K
kittens
Unconfirmed Member
Someone posted some super high res versions of Halo 4 Chief pictures in the last OT. Like, 30 pages ago, haha. Can anyone link me to them, please?
Gets good around 7:12. Earning credits on a per match basis and unlocking perks/abilities by spending those credits in-match. So going from nothing, to extra ammo, to extra grenades, to extra shields, or whatever. Sounds potentially cool... Potentially.
And this is all speculation, obviously.
Really hope we get some good FFA experience with this game. Even being on GAF now, I'm a loner when it comes to Halo.
That sequence is merely a whisper on the breeze.
I have heard things. Things you people wouldn't believe...
Someone posted some super high res versions of Halo 4 Chief pictures in the last OT. Like, 30 pages ago, haha. Can anyone link me to them, please?
343 totally delivered on those 14K resolution 'shots:
PS : O Didact, Where Art Thou?
Drew is actually a huge Halo fan.I always had the impression that Drew cared a little about Halo, going by the CEA QL.
Dead and buried.
I dunno, but I'd love it the Didact ended up being nowhere in the final trilogy, just to see your reaction. :lol
Not sure how much this has been discussed already but looks like there is an actual arrow indicating where enemy fire is hitting you from.
I think that was just to show off the hud, just a fade in effect I guess.Not sure how much this has been discussed already but looks like there is an actual arrow indicating where enemy fire is hitting you from.
Not sure how much this has been discussed already but looks like there is an actual arrow indicating where enemy fire is hitting you from.
Also, WTF is this Didact?
Dead and buried.
I dunno, but I'd love it the Didact ended up being nowhere in the final trilogy, just to see your reaction. :lol
Neither of those things have been confirmed.Confused, so are AA's basically confirmed with jet pack?
Jetpacks where mentioned? Where?Confused, so are AA's basically confirmed with jet pack?
Jetpacks where mentioned? Where?
So far nothing really has been said about AA. So it's speculation at best, knowing 343 (and their Reach title update) they know how we feel about AA.The grenadier loadout pic, everyone seemed to be assuming it was jetpack in OT1. I was confused as hell.
I can't belie4e no one has mentioned this yet, but WTF is this blue abyss:
Forge Space edition?
Jetpacks where mentioned? Where?
So far nothing really has been said about AA. So it's speculation at best, knowing 343 (and their Reach title update) they know how we feel about AA.
I doubt jetpacks or *shivers* armourlock will be locked down to armour changes. It would be outright stupid to be honoust. Higher ranked players all having armour lock, biggest clustereff ever.It is not set in stone, but damn me if the Chief is sporting a "Jetpack" just to impress the girls.
That armor changes having functions points without a doubt to AA 2.0
I doubt jetpacks or *shivers* armourlock will be locked down to armour changes. It would be outright stupid to be honoust. Higher ranked players all having armour lock, biggest clustereff ever.
AA as powerups would make sense, still it would need some nerfing. I dunno how I feel about classed based Halo.But all those changes to armor/gameplay are making think about a hidden class based Halo.
The Forerunner trilogy. Just sayingYeah but the gun he's holding in the blurred shot looks like it's yanked off of that forerunner, I refuse to beleive it's as simple as a carbine or needler rifle
That would be a cool easter egg, but they seem to really be focused on Chiefs and Cortana's story and development. So I dunno how your idea would fit into that all.So t bring these three ideas together, what if the purpose of multiplayer will be to build your own Spartan IV who will have a role in the campaign? Imagine fighting the finale to Halo 4's campaign alongside your customized Spartan IV, with the armor and upgrades you game them? The next step in the path set by Noble 6. What if this extended to the next two games as well, and you could spend 10 years building your perfect Spartan IV to re-finish the fight?
I suppose, but why bring the story element into multiplayer then? I could see the Chief's story being developed in the campaign while the multiplayer story is kept separate for the most part, with the exception of one character who can be shaped in the campaign through multiplayer. Sort of like how Mass Effect 3's multiplayer is supposed to have an impact on the single player story, but the story is still complete without playing multiplayer.That would be a cool easter egg, but they seem to really be focused on Chiefs and Cortana's story and development. So I dunno how your idea would fit into that all.
Didn't know that about ME3, sounds really cool.I suppose, but why bring the story element into multiplayer then? I could see the Chief's story being developed in the campaign while the multiplayer story is kept separate for the most part, with the exception of one character who can be shaped in the campaign through multiplayer. Sort of like how Mass Effect 3's multiplayer is supposed to have an impact on the single player story, but the story is still complete without playing multiplayer.
@HollovVpo1nt: The blurry pic looks like a spartan, with trusters, holding a gun of sort.
The Forerunner trilogy. Just saying
Yeah I haven't looked into it too in-depth but supposedly completing multiplayer missions contributes to progress in the campaign or something. And I think there's something about bringing multiplayer characters into the story there, too? I'm not totally clear on exactly how they're doing it, but it seems like something that would be possible with H4's multiplayer pushing a story ans all.Didn't know that about ME3. Sounds really cool.
I guess maby the multiplayer is kind of rooted in fiction, but not specifically in the story of the main game. If that makes any sense.
Yeah but the gun he's holding in the blurred shot looks like it's yanked off of that forerunner, I refuse to beleive it's as simple as a carbine or needler rifle
Frank also said that there would be a good reason for Spartans to fight Spartans. The most obvious (to me at least) interpretation is that multiplayer represents Spartan IV training exercises, where the IVs could compete against each other, probably in somewhat simulated exercises (meaning dying in multiplayer isn't really death).
I have to study for like 5 exams, still have not started. I really know that feel.Yeah I haven't looked into it too in-depth but supposedly completing multiplayer missions contributes to progress in the campaign or something. And I think there's something about bringing multiplayer characters into the story there, too? I'm not totally clear on exactly how they're doing it, but it seems like something that would be possible with H4's multiplayer pushing a story ans all.
I guess I'm thinking of the multiplayer story being something like: You're a Spartan IV training to be assigned to a secret mission. That mission turns out to be joinging the Master Chief to do whatever it turns out he's doing at the time.
I don't know, it's 4am and I'm procrastinating two papers I need to write. Maybe this is all actually a really terrible idea.
I think this is a great explanation of what is to come with the whole "perks", "armor abilities", and "loadouts" reveal:
http://www.nowgamer.com/features/1270434/halo_4_multiplayer_plot_gameplay_round_up.html
"Halo 4s multiplayer has custom classes
343 Industries explained to us that Halo 4s multiplayer modes will feature custom class and load-out creation, but OConnor stressed that Halo 4s multiplayer will not be a Call of Duty clone.
OConnor also explained that players will earn gameplay enhancements through progression, hinting at rewards for levelling up to further bolster your multiplayer character. However, the studio was unable to elaborate on this further."
I'm guessing you'll be able to pick from a limited selection of starting weapons (BR/AR/DMR) and maybe even secondary weapons (Pistol/SMG) for your classes.
That along with your armor customization will affect your gameplay experience.
Hopefully we find out more in this week's bulletin.
I think I can get behind these gameplay altering armour pieces if there's one that makes my helmet explode whenever someone is "victory crouching" my corpse.
OT2 smells good, 8 pages later.
Loving all the GIF's and images. Keep them coming!
OT smells good, you, do not.
http://asset3.neogaf.com/forum/image.php?u=80262&dateline=1330380066/IMG][/QUOTE]
Darn tooting!