Yes.
Question for 343 I which hope they address at some point. They've said maps are being designed with sprint in mind, since it's a base trait now. That is good.
How are maps being designed for jetpacks? I've never played a map on Reach made better for them; they simply let player bypass the intended movement routes and sight lines. I tried mightily to make the maps I built in Forge accomodate them and failed; in the end I just removed them from the loadouts for custom games. I really want to know how 343 will compensate for this. One possible (partial) solution is to alter the functionality of the jetpack, making it a jump pack.