Might as well throw in my own positives and negatives.
Positives
- The sound is amazing. Very different from past Halo games, yet familiar in other aspects. Not a single dislike about the sound design so far.
- Carbine looks and sounds like it's a beast. Please don't nerf it!
- All around the weapons sound beefy, especially the grenades.
- Movement looks fluid. Strafe appears to be effective once again which is awesome.
- Maps look fun. Haven is so so beautiful to look at, and it looks like it's going to play very well. Adrift reminds me of a mix between Countdown and Condemned, and I view that as a good thing.
- Graphics are amazing. The improved shadows and lighting really add depth to everything. I especially like how the player model's shadow is cast onto the weapons. It runs pretty solid from the looks of it; no sign of frame rate dips near the Mech :lol
- Hit markers.
- I think Sprint is a very natural addition to the game and I'm glad to see it as a permanent ability.
- No sign of grenade spam which is always a plus. I love the new approach to how grenades are acquired.
- Looks like Halo.
- Music at the end is a perfect way to get some adrenaline pumping when a match is close. Loved that part.
- Scattershot looks fun as hell to use. I will never get tired of the transformation animations.
Negatives
- Rockets shoot so slow! Why?
- Promethean Vision is far more overpowered than I thought it would be. I imagined that you would only be able to see people within a 15 foot radius, but it's far more than that. In the Elamite footage on Adrift, he's able to spam PV, and to make it worse, it recharges very quickly. You should only be able to activate it once every 30 seconds, and it should only last like 5.
- Sticky Detonator. So far it looks like it's not very useful. Maybe it's because no one really knew how it worked, but even then I see it as a widely useless weapon. Bring back the Pro Pipe!
- Overshield. What was up with that guy being able to withstand tons of damage without the shield going down? I really hope that was just a bug.
- Personal Ordnance in general doesn't seem too appealing. If one team is owning and constantly getting ordnance drops, how is the losing team supposed to even have a chance against them?
- This isn't an issue with the game, but why no videos on Longbow? :lol
- Some aspects of the UI bother me. Medals look weird, and having the giant ordnance selection seems superfluous. Text in the middle of the screen is starting to get annoying as well.
- This is more of a nitpick than a negative, but the announcer sounds so weird. assASSinATION!
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Overall, I'm super pumped about his game. The positives far out-weigh the negatives, but 343 seriously needs to consider adjusting some things. Regardless of what is changed, this game will be awesome and I can't wait to see more.