It was like that in the Halo 3 Beta. People complained. It got toned down.
I'm sure we'll catch it in the Halo 4 be- oh wait.
It looks to be only for a split second because the POV of the video only gets shot once. Imagine fighting a good player who can land consistent headshots on you.
I'm only commenting on what I'm seeing. The game mechanic "SCREEN TURNS RED WHEN HURT" is one of those modern developments that I really, really hate. It's one of those mechanics that immediately takes away from my enjoyment of a game.Dax just chill until you play it, really.
Agree with you 100% Dax. Just not needed.I'm only commenting on what I'm seeing. The game mechanic "SCREEN TURNS RED WHEN HURT" is one of those modern developments that I really, really hate. It's one of those mechanics that immediately takes away from my enjoyment of the game.
The game score goes up to 500 points. Just like how (in Reach) team slayer goes to 50, big team goes to 100, king of the hill games go to (some number.)500 points for what exactly?
I'm only commenting on what I'm seeing. The game mechanic "SCREEN TURNS RED WHEN HURT" is one of those modern developments that I really, really hate. It's one of those mechanics that immediately takes away from my enjoyment of a game.
Edit: To be fair, I didn't notice it until Overdoz1z posted the screencap, but I think that has to do with the POV only getting shot once. I'd like to see a full firefight between two competent players.
Reach:Isn't it only split second? The hexagon looks cool IMO. It's in Reach too. I dig it.
Reach:
Halo 4 (b-roll):
I don't think it will be much of a problem. I do hope it's toned a bit in the final build though.
Anybody know where this gif from (video source)?
Spartan Ops. The story of the UNSC Infinity intersects with the Halo 4 campaign, then continues on in a brand-new, story-driven experience known as Spartan Ops. A first of its kind and exciting new addition to the Halo franchise, Spartan Ops is an episodic adventure that blends immersive storytelling, high-quality cinematics, and action-packed gameplay to deliver an unprecedented serialized experience.
Through a weekly series of cinematic episodes on Xbox LIVE, Spartan Ops will tell the continuing story of the UNSC Infinity, following the events of Halo 4. These episodes will center on the UNSC Infinity leaders and crew, and a new team of Spartans Majestic Squad. These cinematic episodes will provide the backdrop for the weekly Spartan Ops gameplay missions. Playable in single-player or cooperatively (with up to three friends), explore the corners of Requiem in these objective-based missions, and help uncover the secrets of the mysterious Forerunner world.
A massive-scale adventure that builds off the Halo 4 story, access to Spartan Ops is included with Halo 4 at no additional charge effectively delivering two campaign experiences in one game.
· Specializations Receive early access to six Specializations, available at launch on Xbox LIVE, to achieve higher ranks in your Spartan career. In addition to gaining access to new ranks, Specializations unlock new customization options. Purchasers of the Halo 4 Limited Edition will get access on launch day, while others will have to wait as Specializations are released over time.
I guess what I don't like about the H4 LE is that there's very little in it that's limited. A season pass isn't what I'd bundle in with a limited edition to make it "limited." Also, the Spartan and AR (lol) skins are okay but there is undoubtedly going to be better ones to be unlocked in game.
Specializations sound gross.
I guess Reach won't be an outlier. One of the golden rules of Halo, starting on equal ground, is officially gone.
Yea, it's 5 shot.
One thing I want to return is the headshot type "sounds" from Reach. Another thing I would like that I've only see one game do is the "Kill-mic" that MW3 has. When you kill someone you get a few seconds no matter where you are on the map to hear their mic and their ensuing rage.
It's glorious.
Yea but it's not like the screen gets more and more red as you get weaker. It's just as you're getting hit.
Reach:
Halo 4 (b-roll):
I don't think it will be much of a problem. I do hope it's toned a bit in the final build though.
The “Halo 4” Limited Edition will include access to the “Halo 4: Forward Unto Dawn” Special Edition via Halo Waypoint, with never-before-seen bonus footage, as well as exclusive fiction and behind the scenes videos.
That would be cool as an option. If not possible, then a 3D menu background with a panning shot of the Infinity crew going about would also be cool.The thing about releasing small clips of gameplay is that ever last detail is analyzed.
Including small details and cues that nobody would notice in game.
I guess you learn a bit about game design from following it all
Speaking of small details.. I just noticed something from the press release:
"Surrounded by the sights, sounds and crew of the biggest vessel in the UNSC fleet, your multiplayer experience will be embedded in the fiction of Halo like never before, where your progress and game choices affect your appearance, arsenal, and role on the battlefield."
Sounds like Infinity will be a large Hub that you walk around in?
Forward Unto Dawn Special edition in the limited edition is confirmed to be on Waypoint in the press release. Please 343 give us the option to download it!
Where's the PR again?Forward Unto Dawn Special edition in the limited edition is confirmed to be on Waypoint in the press release. Please 343 give us the option to download it!
Most intense I could find. Didn't look at it frame by frame but I reckon it's pretty close.You can't use this as a judge. A frame or two can make a huge difference in the intensity of the red.
343 needs to step up waypoint's video quality or offer us a download option. I was extremely disappointed with how the legendary walkthrough was handled for reach on waypoint.
Gross. That's a definite turn off for me.Forward Unto Dawn Special edition in the limited edition is confirmed to be on Waypoint in the press release. Please 343 give us the option to download it!
Also there seems to be "exclusive fiction" and behind the scenes.
GG Guys!
Also, the Halo 3 beta hit flash was nearly as bad as that (it was nearly opaque), and it was changed. I fully expect that to be something that's toned down in the coming polish months.You can't use this as a judge. A frame or two can make a huge difference in the intensity of the red.
I'm a pretty firm believer that the only purpose a killcam serves is to showcase how bad netcode can be. People bitch about lag and bad hosts to high heaven now, imagine when they see that they never actually fired their shots on the other guy's screen.This sounds amazing! This, kill-cam and upload to Youtube are COD features I'd actually like to see in Halo unlike the perk shit we've heard of thus far.
Most intense I could find. Didn't look at it frame by frame but I reckon it's pretty close.
Actually, I would say that shield and hit feedback is easily the best it's been to date. The broll snapshot here is not indicative of the effect in game.
Mother of dragons
Edit: I expect you to GIF everything from E3
That was a nice bonus when I got CEA I wasn't expecting. It's amazing how some card stock can make something feel more special.I just imagine if the standard cover has a foil effect like Anniversary's paper sleeve. Would be pretty neat.
Yep, GG. My jokes were of premium quality once again.
Checked it out in theatre too and I think the screenshot that I took is about right.I actually just went into Reach theater mode and the colors, patterns and shapes are almost exactly the same. My guess is that the difference in intensity, is because of the BR burst vs the 1 shot DMR. There must be a limit though because the AR would make players blind lol. Not sure, gonna have to wait and see I guess.
AWESOME.
Better then bad: it's good!
Better then bad: it's good!
FUD EE not a disc but through Waypoint? What is this shit?
Waypoint videos are unwatchable and i cannot stream anything on my 360 (connection might be too slow, dunno but practically impossible).
Fuck.
Need to rethink whether i'm going to get the limited edition...
Is it bad I expected Brazzers.
http://www.abload.de/img/halogafb2uzf.gif[IMG]
Better then bad: it's good![/QUOTE]
't Was a labor of love. I think it got kinda lost in the onslaught of posts a few pages back.
Not sure yet.
But... If this is real... it could be the points for the AIM system.
It is the leaked info that was posted on Bungie a year ago.
343i said it was fake, but so much in there is actually true...
But anyways it says the Arsenal Improvisation Mechanic (AIM) allows for "menu-free customization of weapons and vehicles in combat."
Of course it is just a theory.
I make no promises. But we'll see.Edit: I expect you to GIF everything from E3