Good games Kittens, too bad I was put on the bad team :lol
Sorry for not using my mic but it's past 1 am over here
Sorry dude, I'm not playing well.
Good games Kittens, too bad I was put on the bad team :lol
Sorry for not using my mic but it's past 1 am over here
These were all off Uncongealed I believe. Might be a Cragmire one in there, I forget when that map first went up.
Fyre gets Feedback 1
Fyre gets Feedback 2
edit: nope, those were pre-Cragmire.
Aren't you in Portland?
yeah, and?
Sucks about the vents, I'm not sure how I'd make it without A/C in the south!Upstairs. No vents in this room. Small. Also it's been pretty hot in this area the last couple of days.
Also I don't recognize a majority of people posting here anymore .
Upstairs. No vents in this room. Small. Also it's been pretty hot in this area the last couple of days.
Also I don't recognize a majority of people posting here anymore .
Upstairs. No vents in this room. Small. Also it's been pretty hot in this area the last couple of days.
inb4 CyReN posts: Hey guys u4ix's account got activated.I think one of the most interesting solutions to the rank system in Halo 4 would to have a stat-driven rank that resets on a timed interval in junction with an experience based rank that does not reset.
So you would have a 1 through 50 ranking system, or comparable, using numbers, letters, military ranks, or something brand new that 343 can cook up. Then, after a 3 month time period (Spring, Summer, Winter, Fall) that rank resets. This could be based purely on a Win/Loss ratio. It's the easiest to track and gives the most direct representation of how good you are at Halo 4, meaning do you win games, no matter what gametype it is. This would also be playlist specific.
Along with this resetting rank, you'd have your experience or progression based rank akin to that in Reach, giving you a better since of how much that player has played the game overall. This rank would encompass all playlists and be an aggregate of that player's experience.
Wow the guys keeps talking and talking.. HE NEVER STOPS
so you forged on uncaged and spire .. it had to be bad maps
And downlinked is an dlc map.. never gonna see it, no threats from me.
Upstairs. No vents in this room. Small. Also it's been pretty hot in this area the last couple of days.
Also I don't recognize a majority of people posting here anymore .
Sorry dude, I'm not playing well.
Why am I always beaten by Hyper.
Well...there's that.
Sucks about the vents, I'm not sure how I'd make it without A/C in the south!
Do you want to be beaten by another whore? Really? I thought I were special...Why am I always beaten by Hyper.
inb4 CyReN posts: Hey guys u4ix's account got activated.
Upstairs. No vents in this room. Small. Also it's been pretty hot in this area the last couple of days.
Also I don't recognize a majority of people posting here anymore .
So basically components of Reach's arena system (rank reset after 3 months, win/loss determination of skill) combined with aspects of 1-50 (rank progression independent of the ranking of other players.) This of course existing along side the experience-based progression system familiarized in Reach, since that is obviously not going anywhere.I think one of the most interesting solutions to the rank system in Halo 4 would to have a stat-driven rank that resets on a timed interval in junction with an experience based rank that does not reset.
So you would have a 1 through 50 ranking system, or comparable, using numbers, letters, military ranks, or something brand new that 343 can cook up. Then, after a 3 month time period (Spring, Summer, Winter, Fall) that rank resets. This could be based purely on a Win/Loss ratio. It's the easiest to track and gives the most direct representation of how good you are at Halo 4, meaning do you win games, no matter what gametype it is. This would also be playlist specific.
Along with this resetting rank, you'd have your experience or progression based rank akin to that in Reach, giving you a better since of how much that player has played the game overall. This rank would encompass all playlists and be an aggregate of that player's experience.
Sounds hella East Bay. Diamond Heights/Noe Valley fo lief.
But, it's PORTLAND!
I don't buy into your lies. I lived in Tacoma WA for a while.
No windows?
That sucks, but at least you live in Portland.
Windows at least. If and when it gets too hot we just chill on the porch and booze.
I can tell you right now I'm not missing Nebraska's death-100F weather up here in the Pacific Northwest.
So basically components of Reach's arena system (rank reset after 3 months, win/loss determination of skill) combined with aspects of 1-50 (rank progression independent of the ranking of other players.) This of course existing along side the experience-based progression system familiarized in Reach, since that is obviously not going anywhere.
That's the way to do it. I miss Sea/Tac area.
Quit bragging.
Only thing is people up here seem to not believe in box fans or AC at all. Which is weird. You're all weird, people that live in this general geographic area. Buy some fans.
You're in Vancouver now, it's time to convert to the Celsius scale.I can tell you right now I'm not missing Nebraska's death-100F weather up here in the Pacific Northwest.
I don't write death threats, thank you. That's pretty offensive.The only one you have to worry about is the one that ends like this.
Sincerely,
Dax
You're in Vancouver now, it's time to convert to the Celsius scale.
Right, that requirement was due to arena ranking you in respect to the rest of the ranked population. What it seems everyone is expecting is a system ala H2 or H3, where your rank of 1-50 wasn't determined by the position of other players on the leader-board. Arena only allowed 0.05% (I think) of the population to be top 1% onyx. There is no upper limit on H3 of how many player can be a 50.Something similar to that, but without the need to play X amount of games in a day.
I wouldn't be an American without a defiant streak.
Also holy hell this city is huge. And every other woman wears yoga pants.
I wouldn't be an American without a defiant streak.
http://i.imgur.com/d8F3S.png/IMG]
Also holy hell this city is huge. [B]And every other woman wears yoga pants.[/B][/QUOTE]
Plane.JPG
SlurperUKCG confirmed
Oh it's confirmed all right.
Plane.JPG
Plane.JPG
I think one of the most interesting solutions to the rank system in Halo 4 would to have a stat-driven rank that resets on a timed interval in junction with an experience based rank that does not reset.
So you would have a 1 through 50 ranking system, or comparable, using numbers, letters, military ranks, or something brand new that 343 can cook up. Then, after a 3 month time period (Spring, Summer, Winter, Fall) that rank resets. This could be based purely on a Win/Loss ratio. It's the easiest to track and gives the most direct representation of how good you are at Halo 4, meaning do you win games, no matter what gametype it is. This would also be playlist specific.
Along with this resetting rank, you'd have your experience or progression based rank akin to that in Reach, giving you a better since of how much that player has played the game overall. This rank would encompass all playlists and be an aggregate of that player's experience.
Guys, don't beat the Heckfu gif into the ground. I really want that joke to stay around and not get ruined.
Just played Cragmire for the first time. Da fuck?
Plane.JPG
Only thing is people up here seem to not believe in box fans or AC at all. Which is weird. You're all weird, people that live in this general geographic area. Buy some fans.
edit: also, I'm eventually going back to Nebraska. So I'm just enjoying this while I can.
Oh lord, U4ix got approved, it's game over up in this bitch.
someone quote kittens and post the heckfu gif
Guys, don't beat the Heckfu gif into the ground. I really want that joke to stay around and not get ruined.
Guys, don't beat the Heckfu gif into the ground. I really want that joke to stay around and not get ruined.
Where you are maybe. Box fans here fo sho.
What's this about?