wonder how long it will take to realize blue side spawning with gauss hog is a tad unfair on exile...
end of time
wonder how long it will take to realize blue side spawning with gauss hog is a tad unfair on exile...
wonder how long it will take to realize blue side spawning with gauss hog is a tad unfair on exile...
What are you rehearsing for?
How anyone can put AC3 above all the other games in the series is beyond me. It's literally the Halo 4 of the Assassin's Creed series, albeit they made even worse decisions and beyond the crap on top, there isn't a good game underneath. Between the incredibly linear, timed missions, a four hour intro with a character that's more interesting than Connor, the over simplified controls and a story that is a mix of 'how fucking boring' and 'what the fuck were they thinking' and you've easily got the Worst Assassin's Creed gam ever created. Lets not even talk about things that aren't even explained to the player (crafting, trading anyone?) and the glitchy mess that was the game upon release.
Bit of a rant, but that was 2012's biggest disappointment and a lot of people agree.
My high school's One Act Play Competition. We're doing Led Me A Tenor by Ken Ludwig
Exile would be good if it was symmetrical. Both bases should be like blue. I think they would work best with objective gametypes, which also need adding.
My high school's One Act Play Competition. We're doing Led Me A Tenor by Ken Ludwig
wonder how long it will take to realize blue side spawning with gauss hog is a tad unfair on exile...
Just found this.
Metal version of Mjolnir Mix(H2), Brothers at Arms(CE) and Never Forget(H3, or Halo 2... in a way)
(Metal Alert!) Halo meets metal
Awesome.
Yes, I am, I play Tito Merelli. I had to learn Italian Opera and an Italian accent. (As many of you know, I'm a bit of an accent/impersonation freak, but Italian was freakin' difficult for me.)Cool, are you putting on blackface? =P
We are very good We advance to region a lot and we have a very talent pool of actors in this shitty little town. Our only problem is that our Theatre teacher is obsessed with plays that take place in the 30's and we've had almost every judge our region has to offer so they're getting a little bored of it, you know?This has literally nothing to do with Halo, but is your school's drama department good? Just kinda wondering.
I'll ask again, anyone wanna boost them? I'm on now.
Yes, I am, I play Tito Merelli. I had to learn Italian Opera and an Italian accent. (As many of you know, I'm a bit of an accent/impersonation freak, but Italian was freakin' difficult for me.)
In my experience there have only been like 3 times that a team has been able to take advantage of this because so many people are a little noob.i fucking love exile. lots of really good choke points. the only bad thing is that one team spawns with a super over powered vehicle and a tank spawns semi- neutral. remove both and the map would be loads better.
I wouldn't be surprised if they did initially, but then found a fraction of gamers not liking the "charge time" dynamic and so just ignoring them.Always wondered why they didn't try to make the gauss hog work more like a railgun or splaser; than like a mini-tank.
I'll ask again, anyone wanna boost them? I'm on now.
What exactly is the method to boost them?I'll ask again, anyone wanna boost them? I'm on now.
What exactly is the method to boost them?
I don't see how that would help me get Mantis Stomps or Turret Kills. And I'm certainly not going to play like shit just to get them in MM.Thruster Pack or Ordnance.
I don't see how that would help me get Mantis Stomps or Turret Kills. And I'm certainly not going to play like shit just to get them in MM.
Whoops, guess I missed the joke!I was kidding, Damage Boost could help you get turret kills though.
Basically I need to gather as many people as possible to play big team so that the map can be voted in every time. It will take at least 9 people to get one on the other team to actually boost it.What exactly is the method to boost them?
Majestic is so good. If only all my friends didn't quit Halo 4 after Black Ops II came out
Yeah, I need to get those two. There's a glitch if you throw a sticky in one of the base lifts on Shatter and you manage to stick someone with it, you get the Warthog achievement, but I haven't been able to do it... Mostly because Crimson maps never come up for me :Got the turret kill achievement, it was super easy in BTB on Shatter. The Mantis stop is a bit harder. Got a few each round, but I'm only at like 6.
Still not sure how I'm going to get the warthog one. I'll have to just jump in the gunner every time there's a hog on the Crimson maps.
Yeah, I need to get those two. There's a glitch if you throw a sticky in one of the base lifts on Shatter, you get the Warthog achievement, but I haven't been able to do it... Mostly because Crimson maps never come up for me :
So who else thought this was a Custom Game Finder when they first saw it?
Thanks to some feedback from thezerofire and some advice from Nokyard on how to fix it, I have updated Dread. I changed the back portions of the courtyards to have a 15 degree incline to allow more jumps between the corners and the courtyards. It's still a challenge, but a crouch jump should get it nearly every time.
Image taken from Nokyard, since I'm too lazy to go into Theatre and show it.
How anyone can put AC3 above all the other games in the series is beyond me. It's literally the Halo 4 of the Assassin's Creed series, albeit they made even worse decisions and beyond the crap on top, there isn't a good game underneath. Between the incredibly linear, timed missions, a four hour intro with a character that's more interesting than Connor, the over simplified controls and a story that is a mix of 'how fucking boring' and 'what the fuck were they thinking' and you've easily got the Worst Assassin's Creed gam ever created. Lets not even talk about things that aren't even explained to the player (crafting, trading anyone?) and the glitchy mess that was the game upon release.
Bit of a rant, but that was 2012's biggest disappointment and a lot of people agree.
Very! They ruined a great series. And now we're getting damn pirates in ACIV...lol u mad
Very! They ruined a great series. And now were getting damn pirates...
Got the turret kill achievement, it was super easy in BTB on Shatter. The Mantis stop is a bit harder. Got a few each round, but I'm only at like 6.
Still not sure how I'm going to get the warthog one. I'll have to just jump in the gunner every time there's a hog on the Crimson maps.
Yeah, I need to get those two. There's a glitch if you throw a sticky in one of the base lifts on Shatter and you manage to stick someone with it, you get the Warthog achievement, but I haven't been able to do it... Mostly because Crimson maps never come up for me :
I've been posting all night trying to find people to do these with.I'd be up for running a team of 8 in BTB at some point. We'd all need DLC and have to vote shatter when it comes up.
Is it just my iPad or have the last three people to post triple posted?
lol u mad
ACII>ACIII>ACB>>>>>>>>>>>>>>>>>>ACI>>>>>>>>>>>>>>>>>>>ACR
III was awesome.
Eh. The game is moving away from actually assassinating people and interesting plot twists... and I don't know about you, but that's why I bought the damn game. Not to mention that ever since ACIII was announced I've held the opinion that the series should be taken back at least 300 years. I'm sick of all the gun crap and the boring environments. Why not set one in China? France?
Eh. The series is moving away from actually assassinating people and interesting plot twists... and I don't know about you, but that's why I bought the damn games in the first place. Not to mention that ever since ACIII was announced I've held the opinion that the series should be taken back at least 300 years. I'm sick of all the gun crap and the boring environments. Why not set one in China? France?You can't be upset about that! Being a pirate is awesome if done right!
Anyone playing halo? I'm playing gtaiv for now
Your iPad switched from 3G to wi-fi or vice versa.Is it just my iPad or have the last three people to post triple posted?
Thanks. I apologize a bit beforehand, but I'm gonna be a little bit blunt on your map. It really feels like a lot of my early maps. I'd design a single area to have a single function and I'd design another area to have a different function. Then I'd try and connect those two areas together. I'd make a few more and try to tie them all together. It usually ended up having those areas being campy and having everyone rush to those areas. Generally speaking, they tended to be very vertical.I enjoyed your map quite a bit and do hope it makes it into matchmaking.
We should all get like a lobby of 4/8 and play Majestic. Because I'm lonely and want to play Majestic with someone.
As long as you
Thanks to some feedback from thezerofire and some advice from Nokyard on how to fix it, I have updated Dread. I changed the back portions of the courtyards to have a 15 degree incline to allow more jumps between the corners and the courtyards. It's still a challenge, but a crouch jump should get it nearly every time.
Image taken from Nokyard, since I'm too lazy to go into Theatre and show it.