Gabotron ES
Member
They can start adding playlists and such once they get everything right, why blame Reach's horrendous number of playlists into these "fringe gametypes" and not in the TU/Vanilla/ZB crap introduced by 343 or the whole Slayer only playlists (I count more than 6)...it got even worst with Anniversary, do Grifball and Living Dead disturb you that much?Or they will just drop Invasion.
Seriously. They are "reinventing" the core multiplayer modes. They are hinting that we'll have traditional multiplayer alongside it. We have old and new slayer, BTB and everything else and still have room for shit like Invasion. And what about the other fringe gametypes, SWAT, Griffball, Zombies. They aren't going to have 20+ playlists again.
And besides, if they're going to listen to the community and give the player base what it wants, then it's going to be something like Zombies. Give up the Invasion hopes and prey Forge 3.0 supports the gametype so you can play it in customs or something.
Invasion requires serious support and dedicated levels and I'd be severely disappointed if 343 don't learn from Reach and make the same mistakes with that mode. Halo 4 needs to focus on the core Halo experience. Slayer. Objective and BTB and nail these things down.
Headhunter, hot potato and Invasion and all that crap from Reach should be left behind.
Invasion won't have dedicated maps and gametype at launch but I think it'll be a really bad move from 343 to totally scrap the only somewhat popular gametype Reach introduced and pretend Reach never happened, something I think they're not doing: hologram, sprint, camo, jetpack... yeah, sounds familiar.