lot.
 

FyreWulff

Member
Halo 2 also had a built-in playlist editor at one point. You could build a playlist, then have your Xbox rotate through the gametypes/maps as everyone played.
 

Omni

Member
Just got mah Tomb Raider game. Between putting the disc in the tray, entering codes and installing the disc, it has taken more than 20 minutes so far just to play. Almost as bad as Halo 4 :O (granted that the install is optional, but I prefer to do so - so I don't have to hear my disc drive buzzing all the time
 

Toa TAK

Banned
Well I don't think that it was really up to Bungie. Reach really seemed like while Bungie made it, Microsoft was more in control of everything included with it. It may not be that way but it certainly came off that way. I don't wanna say that Bungie was detached from what they were doing but I feel more like it was simply them fulfilling a contract then actually something they were genuinely excited to do. Again as I said I could be totally wrong about that. It's just how it comes off to me.

That said though I loved Reach minus the AAs and how useless vehicles were. Campaign I loved though and even with the problems I enjoyed the MP a lot.

I dunno. I feel they definitely poured a lot of themselves into the game, but I still love it, too, despite all its faults.
 

Ghazi

Member
Just got mah Tomb Raider game. Between putting the disc in the tray, entering codes and installing the disc, it has taken more than 20 minutes so far just to play. Almost as bad as Halo 4 :O (granted that the install is optional, but I prefer to do so - so I don't have to hear my disc drive buzzing all the time
Let us know how it is, I wanted to pick it up but I ended up not due to all the controversy around it. I'd still like to pick it up but I'd rather not get it if it turns out to be bad. See: Aliens Colonial Marines, I'm lucky Amazon does returns at all.
 

ElRenoRaven

Member
I dunno. I feel they definitely poured a lot of themselves into the game, but I still love it, too, despite all its faults.

Oh I'm not saying they didn't pour themselves into it. It's hard to explain what I mean. Let me try putting it this way. Yes they put a lot of effort into it. You can still see that love for their baby. However you can tell that they wanted to move on. That make more sense. I'm not always good at putting my thoughts into writing.
 

Toa TAK

Banned
Oh I'm not saying they didn't pour themselves into it. It's hard to explain what I mean. Let me try putting it this way. Yes they put a lot of effort into it. You can still see that love for their baby. However you can tell that they wanted to move on. That make more sense. I'm not always good at putting my thoughts into writing.

Yeah, beyond the ViDocs, you can totally tell in the various panels they held.
 

FyreWulff

Member
If Microsoft had gotten their way, Reach would have been a new campaign and multiplayer in the Halo 3 engine.

Bungie also shipped 5-6 new gametypes for Reach, for free, after they were done with DLC. None of them were behind a paywall. And they were actually new gametypes. They had a Team Classic that you could play with no DLC required.

343 released the Halo 1 gametype and it's STILL only available behind a paywall to this day. The lone free gametype they made, Team Hotshot, is no longer available in matchmaking. Their Team Classic had LESS maps than the Bungie version.


With Halo 4, we ended up with a disc gametype being put behind a paywall for it's matchmaking debut. We have not gotten a new gametype yet.
 

Gui_PT

Member
If Microsoft had gotten their way, Reach would have been a new campaign and multiplayer in the Halo 3 engine.

Bungie also shipped 5-6 new gametypes for Reach, for free, after they were done with DLC. None of them were behind a paywall. And they were actually new gametypes. They had a Team Classic that you could play with no DLC required.

343 released the Halo 1 gametype and it's STILL only available behind a paywall to this day. The lone free gametype they made, Team Hotshot, is no longer available in matchmaking. Their Team Classic had LESS maps than the Bungie version.


With Halo 4, we ended up with a disc gametype being put behind a paywall for it's matchmaking debut. We have not gotten a new gametype yet.

No wonder the game only cost me £25
 
"3 Shot Pistol can't work on the Internet"

Seriously. I trust nothing Bungie says about "competitive." They are the masters of hype.

Halo 2 also had a built-in playlist editor at one point. You could build a playlist, then have your Xbox rotate through the gametypes/maps as everyone played.

lol remember when someone at bungie flippantly mentioned, while talking about balance, that everyone constantly 3-shotted each other across Blood Gulch

If Microsoft had gotten their way, Reach would have been a new campaign and multiplayer in the Halo 3 engine.

Bungie also shipped 5-6 new gametypes for Reach, for free, after they were done with DLC. None of them were behind a paywall. And they were actually new gametypes. They had a Team Classic that you could play with no DLC required.

343 released the Halo 1 gametype and it's STILL only available behind a paywall to this day. The lone free gametype they made, Team Hotshot, is no longer available in matchmaking. Their Team Classic had LESS maps than the Bungie version.


With Halo 4, we ended up with a disc gametype being put behind a paywall for it's matchmaking debut. We have not gotten a new gametype yet.

QORDFBW.gif
 

ElRenoRaven

Member
If Microsoft had gotten their way, Reach would have been a new campaign and multiplayer in the Halo 3 engine.

Bungie also shipped 5-6 new gametypes for Reach, for free, after they were done with DLC. None of them were behind a paywall. And they were actually new gametypes. They had a Team Classic that you could play with no DLC required.

343 released the Halo 1 gametype and it's STILL only available behind a paywall to this day. The lone free gametype they made, Team Hotshot, is no longer available in matchmaking. Their Team Classic had LESS maps than the Bungie version.


With Halo 4, we ended up with a disc gametype being put behind a paywall for it's matchmaking debut. We have not gotten a new gametype yet.

Yup. That's I think probably one thing that caused friction between Bungie and MS. Bungie comes from this old school of give your fans as much as you can and don't screw them. MS looks at things in only money and how much can we get for as little content as we can give the consumer. You could see this friction a lot with Halo 2 and the beginning of Halo 3 also.

I'd really love to hear someday the nitty gritty about what really caused the split between the two. It would be interesting as hell.
 

ElRenoRaven

Member
I don't think that's Bungie's style, though. Right?

No it's not. I don't think we ever will get that glimpse because for one Bungie aren't the type to drag their dirty laundry out in public. Also NDAs are not something to screw with and I have no doubt that Bungie has several they are probably under with MS. I know the feeling though from experience too that NDAs with MS are not something to be taken lightly.
 

Tunavi

Banned
I'd really love to hear someday the nitty gritty about what really caused the split between the two. It would be interesting as hell.
Microsoft needed games or the Xbox would fail and Sony would dominate the market.
Bungie needed money or else they would go bankrupt, lose their jobs, and dissolve the company.

The used each other to get by, plain and simple.
 

ElRenoRaven

Member
Microsoft needed games or the Xbox would fail and Sony would dominate the market.
Bungie needed money or else they would go bankrupt, lose their jobs, and dissolve the company.

The used each other to get by, plain and simple.

Well yea we know that. I'm talking details man. lol
 

Omni

Member
Let us know how it is, I wanted to pick it up but I ended up not due to all the controversy around it. I'd still like to pick it up but I'd rather not get it if it turns out to be bad. See: Aliens Colonial Marines, I'm lucky Amazon does returns at all.

Will do. First impressions however:

1: Lara is hot (weird to say about a video game character, but jeeez)
2: Lots of quicktime events (I'm usually against them, but I feel they work in this game)
3: Game is great looking but makes me want next-gen.
4: Lara makes lots of moaning noises and makes it sound like I'm watching a porno
5: Scripted deaths are brutal
6: So far the game is rather linear

Never played any of the other Tomb Raider games before (well maybe one years ago), but I am finding this game pretty damn fun.
 
To be honest Halo 2 was probably only development hell because Bungie were so ahead of the time and ambitious. Getting all the stuff they wanted in there would have been crazy.
 
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