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Halo |OT3| Remember Reach?

JuanGGZ

Banned
[...]Exactly, player DECISION. Don't force anyone to do anything, that's fucking stupid.

But no one force you to play in this playlist. The name of this playlist could be "Talking Party", where there could be a lot of mode, CTF, Slayer, Bomb, etc.., with a restriction on private groups, but once again, that's a player decision to play in this specific playlist.

It could be disgusting if you were in love with this playlist because it could be the best playlist in terme of map and gametype.
 

heckfu

Banned
People going aggro about a thing that they think would be nice to have, that they knew they weren't going to have a long time ago, but have regurgitated it again so that the conversation can continue to be three or four people repeating the same thing over and over again.
Well since you're here, HaloGAF community Trials night?
 

Tawpgun

Member
Well since you're here, HaloGAF community Trials night?

Bailouts enabled letsdoit


Im not scared of 12 year olds but sometimes I don't want to hear racist, homophobic, xenophobic slurs. Sometimes I just want to have a relaxing evening with actual friends and chill. I shouldn't be punished by having to mute everyone one by one or be banned from a playlist for wanting that.

Yes, punished is a strong word and I didn't necessarily mean that but I don't want to have to go back and change my words.

It's ONE playlist. And you have to also respect the people who WANT gamechat back in. Who want that classic, social experience. imo, hitting the back button then muting a trouble player is a whole lot better than making a silent game by letting people just chill in party chat.
 

Stinkles

Clothed, sober, cooperative
Well since you're here, HaloGAF community Trials night?

Man I am so good at the no more gas left stunt. And SO bad at feathering throttle on hills. Part of y brain forces me to go full retard on any slope. Also, I have only JUST stopped hitting the BACK button by reflex when something doesn't go perfectly. And on my first bail out flap wings stunt, I got pretty far, and now I can't do it at all.
 

Arnie

Member
Okay, here's some weird shit.

The guy at the top of the list in kills is an Inheritor, nearly 9500 matchmaking games under his belt... with an overall K/D of 1.1 (That's lower than MINE, fergoshsakes.)

#3 - 2200 games, K/D of 1.29. #4 - 4500 games, 1.27.

There was only one guy on the team with really impressive stats: #2 in kills has more than 4000 games, is Onyx in Arena, and has an overall K/D of 1.67.

You had one guy on your team with crappy stats - but overall, you guys look better on paper than they do. Pretty amazing they rocked you so badly.

This stuff always surprises me.
And with that we can conclude that isolated stats are fairly meaningless. I mean, these guys weren't even close to our skill, it was like a giant squid against a little floating skipper boat. It also corroborates my argument that Halo 4 should have some visual based ranking system that it uses for matchmaking. At least then I know exactly how these players were placed against me. And in fact they probably wouldn't because they'd most likely be around the 50 mark and I'd be around the 45 area.

Man I am so good at the no more gas left stunt. And SO bad at feathering throttle on hills. Part of y brain forces me to go full retard on any slope. Also, I have only JUST stopped hitting the BACK button by reflex when something doesn't go perfectly. And on my first bail out flap wings stunt, I got pretty far, and now I can't do it at all.
I get too frustrated with Trials. The peak of the experience is the intro rap, and it's all downhill from there (not literally).
 

feel

Member
People going aggro about a thing that they think would be nice to have, that they knew they weren't going to have a long time ago, but have regurgitated it again so that the conversation can continue to be three or four people repeating the same thing over and over again.
Those insults under the email trick are a bit much.
 

Trey

Member
People going aggro about a thing that they think would be nice to have, that they knew they weren't going to have a long time ago, but have regurgitated it again so that the conversation can continue to be three or four people repeating the same thing over and over again.

We've got a live one, here!
 

Brolic Gaoler

formerly Alienshogun
It's not the game's fault that you aren't communicating with your teammates because you're in party chat. It's your fault. Remove party chat and you stop communicating. Again that's not the game's fault for your failure to communicate, it's yours.

Besides, it's one playlist. A playlist dedicated to going in alone and being competitive, without having to worry about a full party ruining the experience. I don't see why you're rustling your jimmies so hard about it.

You realize you're contradicting yourself?

You're talking about player choice while supporting removing that choice. Removing party chat isn't going to facilitate communication at all, what it DOES do is remove features already inherent in the system (broken record). The people who were going to communicate already were planning on communicating, at least until they run into a racist 10 year old. You're asking for features to be removed. Again, this makes no fucking sense.

It doesn't matter if it's one playlist or 5. There's a possibility that playlist would be one of, if not my most preferred playlist. Essentially the game becomes less enjoyable because a playlist I enjoy is less enjoyable now because a feature was added to the game to prevent me from accessing an XBL feature that I pay for. This new feature serves no purpose because now not only does it prevent me from using party chat, but it doesn't make me talk in game either.

And there's thousands of "me."

This is becoming a round and round discussion though with the same shit being said. So I'll stop there unless something new is added.

But no one force you to play in this playlist. The name of this playlist could be "Talking Party", where there could be a lot of mode, CTF, Slayer, Bomb, etc.., with a restriction on private groups, but once again, that's a player decision to play in this specific playlist.

It could be disgusting if you were in love with this playlist because it could be the best playlist in terme of map and gametype.

Read the other posts.
 
Can someone link the cover image? Hard to sort with mobile...
uDucf.jpg
 

Aggrotek

Member
As a member of the community that has never experienced dedicated servers, am I missing a vital new direction in the connection settings world?
 

Havok

Member
If those buttons had any code for low populations, I would use them. It still sucks when you enter Super Slayer or something alone, and get matched with 3 terrible randoms against a team of 4 average players. I still think that a mercenaries playlist with a 50% Slayer weighting, 50% objective weighting would be best for those of us going in alone.
I'd rather they use the tools that they have at their disposal instead of ignoring them for 90% of the playlists in the game. Tighten up party restrictions and there's ostensibly no reason to add anything else to the way-too-long list of playlists in the game.

Same reason I think region matching should be enforced much more strictly.
 
C'mon, dude.

Maybe because the finer details are still in flux so there would be no reason to dole out what would end up being false information. There is the still the potential of getting 6 more podcasts talking about the new features of the game, not to mention vidocs (I refuse to acknowledge gaming sites as a source of real information, because they don't seem to know how to string together words that match what their eyes have seen and their ears have heard properly). Patience, my friend. :)

I just don't like the idea of announcing all these new, controversial things without giving proper explanation. I'd rather have them wait with announcing certain features until the idea for it is finalized. Then, when everything is complete, you can announce the new feature and give good explanation on how it's going to work in the game.

For example, if the weapon drops aren't finalized yet, I would have preferred 343 waiting with the announcement of it. Now, we know it's going to be in the game, but we still don't know enough details to really understand how it's going to work in the game. I don't really like being in the half dark with this kind of stuff.
 
K

kittens

Unconfirmed Member
Nothing like a new Halo game hypetrain to make me actually interested in reading Halo books.

Those Forerunner-inspired UNSC ships look effing SWEET.
 
As a member of the community that has never experienced dedicated servers, am I missing a vital new direction in the connection settings world?

It's not nearly as big of a deal as people say. Gears 3 has them and I get way more lag in that than I ever do in Reach. BFBC2 had them as well, and they were always acting weird and not working.
 

WJD

Member

I'd really love a more interesting design for the Infinity. It's essentially just a flying metal turd at the moment. Something like the Nostromo would be far more interesting visually, especially considering how prominent Infinity is going to become.

Just a minor nitpick.
 

JuanGGZ

Banned
You realize you're contradicting yourself?

You're talking about player choice while supporting removing that choice. Removing party chat isn't going to facilitate communication at all, what it DOES do is remove features already inherent in the system (broken record). The people who were going to communicate already were planning on communicating, at least until they run into a racist 10 year old. You're asking for features to be removed. Again, this makes no fucking sense.

It doesn't matter if it's one playlist or 5. There's a possibility that playlist would be one of, if not my most preferred playlist. Essentially the game becomes less enjoyable because a playlist I enjoy is less enjoyable now because a feature was added to the game to prevent me from accessing an XBL feature that I pay for. This new feature serves no purpose because now not only does it prevent me from using party chat, but it doesn't make me talk in game either.

And there's thousands of "me."

This is becoming a round and round discussion though with the same shit being said. So I'll stop there unless something new is added.



Read the other posts.

I'm asking for a feature wich allow player to choose if they want to play with strangers, where those strangers choose to not use private group and play with other people who make the same choice.

Once again, that's for people who want this option, not everyone. You want only one possibility, allow private group everywhere. Okay. Sort of social opinion.

nic_2080675b-496x310.jpg
 
People going aggro about a thing that they think would be nice to have, that they knew they weren't going to have a long time ago, but have regurgitated it again so that the conversation can continue to be three or four people repeating the same thing over and over again.
Is it really something that we knew we were going to have? 'Cause there hasn't been a whole lot of info about Halo 4 and it was still something that I considered a possibility until the podcast. Should I go into new Halo games never expecting dedicated servers? Because unlike 60fps and whatnot, I thought it was a very realistic expectation.
 
I'd really love a more interesting design for the Infinity. It's essentially just a flying metal turd at the moment. Something like the Nostromo would be far more interesting visually, especially considering how prominent Infinity is going to become.

Just a minor nitpick.

I think it looks better in this picture:

theinfinity.jpg
 

heckfu

Banned
I'm asking for a feature wich allow player to choose if they want to play with strangers, where those strangers choose to not use private group and play with other people who make the same choice.

Once again, that's for people who want this option, not everyone. You want only one possibility, allow private group everywhere. Okay. Sort of social opinion.

nic_2080675b-496x310.jpg
I'll be impressed if people know who that is. Sarkozy4Life.
 

Tashi

343i Lead Esports Producer
Is it really something that we knew we were going to have? 'Cause there hasn't been a whole lot of info about Halo 4 and it was still something that I considered a possibility until the podcast. Should I go into new Halo games never expecting dedicated servers? Because unlike 60fps and whatnot, I thought it was a very realistic expectation.

Really? If any of those were announced for H4, I would be surprised.
 

Conor 419

Banned
Sup guys, went to the shop. Revision stress has been putting me in an irritable mood so sorry about that.

Is it really something that we knew we were going to have? 'Cause there hasn't been a whole lot of info about Halo 4 and it was still something that I considered a possibility until the podcast. Should I go into new Halo games never expecting dedicated servers? Because unlike 60fps and whatnot, I thought it was a very realistic expectation.

Yeah, I agree. Gears of War 3 getting dedicated servers seemed like a positive indication that Halo 4 would get them as well. I guess Microsoft may have just been experimenting with them, or maybe EPIC themselves particularly wanted them whereas 343i aren't bothered.

Still, I don't think there was ever an indication that Halo 4 wouldn't get them. It's Microsofts flagship title for 2012 after all, and one that I imagine they'd want to provide the best experience they possibly can for. It's also clear that a lot of people do want them, see my thread on Waypoint as an example of that.
 

Arnie

Member
I've collated a pretty vast and expansive set of data and come to the conclusion that anyone with 'HD' in their name is more likely to quit out at the first sight of trouble. I propose 343 impose a mandatory service tag on people with 'HD' in their name, such as 'CUNT'.
 

Brolic Gaoler

formerly Alienshogun
Yeah, I agree. Gears of War 3 getting dedicated servers seemed like a positive indication that Halo 4 would get them as well. I guess Microsoft may have just been experimenting with them, or maybe EPIC themselves particularly wanted them whereas 343i aren't bothered.

Still, I don't think there was ever an indication that Halo 4 wouldn't get them. It's Microsofts flagship title for 2012 after all, and one that I imagine they'd want to provide the best experience they possibly can for. It's also clear that a lot of people do want them, see my thread on Waypoint as an example of that.

Gears netcode was always horrid and after the abomination that was the Gears 2 launch they had to do something. If it weren't for the dedicated servers in Gears 3, I doubt it would have been successful as it is. This was never the case with Halo.
 
Really? If any of those were announced for H4, I would be surprised.
I'm not talking about any of them, I'm just talking about dedicated servers. I wouldn't be surprised, but I would be happy. It's a new dev with a fresh new design approach to take to the series. When a new game is announced I will always go back to expecting the things that I wanted from previous versions until they're confirmed to not be in, not just the status quo.
 

WJD

Member
I've collated a pretty vast and expansive set of data and come to the conclusion that anyone with 'HD' in their name is more likely to quit out at the first sight of trouble. I propose 343 impose a mandatory service tag on people with 'HD' in their name, such as 'CUNT'.

What about those with "xXx[shitname]xXx"?
 

Fuchsdh

Member
I'll be impressed if people know who that is. Sarkozy4Life.

I'm always interested in what the 'average American' really pays attention to. Sarkozy is in the news plenty. Knowing who's running Germany, England, France, Russia seems reasonable for a person to know.

Then again, in the 70s half of Americans didn't know what the Bill of Rights were. I'm sure it's not any better.
 

Myyke

Neo Member
I'd really love a more interesting design for the Infinity. It's essentially just a flying metal turd at the moment. Something like the Nostromo would be far more interesting visually, especially considering how prominent Infinity is going to become.

Just a minor nitpick.

I quite like it, mostly though because it reminds me of the Hiigaran Ion Cannon Frigate from Homeworld 2 and I love the ship designs in those games
 

Tashi

343i Lead Esports Producer
Gears netcode was always horrid and after the abomination that was the Gears 2 launch they had to do something. If it weren't for the dedicated servers in Gears 3, I doubt it would have been successful as it is. This was never the case with Halo.

Very valid point. It was like bad PR for Gears back then.

I'm not talking about any of them, I'm just talking about dedicated servers. I wouldn't be surprised, but I would be happy. It's a new dev with a fresh new design approach to take to the series. When a new game is announced I will always go back to expecting the things that I wanted from previous versions until they're confirmed to not be in, not just the status quo.

Well I meant all that including dedicated servers. My previous experiences with Halo online have made me believe that dedicated servers are not needed and so I set my expectations accordingly

xXxNYSTATEOFMINDxXx

23.

Also, state is spelled out noob. You hate me.
 

Conor 419

Banned
Gears netcode was always horrid and after the abomination that was the Gears 2 launch they had to do something. If it weren't for the dedicated servers in Gears 3, I doubt it would have been successful as it is. This was never the case with Halo.

Yeah, that makes sense.

The reason I flipped out so much over the comment made earlier is that I don't see how matchmaking can be considered faster than CGB? I've definitely had instances where i'd be stuck in search for a good 5-10 minutes. Surely you can never have the same issue with custom browsing, as all you have to do is select a server and you're away?
 

daedalius

Member
The Infinity follows the overall design of human ships/weapons/vehicles quite well.

It would look quite strange if it was the only ship with swoopy curves and other embellishments more oft seen on covenant vehicles.

Yeah, that makes sense.

The reason I flipped out so much over the comment made earlier is that I don't see how matchmaking can be considered faster than CGB? I've definitely had instances where i'd be stuck in search for a good 5-10 minutes. Surely you can never have the same issue with custom browsing, as all you have to do is select a server and you're away?

Never have had to wait that long in a well populated playlist. If Halo 4 comes through on making well defined, focused playlists; we should never have to wait very long.
 

Brolic Gaoler

formerly Alienshogun
Yeah, that makes sense.

The reason I flipped out so much over the comment made earlier is that I don't see how matchmaking can be considered faster than CGB? I've definitely had instances where i'd be stuck in search for a good 5-10 minutes. Surely you can never have the same issue with custom browsing, as all you have to do is select a server and you're away?

You're assuming the CGB updates instantly, you find the server you want instantly, your connection to the chosen server is flawless, the server isn't full and if it's not when you do get in you're not kicked out of it by some asshat.

You're assuming your situation is ideal while matchmaking is broken. You're working with a severe bias.
 

Conor 419

Banned
Never have had to wait that long in a well populated playlist. If Halo 4 comes through on making well defined, focused playlists; we should never have to wait very long.

The thing is, can matchmaking ever truly allow a good balance between having few enough playlists so that matchmaking is focused and each playlist is well populated, yet have enough variation so that everybody is satisfied?

Halo's game types and user made modes are growing in number with each successive Halo game. It's only going to get much harder to please everyone through matchmaking. I just like the idea of CGB getting everybody to play what they want straight away.

You're assuming the CGB updates instantly, you find the server you want instantly, your connection to the chosen server is flawless and you're not kicked out of it by some asshat.

You're assuming your situation is ideal while matchmaking is broken. You're working with a severe bias.

I'm only basing this on the fantastic experiences I've had with TF2, CSS, CoH, BFME2, Halo 1 and many other games. Yeah I agree that sometimes you'll have to wait 5 minutes in a queue, but the end result is nearly always worth it because at the end of those five minutes. You're getting to play exactly what you want to play.

When it comes to matchmaking, it can take a good five or six games before you get to play something you actually really want to play, and even then there's always the risk that somebody might drop out and entirely ruin the game. You can't even leave a bad game yourself because not only will you as a player get penalised, but you'll also be no better than the guy who ruined your idea of a good game because you could be doing exactly the same yourself.

Drop in, drop out will fix a lot of this, which is good. But I still think the experience could be better with a healthy balance between matchmaking and CGB.
 
Well I meant all that including dedicated servers. My previous experiences with Halo online have made me believe that dedicated servers are not needed and so I set my expectations accordingly
Well of course you're happy Mr. Fios. :p

But honestly, "it's fine" doesn't mean I shouldn't expect better. I hope for a Halo future without host migration black screens, host migration oddities, and host advantage! If I'm some over entitled American casual designer who can't print out "HELLO WORLD" that has batshit expectations and should just not play Halo because of it, so be it I suppose. I just find it a little depressing that even Frankie says that I should have long known that H4 wouldn't have dedis. I fear for Halo to become a franchise of compromise.

Anyways, I find this whole DS discussion proving to be nothing more than negative. So I'll just drop it with that. DIDO is a good change.
 

Brolic Gaoler

formerly Alienshogun
The thing is, can matchmaking ever truly allow a good balance between having few enough playlists so that matchmaking is focused and each playlist is well populated, yet have enough variation so that everybody is satisfied?

Halo's game types and user made modes are growing in number with each successive Halo game. It's only going to get much harder to please everyone through matchmaking. I just like the idea of CGB getting everybody to play what they want straight away.



I'm only basing this on the fantastic experiences I've had with TF2, CSS, CoH, BFME2, Halo 1 and many other games. Yeah I agree that sometimes you'll have to wait 5 minutes in a queue, but the end result is nearly always worth it because at the end of those five minutes. You're getting to play exactly what you want to play.

When it comes to matchmaking, it can take a good five or six games before you get to play something you actually really want to play, and even then there's always the risk that somebody might drop out and entirely ruin the game. You can't even leave a bad game yourself because not only will you as a player get penalised, but you'll also be no better than the guy who ruined your idea of a good game because you could be doing exactly the same yourself.

Drop in, drop out will fix a lot of this, which is good. But I still think the experience could be better with a healthy balance between matchmaking and CGB.


I'm still referring to your lopsided view point. You're also acting as if there's people here who didn't grow up playing Quake and other PC games on servers. That's not the issue. The issue is CGB isn't the be all fix all you think it would be. The root issue is not being able to play what you want because you're stuck with other BS in the playlists. All of that could be fixed in matchmaking.

I agree 100% if I want just team slayer, I should get team slayer, not some BS AR start variant. If I want CTF I should get CTF not fucking stockpile and so on. That's something many of us have been griping about for years. It's not a CGB issue, it's a Halo issue and something that contributes to quitting. Thank god we finally have drop in drop out!
 
Black Ops II has branching storylines. TAKE THAT HALO 4.
Well since Spartan Ops "continues the campaign" and we don't know how many Spartan Ops seasons we'll get, you could technically say that Halo 4 doesn't end at all. Its infinite.

So suck it Treyarch ;p

You're also acting as if there's people here who didn't grow up playing Quake and other PC games on servers.
Yup. Quake born and bred (was known as ALMIGHTY GOD in those days). Dedicated servers were always a mixed bag, with all the very real positives mentioned, but also some trial and error and breaking-in on servers to find a good fit. Not to mention all the various types of single-level instagib-like servers that made up 90% of the online population.

My main issue with the dedicated-servers-saves-everyone theory is that it places the most emphasis on the hardest core clan players. If you're casual or only have a few hours a week of gaming tops, you're not looking for a clan or for any kind of time investment really. Matchmaking playlists serve the that time-starved audience very well while still serving the hardcore audience mostly well so its a decent trade-off, although it has its fair share of woes. It could definitely be improved though.
 

Arnie

Member
What about those with "xXx[shitname]xXx"?

I'd be right with you if my GAF handle wasn't originally -ARNiE- or something equally stupid. It was 2007, those were strange times. I played a lot of Counterstrike.

Shit. I've been a member of Neogaf for over five years. Does that make me a gold member?
 

Conor 419

Banned
I'm still referring to your lopsided view point. You're also acting as if there's people here who didn't grow up playing Quake and other PC games on servers. That's not the issue. The issue is CGB isn't the be all fix all you think it would be. The root issue is not being able to play what you want because you're stuck with other BS in the playlists. All of that could be fixed in matchmaking.

I agree 100% if I want just team slayer, I should get team slayer, not some BS AR start variant. If I want CTF I should get CTF not fucking stockpile. ETC. That's something many of us have been griping about for years. It's not a CGB issue, it's a Halo issue and something that contributes to quitting. Thank god we finally have drop in drop out!

I disagree. One thing I feel Battlefield 3 did greatly was its CGB on consoles, it worked beautifully. Hardcore rush was my favourite game type and the flexibility of BF3's system allowed me to tailor the filters so I could just play that and nothing else. I don't see why Halo 4 can't be like that, especially being a series which has tremendous strength in its flexibility.

It'd be particularly brilliant at allowing for excellent forge maps to be quickly tested and played amongst the larger community, which can only be a good thing.
 
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