Oh don't get me wrong. I'm not sitting here shitting on stuff we've heard whispers about. I'm all ears. Sure, if I had it my way, I would get rid of a lot of stuff but that doesn't mean any new stuff introduced won't be good. At this point we just don't know enough to say how this game will play. We just have to go on what we read from interviews. I don't think what we've seen in the ViDoc is even close to what we're going to see when the game is being finalized.
Right now it's "I love you 343, my beautiful BR and pistol!"
As we get closer to launch though, we'll realize that the game isn't Team BRs. (I fucking wish! lol)
But, will 343 split the player base right from the start? Who knows. They just have to be careful about how they release this vital multiplayer information. It has to be controlled and the way they're going to do that is by having content come straight from them. Getting interviews out there, controlling the message. Not having these game journalists go around simplifying stuff because they think their readers are dumbshits who see shooters and say, "COD COD COD COD!"
Unreal, in less than 24 hours we have a lot of misinformed people going around saying, "Halo 4 will be like CoD" when we have direct quotes from Frankie saying the opposite. It's insane. lol and I don't know why I'm so fired up on this. I just love my Halo man.
Don't suppose the Bulletin tonight would supply us with footage of the one of the entire matches played infront of journos/Devo? That would go a long way in my book.
ANYWAY - my point is, yes, let's be cautious. But let's with the "OMG PERKS WTF" and just talk about what we do know.
but they're so sweet and tasty!
I believe Frankie said, "classic" Halo will be there.
Honestly, it's impossible to comment on whatever 343 plans to do with these "abilities" in Halo 4 without knowing...what they're going to do. If you're going to add a whole bunch of stuff but still want "classic" Halo to be there, that means more playlists, which will segregate the population, which means fewer people per playlist. It's not enough for me to have only Team Slayer Classic. I'm a huge fan of BTB, so I'd want BTB Classic as well...so on and so on. Though this is all assuming I don't like what 343 does with the game.
That's not even mentioning DLC. I hope 343 fights MS over the DLC policy since the Legendary Map Pack from Halo 3. Keeping them priced forever further segregates the population. I'm tired of it.
Wait and see. Hopefully not for too long.
Like the the sticky substance stuck in ZalinKrow's hair?
Like the the sticky substance stuck in ZalinKrow's hair?
Hey HaloGAF today is my birthday, 1 more year till I can legally get wasted!
Also the Bulletin today should be interesting, hope they clear a few things up in it.
Congratulations dude!
Also, the bulletin is on Wednesday
Happy birthday my brother from another mother. Hope you get awesome stuffHey HaloGAF today is my birthday, 1 more year till I can legally get wasted!
Also the Bulletin tomorrow should be interesting, hope they clear a few things up in it.
DLC pricing or map count needs rearranged. Three maps for $10, let's stop that.Agreed. And I want to be able to go from playlist to playlist and not be playing a totally different game. 343 needs to put Halo 4 out there and stick by their guns.
And yea DLC should go free after a while. That's like basic shit. I can't imagine that these Halo maps have legs.
I wonder what ranking system they will use, Reach or Halo 2-3 style?
Yeah, split between social and ranked playlist would be ideal.Maybe both? Bring back 1-50 for ranked but still have a credit based military rank system.
Maybe both? Bring back 1-50 for ranked but still have a credit based military rank system.
Hey HaloGAF today is my birthday, 1 more year till I can legally get wasted! .
Mmmm...
I can see why they keep you out of the shampoo aisle at the supermarket...
Hey HaloGAF today is my birthday, 1 more year till I can legally get wasted!
Must resist making premium quality joke.They won't even let me in a lidl/aldi, never mind the big supermarkets.
Yeah, split between social and ranked playlist would be ideal.
But, will 343 split the player base right from the start? Who knows. They just have to be careful about how they release this vital multiplayer information. It has to be controlled and the way they're going to do that is by having content come straight from them. Getting interviews out there, controlling the message. Not having these game journalists go around simplifying stuff because they think their readers are dumbshits who see shooters and say, "COD COD COD COD!"
They're glorious. I stared at those more than I watched the official video, lol.So I woke up feeling that yesterday was a dream. I quickly went to look at the .gifs and to my relief...
I'm still dreaming.
Every page needs
So hype
I really have nothing to debate, this is a really good solution.Halo 3 had a basic idea correct, and that is you are rewarded for playing the game no matter what as well as being rewarded for winning. Reach also had a system correct and that was for offering different amounts for different achievements, and rating you as a part of the population not on a number. Here's the big catch though: Neither system was near perfection. The Halo 3 ranked grind was terrible. It promoted second accounts once the progression slowed. It shined in showing your approximate skill level though, assuming you played ranked. Reach's ranks don't show your approximate skill as we all know. Arena is a good concept, but Reach failed by limiting it to one playlist.
My solution is to spread Arena across all playlists, but hide it for social lists. Assign "credits" for certain actions like kills, headshots, etc. and most importantly wins.
Have at it, peeps.
Been thinking a lot about these armour based "progression" unlocks...it might not be so bad.
Don't get me wrong, I'm a Halo-purist - I like my Halo without any crazy "I've played longer so my gun is more powerful" style additions to it, but there is a way they can offer progression unlocks without ruining the balance of the game (to a degree)
For example:
Radar upgrades - you could start out with the basic radar which we know and love from the old-school trilogy.
Upgrade Level 1 - Increase Radar radius by 25%.
Upgrade Level 2 - Increase Radar radius by 50%
Upgrade Level 3 - Add elevation indicators to targets
Upgrade Level 4 - Display friendly teammates including weapon and health status to HUD.
Same could be done with Jump Height
Upgrade Level 1 - Increase jump height radius by 10%.
Upgrade Level 2 - Increase jump height radius by 20%
Upgrade Level 3 - Thrust Pack Unlocked for quick boost jumps.
Upgrade Level 4 - Increased Fuel for thrust pack.
Each of these could have a visual indicator so that opponents would effectively know what they're facing.
I do however struggle to think how they are going to balance weapons with regards to any upgrades - things like increased damage/clip size etc....they just won't work.
Maybe progression weapon-wise will be limited to weapon skins like Gears 3?
Just some thoughts though. Either way, I'm pumped to see Halo 4 in all it's glory - Halo has been my favourite game series since I was 17 years old (Halo CE). Reach was so bad that none of my online pals play it anymore. It just didn't keep anyone entertained like it used too - I hope for a return to the glory days. Roll on "fall" 2012.
Are you trying to give nightmares bro.Killing Spree = power weapon spawn as your secondary
Killing Frenzy = Longsword Air Strike
Running Riot = 2mins of juggernaut esq power ups + infinite ammo and 1 shot kills
Killing Spree = power weapon spawn as your secondary
Killing Frenzy = Longsword Air Strike
Running Riot = 2mins of juggernaut esq power ups + infinite ammo and 1 shot kills
Are you trying to give nightmares bro.
Preorder only.Perks are going to dictate what your internet connection to multiplayer will be. I'll take the FIOS cod piece, please.
Unfrigginbelievable = A giant nutsack drops from the sky onto the enemy base and ends the game.
Urge to kill rising.Rampage = 5 Orbital MAC Cannon rounds
Untouchable = Full team gets 5 mins of Juggernaut Power ups
Invincible = EMP Blast (other team spawns without reticle and no shield)
Inconceivable = Tactical Nuclear Blast using spartans power cell (team with highest score wins)
Unfrigginbelievable = SGT Johnson and H3:ODST ODST's air drop into the map and spawn camp the other team, each is equipped with sword's and scarab guns.
Hire stalker
I don't think he is right, I don't think the bonuses will be temporary.
I think the armor you customize your character with will translate throughout all the different games.
I also think you'll be able to change your weapon between like a AR/BR/DMR start.
Pistol/SMG secondary? That might be cool.
Urge to kill rising.
There's a kill from the grave joke in here.Unfrigginbelievable = SGT Johnson and H3:ODST ODST's air drop into the map and spawn camp the other team, each is equipped with sword's and scarab guns.