343 is intelligent confirmed.
343 is intelligent confirmed.
Not yet. Ellis said it would be a while. (Exclusivity agreements and all that.)
*Had free pass to Cinebarre (theater with alcohol and food that they deliver to you WHILE the movie is playing and it's badass) but couldn't use it for Batman, so I watched Spiderman, because I had heard it was good.
But apparently people are liars, because it was not good. Like, it had cool moments, some great dialog, but also tons of asssinine conventional garbage - and the Lizard's "plot" was almost as vapid as his vaporizer. It was kind of annoying to watch such a good cast and such good moments, only to have them connected by total tripe.
The nighttime swinging scenes though were beautiful. Literally captivating.
I was also completely baffled by Parker's switch between photography doofus and math-biology-genius-out-of-nowhere. Why didn't they just have him find his father's equation and leave his character alone? Also, is that a complete reboot? Or has that thread been in comics somewhere along the line?
Call me crazy, but there's no way 343 is going to have shotgun load outs in the final game.
343 is intelligent confirmed.
343 is intelligent confirmed.
.Still has camo and jetpack loadouts.
The fact that it could have ever been in the game at all saddens me.But it was in some early build. It's clearly going to be in the final game, in matchmaking.
The Amazing Spider-Man is based on the Amazing Spider-Man comics. Dunno if it takes the plot 1 to 1.Guild rules, theaters different than online/TV etc etc.
I went to see Spiderman* this weekend and I just missed it.
*Had free pass to Cinebarre (theater with alcohol and food that they deliver to you WHILE the movie is playing and it's badass) but couldn't use it for Batman, so I watched Spiderman, because I had heard it was good.
But apparently people are liars, because it was not good. Like, it had cool moments, some great dialog, but also tons of asssinine conventional garbage - and the Lizard's "plot" was almost as vapid as his vaporizer. It was kind of annoying to watch such a good cast and such good moments, only to have them connected by total tripe.
The nighttime swinging scenes though were beautiful. Literally captivating.
I was also completely baffled by Parker's switch between photography doofus and math-biology-genius-out-of-nowhere. Why didn't they just have him find his father's equation and leave his character alone? Also, is that a complete reboot? Or has that thread been in comics somewhere along the line?
Yeah, this was the other possibility I was thinking of. Even with the shotgun not being a load out option, I'm still curious how it may have been tweaked to differentiate it from the Scattershot. Or maybe the Scattershot is already different enough?From the clip posted a while ago, although it was a clip from the beta, I'm not sure the player actually died even though that shot was from point blank.
Kinda like Shadowrun, only 1 shot kills you could pull off with the shotgun was a headshot to an Elf. Otherwise, the kill time of the Shadowrun shotgun (2 shots) was almost exactly the same as the Assault Rifle, so it came down to situation and preference.
Fuck.Still has camo and jetpack loadouts.
when is the update can't take this game anymore... :/Its sooo unsatisfying now.
I lol'd.
People watch Spider-Man for a deep and meaningful story? It had awesome fight scenes (way better than DKR). Come at me bros.
.
The fact that it could have ever been in the game at all saddens me.
I agree. Overall it was a much more enjoyable ride than DKR. *ducksandhide*I lol'd.
People watch Spider-Man for a deep and meaningful story? It had awesome fight scenes (way better than DKR). Come at me bros.
The Amazing Spider-Man is based on the Amazing Spider-Man comics. Dunno if it takes the plot 1 to 1.
This kind of sentiment always baffles me. I happen to know that you, in particular, have a more nuanced understanding of how game development works. That pieces are assembled in such a way that they can be tested, used, tested, used, tested. That the code WE NEED to work with is utterly different in conception than the product we intend to deliver.
And here's a note - that functionality is STILL in the game, so that, for example, you can play team Shotties.
Now tell me that jetpack, promethean vision, and active camo have been removed, and I'll be even happier.
Still has camo and jetpack loadouts.
"Team Scatties" might need to be censored...
Guild rules, theaters different than online/TV etc etc.
I went to see Spiderman* this weekend and I just missed it.
*Had free pass to Cinebarre (theater with alcohol and food that they deliver to you WHILE the movie is playing and it's badass) but couldn't use it for Batman, so I watched Spiderman, because I had heard it was good.
But apparently people are liars, because it was not good. Like, it had cool moments, some great dialog, but also tons of asssinine conventional garbage - and the Lizard's "plot" was almost as vapid as his vaporizer. It was kind of annoying to watch such a good cast and such good moments, only to have them connected by total tripe.
The nighttime swinging scenes though were beautiful. Literally captivating.
I was also completely baffled by Parker's switch between photography doofus and math-biology-genius-out-of-nowhere. Why didn't they just have him find his father's equation and leave his character alone? Also, is that a complete reboot? Or has that thread been in comics somewhere along the line?
Like, I totally understand that because of Reach people would be sceptical about camo and jetpack, but at least wait and see them in 4, and see how they've approached them :/ I'm not saying it'll be perfect, but at least with Promethean Vision we had seen it and understood why it could be OP. But even that's already being addressed.
Blah. I just don't understand people.
I lol'd.
People watch Spider-Man for a deep and meaningful story? It had awesome fight scenes (way better than DKR). Come at me bros.
Jetpack breaks map flow. there is nothing they can do to stop that.
camo should be a power up because it promotes map movement and aggression, instead of camping and cowardice with the AA.
Understand people now?
God please no!Yo 343 peeps. Any word on how you guys are planning on breaking down the playlists? Can we expect "Ranked" and "Social" categories?
God please no!
The Halo: Reach "Jet Pack" breaks map flow.
The Halo 4 "Jet Pack" could be renamed a "Jump Pack" an have a totally different functionality.
The only actual images and video we've seen of it was from an early beta build with the shotgun being a copy/past style from Reach.
Jetpack breaks map flow. there is nothing they can do to stop that.
camo should be a power up because it promotes map movement and aggression, instead of camping and cowardice with the AA.
Understand people now?
Why are we talking about AAs being renamed again?
Wha... I...The fact that it could have ever been in the game at all saddens me.
Because "Evade" is now "Thruster Pack," "Armor Lock" is now the "Hardlight Shield."
Jet Pack WAS one of the more "game breaking" AAs, so it's likely to assume it would take the longest to balance and rebalance, as well as rename.
I tried Darksiders. People told me it was like a more mature Zelda, but what I found was a hack n slash with some puzzle/dungeon elements.Nope. I was some kind of angry what they did with the plot. I also disliked the new movie.
Shotgun isn't a spawn weapon anymore? Thank God.
And thanks to the guys who suggested I should play Darksiders.. It is so awesome I just preordered Darksiders 2
I tried Darksiders. People told me it was like a more mature Zelda, but what I found was a hack n slash with some puzzle/dungeon elements.
*sigh* I don't see why you're being such a smartass. Whatever. I like to think they can take stuff away from Reach and learn from it. I don't think it'll play exactly like Reach did.
Armor lock and hardlight shield are almost nothing alike. I'll give you thruster and evade though.
Jet pack is the type of thing you either do or don't do. Even if it is just a jump jet it will still do most of the annoying things the reach jetpack does.
So you've just equated a double jump with the ability to hover in the air, as well as go from red street to blue street on Countdown.
I don't even think you could get up to radios or main bridge on countdown with a double jump, so a "double jump" version of Jet Pack would not do "the annoying things the reach jetpack does."
jump jet =/= double jump bro.
If you want to talk about double jumps, that's fine. No problem with that.
From the little footage we've seen the Jetpack seems to function similarly to the Reach variant. If it were a Jumppack I would imagine it just giving you a quick boost upward. In the MTW video and Spec Ops clip it seems like it just slowly lifts you up in the air like the Reach Jetpack does. If it's the same they should definitely decrease the height it can lift you up to significantly.
I would rather just see it completely removed, though. Same with camo. But then again I would rather see them as pick-ups so you can do more with the AAs but that ship has sailed a long time ago.
Yep, it's garbage if you ask me. No idea why people like it.
I don't know why you are hating on what he said. Bungie messed up bad with Reach by adding all these armour abilities that pretty much ruined map control and gameplay. Notice in playlists like Arena (the only ranked gametype) there is only sprint and hologram. The reason for that is it brought back competitive play and made the game much more fun for those who actually wanted to play to win. Unfortunatly, the Arena was introduced in a crappy way by Bungie and till this day players don't know how they get ranked in the playlist. I just want 343 to ship the game without having to correct a bunch of things in a month or so, because then the community will be divided again with those who like it the way it is and those who want a bunch of changes. I just hope all these AAs are in a Social/Non-competitive playlist.
Jetpacks AS THEY EXISTED IN REACH will be bad in 4.
Camo AS IT EXISTED IN REACH will be bad in 4.
Can someone tell me why 343 would atively remove those from Reach only to put them straight back in Halo 4, unchanged?
I know we haven't been told anything about Camo or Jetpack in 4... but isn't it just a bitt too childish and naive to assume they'll be the same?
Jetpack could be a more vertical Thruster for all we know. Care to suggest otherwise? Camo could literally only take you off the radar, remove your Gamerta from showing up and you won't show up on people using PV but no, it must function EXACTLY like in Reach, even though 343 have noted, and acted on, it's flaws.
That voice of reason.
You are talking about footage of Microsoft-intern Beta build. Stuff gets still tweaked. But like Hydranockz said 343i knows which problems the specific AA had in Reach.From the little footage we've seen the Jetpack seems to function similarly to the Reach variant. If it were a Jumppack I would imagine it just giving you a quick boost upward. In the MTW video and Spec Ops clip it seems like it just slowly lifts you up in the air like the Reach Jetpack does. If it's the same they should definitely decrease the height it can lift you up to significantly.
I would rather just see it completely removed, though. Same with camo. But then again I would rather see them as pick-ups so you can do more with the AAs but that ship has sailed a long time ago.
Your 343 check is in the mail, Hydra
Sweet. It's the least they could do after they refused to fly me out to SDCC or PAX.
Jetpacks AS THEY EXISTED IN REACH will be bad in 4.
Camo AS IT EXISTED IN REACH will be bad in 4.
Can someone tell me why 343 would atively remove those from Reach only to put them straight back in Halo 4, unchanged?
I know we haven't been told anything about Camo or Jetpack in 4... but isn't it just a bitt too childish and naive to assume they'll be the same?
Jetpack could be a more vertical Thruster for all we know. Care to suggest otherwise? Camo could literally only take you off the radar, remove your Gamerta from showing up and you won't show up on people using PV but no, it must function EXACTLY like in Reach, even though 343 have noted, and acted on, it's flaws.
Well no shit. I'm just saying that from what we've seen so far it seems that it functions the same. It doesn't look like a jump pack.You are talking about footage of Microsoft-intern Beta build. Stuff gets still tweaked. But like Hydranockz said 343i knows which problems the specific AA had in Reach.