You can make clean/simple still more gritty and serious. I just played Viva Pinata last night. Medals look more in line for that game than H4.
I half agree, i wish that 343 would use more colors, perhaps based on the extremity of the feat you preform, like what they did with commendations; Iron, Bronze, Silver, Gold, Onyx, not necessarily those colors, but something like that that relays additional information. I'm not sure how they would go about doing that while making the medals distinct and unique, but it's an idea.
Reach did gritty and I get it it was about a planet being destroyed and lots of people died and it carried a more depressing tone in its theme. Whys this Halo 4 gotta be gritty and darker though? We don't really know whats going to happen but I assume it'll end on a decently positive note. In that case shouldn't we have solid/straight lined non gritty medals like H2+3? Whats the reason for this darker feeling you want?
Old these images are.
Old these images are.
I'd hardly call them old
The medals seem kind of out of place with the rest of the theme. I hope those are placeholders.
So I assume it goes like this for the UI team?
1. Fix Medals
2. Fix Medals
3. Fix Medals
...
99. Option to turn off text
I don't mind the medals or the custom games lobby.
Ha ha, actually the medals have already changed since the E3 build.
2) BK Halo 4 propipe scrapped in favor of bringing Reach propipe back
They can be computery and still be more dark. Just because it's a computer doesn't negate the color palette expressed visually.
heh, don't even recognize that guy. was he just picking random people or was there a reason?lol
Dax01, Tunavi...
http://www.neogaf.com/forum/showthread.php?t=485412
Not sure if any other HaloGaffers are on the list.
I missed everything after the SQ and Carbon series. Is there anywhere I can watch VoD?
You can find out if your theory is right:Yo Halo lore nerds, I just had this crazy idea. Crytum and Primordium spoilers ahead.
So Requiem is essentially a shell around a world, correct? We learned that the firing of a Halo destroys Precursor structures and tech. What if Requiem was built around a Precursor world to protect it from the Halo effect? Just an idea I had. Would be awesome to explore Precursor architecture.
lol
Dax01, Tunavi...
http://www.neogaf.com/forum/showthread.php?t=485412
Not sure if any other HaloGaffers are on the list.
heh, don't even recognize that guy. was he just picking random people or was there a reason?
OH SWEET MOTHER THOSE TEXTURES
But yeah, they're old. At least he didn't promise us BRAND NEW LEAKS like that other guy.
You're going to be a valuable member for HaloGAF, delivering these hot scoops. Keep it up!
I'd hardly call them old
ah ha! found it.
lol
Dax01, Tunavi...
http://www.neogaf.com/forum/showthread.php?t=485412
Not sure if any other HaloGaffers are on the list.
You can watch them still on twitch.tv and Cyren said, that he's going to upload some VoD's.
Yo Halo lore nerds, I just had this crazy idea. Crytum and Primordium spoilers ahead.
So Requiem is essentially a shell around a world, correct? We learned that the firing of a Halo destroys Precursor structures and tech. What if Requiem was built around a Precursor world to protect it from the Halo effect? Just an idea I had. Would be awesome to explore Precursor architecture.
I prefer Halo 3's medal art design over Reach/gritty medals any day. Halo 4's medals are way too cotton candy for me.. Halo 3 had great colors/vibrancy while some of Reach's medals were too dull for my taste.
They've been pretty gritty each game. The ones posted look like Viva Pinata shit.
so freaking cocky, i was pissed at him last olympics cause he could of destroyed the world record by even more time if he didn't let up.
Andy Xiao was one the artist who made the medals. To me what was interesting is he seems to have started in a 3d program rather than Illustrator or PS. Is that common in graphic design?
Usually it's sketches -> 2d -> 3d. You can cut out some time going from sketch to 3d but if the 2d stuff is adequate someone else can render it.
Isn't a lot of your work submitted as vector format?
I don't really see the point of using 3d when you are just going to end up with something in 2d.
They've been pretty gritty each game. The ones posted look like Viva Pinata shit.
I don't know how it works with games but yeah in mobile and web stuff it's going to be 2d usually, unless you're doing a motion piece where you want 3d effects.
HyperTrooper & GHouse = HaloLoreNerdz<3You can find out if your theory is right:
If the Chief is within the Dyson sphere, where does the light come from? And then if you find out the source of the light, is there still some place for your theory?
We are assuming that Requiem is a Dyson sphere.
Hmmm. I am trying to decide whether it's worth diving in and learning Illustrator, so this is interesting.
Aren't you getting this medal for One Kill?This medal isn't in the game is it?
For graphic design illustrator is pretty much a must. Photoshop you have to design at the largest possible size, takes up file space. Not to mention typography work in photoshop is awful.
This medal isn't in the game is it?
Aren't you getting this medal for One Kill?
Ah, what action is it actually for?Campaign
Id agree with this, Illustrator is a really valuable tool.