Demoncarnotaur
Member
monster!
our audio engine for Xbox one is a thing of beautiful terrible power.
Please have the music higher in the audio mix. It was hiding way too deep in Halo 4.
monster!
our audio engine for Xbox one is a thing of beautiful terrible power.
Headhunter with static skulls is lots of fun.
They are just switching to PC for normal MM, though they want MurderMiners 2 to be on PC/PS4/OneLast update? And did they find a PC dev or are they switching over to PC themselves?
edit: The two vehicles are pretty neat.
Hirednoobs, you said you got a Wii U a couple of pages back? You gotta try Black Ops 2 or Ghosts with Wiimote controls. It's incredibly fun. Only downside is the abysmal populations; Black Ops 2 has about 1.5k average, and Ghosts apparently sits around 3.5k from what I've read.
Oh also off-topic, but if anyone cares MurderMiners got its last update on 360 which includes vehicles. PC version is 100% happening on Steam now too.
They are just switching to PC for normal MM, though they want MurderMiners 2 to be on PC/PS4/One
Thats the plan, use something like redfaction or starforge for level destruction rather than blocks.Can't wait to see what they plan to do with MM2. I like the visual look but if they can some how find a way to make it look less "blocky" then that would be nice. Also a more advanced spect. mode would be awesome.
Thats the plan, use something like redfaction or Starfleet for level destruction rather than blocks.
I still talk to them and their plans are pretty good so far. Oh and the game sold 500k+ on Xbox.
Never Forget is in the credits for Halo 4, you know. And for my money it's actually the best rendition of the piece.
Hirednoobs, you said you got a Wii U a couple of pages back? You gotta try Black Ops 2 or Ghosts with Wiimote controls. It's incredibly fun. Only downside is the abysmal populations; Black Ops 2 has about 1.5k average, and Ghosts apparently sits around 3.5k from what I've read.
Nice, add me on the Wii U breh.
UNKNOWN-iXi
Same goes for Hired, Barrow (cuz I know you're gonna be on DAT SMASH/Mario Kart!) and whoever else.
I really can't wait to play H2A next year.
yup. my 360 is booming right now, feels like a new console with all the games I have on it now.Both consoles are zzzzzzzz for now
$5 is the planned price, like most XBLIG titles anything above $1 sells like shit so they had to go the $1 route (was originally $3)Well deserved on the sales front. I think they could get another 500k once it gets on Steam too. I got it for a $1 but I wouldn't mind going in for $5 on the PC version tbh. I kind of hope they raise the price once it is on steam.
I missed them so much, I remember seeing one of those with the sword was a instant kill
Also I dont remember I never played against these guys
Also I dont remember I never played against these guys
I just noticed, are they reusing any assets? The Fallen thigh-pack things look a lot like one of the Utility attachments available for Reach Spartans.
I just noticed, are they reusing any assets? The Fallen thigh-pack things look a lot like one of the Utility attachments available for Reach Spartans.
more Kazuma.
I just noticed, are they reusing any assets? The Fallen thigh-pack things look a lot like one of the Utility attachments available for Reach Spartans.
HaloGaf, whenever I try to stream in twitch, my page is laggy, the audio is echoing and the video player is repeating itself
I'm trying to start to stream some ghosts, or Global Offensive but this is keep on happening when I try to stream anything. The software I'm using is twitch.
same for me, you get almost everygame for up to 20 bucks. 360 lives onyup. my 360 is booming right now, feels like a new console with all the games I have on it now.
Super hyped for mm2, suddenly I'm less scared if the next Halo will be good. Murder miners will save us.Thats the plan, use something like redfaction or starforge for level destruction rather than blocks.
I still talk to them and their plans are pretty good so far. Oh and the game sold 500k+ on Xbox.
Really can't wait for the Steam release and Matchmaking.Super hyped for mm2, suddenly I'm less scared if the next Halo will be good. Murder miners will save us.
And deserved success
Super hyped for mm2, suddenly I'm less scared if the next Halo will be good. Murder miners will save us.
And deserved success
It's cool and a bargain price, but the first thing I though of was one of those creepy pillows with anime girls on them sorry I don't why.
Halo 4, in my view, has the strongest overall campaign of them all
If he means combined with the Terminals and SpOps Season 1 & 1.5 then most definitely I have to agree.Stopped reading there. What a joke in itself.
project M should be played by everyone. Plays and looks so look good on Dolphin.2014 is going to be a great year for multiplayer IMO. Titanfall (hopefully it has a good amount of content), Destiny, Mario Kart, Smash Bros. and Halo, coupled with any other releases mixed in. As long as the next Smash is good and has a great online system, I'll have my "go-to game" as soon as I get bored of whatever else I'm playing.
If that sucks, I'll just go back to Smash 64 or Project M on Dolphin netplay. I don't think we'll see MM2 any time soon, but I'll be glad if we do.
Its the fact that those terminals and SpOps dlc were planned on being added into the game itself. But "lack of time & resources".That makes no sense though? The story is the best if you include these hidden and secret out of the way terminals that you cannot even view unless you go on the Internet or leave the game and view on an app. And then also, you need to play the included episodic based DLC that comes out in weekly intervals before stopping for almost a month plus and then starting up again.
It's apples and oranges. No other game had the luxury of third party apps, and DLC for story released months later. Look at the base games and make your decision. And it's obvious many, including me, literally had no clue Wtf was going on aside from Cortana being rampant and some 'ancient evil' being awakened.
I don't deny millions play the game for the story though, and if the multiplayer continues as it is, I'm sure many will ignore multiplayer, keep playing single player to see where Chief ends up.
Haha. At the worst Halo will drop down from CoD/Battlefield's tier of Sales and drop down to the Uncharted/AssCreed/GoW (both) tier of sales. Microsoft won't be hurting.Who gives a shit lol. Just take a look at all the people saying Halo. The writing is almost on the wall as it is.
Just bcuz I added Season 1.5 you're excluding the other released content on time, irrelevant?Lol, never edit. But what difference does it make? Bungie wanted to add tons of stuff that would have made their games better but they didn't. So that's why Halo 2 and it's ending was universally canned and why people consider it weaker in a sense.
It's the simple fact, you are comparing released games but moving the goalposts on one to include DLC released months after and 'extra' stuff that is not accessed or told anywhere in the game. I mean if I have to quit and watch it after on YouTube or Waypoint app, how is that a positive? Would you like if Halo 5 cut levels short but gave you a link to Waypoint where you can go and read a 50 page summary on what happened?
Just bcuz I added Season 1.5 you're excluding the other released content on time irrelevant?
And you're missing my earlier points brought up from my first post. Since the overall package wasn't delivered as properly as 343 planned to include Terminals & SpOps season 1 than Halo 4, imo, wouldn't beat other previous installments in terms of story.
Haha. At the worst Halo will drop down from CoD/Battlefield's tier of Sales and drop down to the Uncharted/AssCreed/GoW (both) tier of sales. Microsoft won't be hurting.
If he means combined with the Terminals and SpOps Season 1 & 1.5 then most definitely I have to agree.
The game has a lot of story to offer even though it didn't make it into the game exactly or came without xblg required. In all honesty.
But if he means without any of those then No. The campaign story was DoA for fans that weren't up to date. I knew a little bit about the Didact and Librarian but I was lost with almost everything else...
Now that's more like it. Well since SpOps S1 takes place 6 months after its kinda pointless to add that into the Main Campaign of H4.Noble, I'm saying no other Halo game needed ancillary footage/extras to make sense of their story. Everything was self contained and explained for the most part.
Even if you include the Terminals, they are hidden, out of the way, almost easter egg type features. I must've missed 4+ on my first playthrough. How many millions did the same and never even saw them? So why are they even included as part of an overall better story? You give a random player all 5 games, a television and a console. No Internet, no laptop, no YouTube. And tell them to play through each game, on normal, what story will be the worst and confusing for them? I'm assuming, that person, like many of us will finish the fight and then wonder just what the heck is going on. Remember, millions of people don't even have gold or aren't connected to the Internet.
I get what your point was, that if you include almost all dlc, terminals, Waypoint symbol notes, you get far more exposition and story, but then, like I said it becomes apples and oranges. Compare the stories for the campaigns that's it.
I totally agree with everything you shared.-snip-
Halo Spartan Assault is online right now. (Xbox One)
2.53GB
Edit:
Don't know if this was announced before. But my save game from the WP8/W8 version is carried over to the Xbox One version
Also dug up the old OT for this game.
I have so many worse things. So many.
I totally agree with everything you shared.
Idk a lot about Bungie and their philosophy with Halo's lore in not expanding on other things... But I felt that a minority of them that moved to 343 wanted to continue telling more of the universe. But its as almost as if Bungie didn't want to touch on expanding the Forerunners. Like they'd prefer to keep the mystery untouched but leave us with just the text terminals and nothing more.
I agree with them. In my opinion, it was better left as a background mystery that served as context for the cool worlds that players get to explore, and I think the humans-are-forerunner solution they arrived at at the end of Halo 3 is more elegant than the Forerunners-as-a-separate-race-with-a-weird-caste-system-and-oh-also-there's-ANOTHER-ancient-race-we-just-called-them-another-synonym-for-ancestor-oh-well-also-PS-the-flood-aren't-so-mysterious-anymore-I-guess thing that the Halo mythos has morphed into. There's something to be said for having these legendary figures stay, well...a legend when you're trying to make a grandiose world. I loved that about the Halo 3 terminals. You got a glimpse of these amazing things, but you sort of got to make up the surrounding elements on your own. Especially when there is so muchcontext needed to introduce a concept like that into the forefront.But its as almost as if Bungie didn't want to touch on expanding the Forerunners. Like they'd prefer to keep the mystery untouched but leave us with just the text terminals and nothing more.