ElzarTheBam
Member
Wasn't there some KotH in BtB? 3 Plots?
Yes, 3 plots, I only played it on headlong though, was quite rare.
Came up a lot in a 3 plot/Turf combination, worked quite well on that map.
Wasn't there some KotH in BtB? 3 Plots?
It did, but these were my picks, some of the most memorable gametypes/matches for me.
Banshee has never been balanced IMO, but it was far less of a problem in Halo 3 mostly due to the fact that they gave you Spartan Lasers in Halo 3. They really should have added Lasers into Reach, oh wait.
Yes, 3 plots, I only played it on headlong though, was quite rare.
How was Banshee in Halo 2 MM? OP, UP?
Wasn't there some KotH in BtB? 3 Plots?
Yes, 3 plots, I only played it on headlong though, was quite rare.
Came up a lot in a 3 plot/Turf combination, worked quite well on that map.
On par with the H3 Banshee I'd say. I never used it in H2 though, only fell victim to it on occasions.
You know what is really peculiar to me?
The Game Informer interviews all happened some time ago, right?
Well... in the Halo 4 GI Coverage Trailer, one of the designers continuously reiterates that the game feels like halo, and that we should trust them.
That implies that 343i believed that a large audience would compare the features discussed to other games based on the information in the article.
So my question is.. why was the information presented in a way that we would compare it to Call of Duty?
If 343i knew people would worry, why wasn't clarification added into the original article?
Why is it being conveyed through a podcast that those who were turned off from the article might not even listen to or even know exists?
Were they blatantly trying to intrigue the Call of Duty fanbase, even at the expense of their own fanbase?
So, very good if no AA weapons around? Reduced to hiding otherwise?
For Halo 4: How about Halo 3-like Banshee (ie limited to 45 degree angle dives) without Fuel Rod Gun, and if that's too weak, a bit more firepower or armor?
Because they're making a demo.You know what is really peculiar to me?
The Game Informer interviews all happened some time ago, right?
Well... in the Halo 4 GI Coverage Trailer, one of the designers continuously reiterates that the game feels like halo, and that we should trust them.
That implies that 343i believed that a large audience would compare the features discussed to other games based on the information in the article.
So my question is.. why was the information presented in a way that we would compare it to Call of Duty?
If 343i knew people would worry, why wasn't clarification added into the original article?
Why is it being conveyed through a podcast that those who were turned off from the article might not even listen to or even know exists?
Were they trying to intrigue the Call of Duty fanbase, even at the expense of their own fanbase?
BTB should have a 5 plots gametype.
3 Plot Turf is the sex.
Pretty much. And I don't necessarily think they need to change the Banshee as much as they need to be more conscious of balancing it out with power weapons. Give the damn Banshee something to fear.
I think there was a 5 plots variant, called "Landgrab". I think it just depends on the map, cuz I thought 3 plots worked pretty fine on Terminal. Headlong/Containment had Land Grab, I remember.
Not sure i'd like this approach, unless there is AA-only power weapon. You add a power weapon to map to fight the Banshee, you screw up ground balance easily.
I thought in Landgrab you couldn't regain lost territories? I remember hating that gametype.
Banshees on Valhalla felt fine, because you had the missile launchers and Splaser in the middle. They felt fine on Sandtrap because of the Splasers too. In fact nothing felt better than Banshee hunting on Sandtrap.
Strictly a harassment vehicle, primarily because it didn't have the game-breaking Banshee Bomb. That thing is a blight. Even in Halo 3, where it wasn't as offensive, it was still frustrating to be instakilled.How was Banshee in Halo 2 MM? OP, UP?
I still don't understand why no beta or demo is planned. So much is changing with this game, and it's not being playtested on the gigantic scale a beta offers? There's so many scenarios that would seem to be hard to get by having only journalists/343/MS people play it. A lot of players do their best to exploit AAs and break the game each match lol. Just look at Living Dead.
Saying this makes me question more than ever how Sword Base got past the first day of the Reach beta.
InterestingStrictly a harassment vehicle, primarily because it didn't have the game-breaking Banshee Bomb. That thing is a blight. Even in Halo 3, where it wasn't as offensive, it was still frustrating to be instakilled.
It was only overpowered in one gametype, Rifles on Ascension, because Bungie didn't have the foresight to remove the vehicle in a gametype where the weapons on the map couldn't damage it.
I still don't understand why no beta or demo is planned. So much is changing with this game, and it's not being playtested on the gigantic scale a beta offers? There's so many scenarios that would seem to be hard to get by having only journalists/343/MS people play it. A lot of players do their best to exploit AAs and break the game each match lol. Just look at Living Dead.
Saying this makes me question more than ever how Sword Base got past the first day of the Reach beta.
Beta takes a lot of effort to create and slows down development otherwise, at least that's how i understood it. Strong internal testing plus ability to tweak stuff easily in patches (should such be needed) should be enough, IMO.
Besides, we don't want people claiming the Magnum/Plasma Repeater is too good and leading to it being nerfed to a peashooter...
Can't cut a map when you only have 7 other unique maps. =\
Some devs just want to see the world burn.You know what is really peculiar to me?
The Game Informer interviews all happened some time ago, right?
Well... in the Halo 4 GI Coverage Trailer, one of the designers continuously reiterates that the game feels like halo, and that we should trust them.
That implies that 343i believed that a large audience would compare the features discussed to other games based on the information in the article.
So my question is.. why was the information presented in a way that we would compare it to Call of Duty?
If 343i knew people would worry, why wasn't clarification added into the original article?
Why is it being conveyed through a podcast that those who were turned off from the article might not even listen to or even know exists?
Were they blatantly trying to intrigue the Call of Duty fanbase, even at the expense of their own fanbase?
Oh wait, hasn't Halo 4 been in development for around 3 years? If they don't have the time or resources to do a beta, I wonder how much content they've been packing in there/still plan to pack in...interesting.
Came across this old gem, when looking around yahoo answers.
http://i.minus.com/jbrVkDif2LrrS6.jpg[IMG]
My head. It hurts.[/QUOTE]
Mine too...
Came across this old gem, when looking around yahoo answers.
http://i.minus.com/jbrVkDif2LrrS6.jpg[IMG]
My head. It hurts.[/QUOTE]
Dude. Genius.
Came across this old gem, when looking around yahoo answers.
My head. It hurts.
Came across this old gem, when looking around yahoo answers.
http://i.minus.com/jbrVkDif2LrrS6.jpg
My head. It hurts.
I'm hoping that in these playtests 343's doing, they've had people play the game as a jerk lol. Maybe get an objective game going between players that are known for mainly caring about kills, or have people that were notorious for exploiting AA's in Reach go at it. Would go a long way towards balancing. Although I wouldn't guess many devs working there play like that.
I always wonder if a game's devs player only fairly or if they do try to cheat and exploit things as much as possible. Or if they're good, pros in the game or just casual players. You really need all sorts of people to test a game, right?
To be fair: Bungie did make changes to Sword Base. They didn't do much of anything to the geometry, but they fixed some of the issues that were present in the beta.Saying this makes me question more than ever how Sword Base got past the first day of the Reach beta.
Can't cut a map when you only have 7 other unique maps. =\
Came across this old gem, when looking around yahoo answers.
My head. It hurts.
I'm hoping that in these playtests 343's doing, they've had people play the game as a jerk lol.
Came across this old gem, when looking around yahoo answers.
My head. It hurts.
I haven't read the article but my question is:You know what is really peculiar to me?
The Game Informer interviews all happened some time ago, right?
Well... in the Halo 4 GI Coverage Trailer, one of the designers continuously reiterates that the game feels like halo, and that we should trust them.
That implies that 343i believed that a large audience would compare the features discussed to other games based on the information in the article.
So my question is.. why was the information presented in a way that we would compare it to Call of Duty?
If 343i knew people would worry, why wasn't clarification added into the original article?
Why is it being conveyed through a podcast that those who were turned off from the article might not even listen to or even know exists?
Were they blatantly trying to intrigue the Call of Duty fanbase, even at the expense of their own fanbase?
I'm hoping that in these playtests 343's doing, they've had people play the game as a jerk
MY FRIEND PLAYS MARIO. I LIKE MW3. CAN I PLAY AGAINST HIM?
More on this topic for the next Sparkast.
Only ones I remember were 3 Plots in Containment (the one sitting on the track was hilarious), and some kind of Territories set in Relic and Containment. Also Neutral Flag in Waterworks, and Coag/Containment Gulch Wars. Now we get Heavies. Yeah, you like it.Wasn't there some KotH in BtB? 3 Plots?
Looking at the MP details they're probably going with Hysteria again.WALSHY HIRED???
More on this topic for the next Sparkast.
More on this topic for the next Sparkast.
Come on Wu, surely you jest. You mean penultimate page. Right?Wow, this was a fast one. Last page!
Wow, this was a fast one. Last page!
I said that to my girlfriend once. I was single the next day.Whoa I didn't even realize we were so far!
Come on Wu, surely you jest. You mean penultimate page. Right?