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Halo |OT8| A Salt on the Control Room

It seems every time we I play with a group, people always leave after a loss. Yes, destroying inferior kids if fun, but you can't handle a loss? Semi-even games = no good I guess.
 

senador

Banned
For the sake of discussion its the same. Physical space or runtime memory being the bottleneck is not what im concerned about, im concerned about the decisions that go into deciding what is worth the limited memory resource.

Does that make sense?

How they do it on the back end is not rocket science, or even worth talking about. Quite simply if memory, any type of memory is full, taking something out will allow you to put something else in. Thats the case whether we talk about disk memory or RAM memory. The only difference is, even if something can fit on disk, it may not fit into RAM, and I didnt really want to talk about the technical nitty gritty, because its not necessary, but we dont know how they have defined they're RAM budgets, and those budgets can be changed.

Do they have different budgets for skins/ pieces/ textures/ animations? Or lump them into one bucket? We don't know, but either way it doesn't matter, if its all in one bucket its easy to see where taking one thing out leaves space for something else. If there are defined boundaries for each aesthetic type - compromise can be met - want more armour? Simply give a higher budget to the armour pieces and a lower budget to one of the other sections. I am oversimplifing, but we don't know how they handle that stuff, and ultimately it doesn't matter. As I said, different terminology - same difference.

What I do think is interesting is the decisions they took in deciding what was worth keeping in and removing.



Its a gaming forum, I come here to relax, not talk technical mumbo jumbo, im not going to spend ages typing a quick message when no meaning is lost. Either way as I think I clarified above, whatever caused the bottleneck doesnt matter, for the sake of discussion they simply ran out of space, whether that was disk space or RAM memory doesnt excuse or change anything. I understand what your getting at, sure they may have ran out of time to optimize theyre assets to take advantage of the available space, but why would that space being RAM or Disk space matter? Either way its pointless to be so specific when 'space' handles it.

I think it's important to distinguish between them because they aren't the same and we don't have to get technical to realize that. It's also important because of the bolded. Now I also understand your point and that they could take out another helmet to put another in. I do believe the armor and systems that handle them do have a budget and that's what was maxed. Armor is small in disc space so they could probably add a bunch more, but they couldn't be used. But to extend that budget could potentially break other things and it's just not worth. This is all speculation of course, but I feel it's accurate in general terms.

I do not think they were saying Mk V was cut do to armor memory budget, but rather, it never existed in the first place and they now couldn't add it anyway because the budget is used up.

They chose to not have Mk V. It doesn't make sense for this game. There are plenty more helmets to choose from people should cool it.
 
Do we know if Race is in HALO 4?

And can we expect some crazy fun Race maps like in Reach. Maybe a new vehicle that would make it more fun?
 

kylej

Banned
The best way to approach this game is to realize it's a new studio, and they've blatantly said they see it as a reboot of the franchise. Stuff's gonna change, and the only way you can really "hurt" them is by not buying the game, but you've already said you wouldn't do that!

Who says I want to hurt them? Who says I'm opposed to any and all new additions to the game? All I've ever argued for is options, and I'm being especially vocal pre-release because this is the time - as I've been told over and over by the gobbling crew for years - to state your case, not post-release. Who says a franchise reboot has to throw away everything instead of offer both new and old? And to be frank, I'd be a lot more accepting of a reboot if that didn't mean copying large swathes of Call of Duty and throwing a BR into the mix.

If your response to this is "well, it's a new studio, good enough" then that's fine, but I don't know how someone can shrug off the total abandonment of features that people have come to expect and enjoyed for a decade. Defending everything under the guise of change doesn't really cut it to me, especially after Reach.
 

Fracas

#fuckonami
I sent you a FR again. It's nice to play xbl once again.

AC-130 beats everything.

Lol I can't wait to try it. I played vanilla maps yesterday, trying to get used to everything. Stingers/IGLAs are crazy overpowered now.

I'll accept the FR when I get out of class. xbox.com's not working properly on this library computer.
 

JHall

Member
Lol I can't wait to try it. I played vanilla maps yesterday, trying to get used to everything. Stingers/IGLAs are crazy overpowered now.

I'll accept the FR when I get out of class. xbox.com's not working properly on this library computer.

I've been raging so hard at those stupid things. I can't get in a jet or helicopter anymore without five players locking on to me.

Also, I'll be kamikazing tanks with ATVs now.
 
I think it's important to distinguish between them because they aren't the same and we don't have to get technical to realize that. It's also important because of the bolded. Now I also understand your point and that they could take out another helmet to put another in. I do believe the armor and systems that handle them do have a budget and that's what was maxed. Armor is small in disc space so they could probably add a bunch more, but they couldn't be used. But to extend that budget could potentially break other things and it's just not worth. This is all speculation of course, but I feel it's accurate in general terms.

I don't not think they were saying Mk V was cut do to armor memory budget, but rather, it never existed in the first place and they now couldn't add it anyway because the budget is used up.

They chose to not have Mk V. It doesn't make sense for this game. There are plenty more helmets to choose from people should cool it.

Which kind of goes back to my original point about the technicalities not being important. I don't care what the technical reasons are, why did 343 plan to make armours and stuff in the way they went about doing it? I want to avoid arguing technicalities, but I find it stupid that any development studio would make that kind of 'mistake', if its not intentional. Its not hard to know how much work should go into planning assets. Equally as stupid though would be the none technical decision to plan to build certain stuff before other stuff which is what im kind of trying to discuss if we can leave technical side out of it.


I don't work on videogames so I don't know if this is a stupid idea, but...


How about they removed one of the extremely ugly armors and put in the Mark V which they know most people like?

Im so glad you said that lol. Now wheres Milhouse?
 

Gui_PT

Member
I don't work on videogames so I don't know if this is a stupid idea, but...


How about they removed one of the extremely ugly armors and put in the Mark V which they know most people like?
 
It seems every time we I play with a group, people always leave after a loss. Yes, destroying inferior kids if fun, but you can't handle a loss? Semi-even games = no good I guess.

Pretty sure biggy left last night because there was literally no way we should have lost playing against people who blow that hard and most of the callouts that were made were basically ignored. Instead of raging at teammates, he simply left. If that's what you're refering to, that is.

On a related note, I think I'm going to start querying the teams I'm on beforehand as to whether or not they are drinking/high at the moment and weigh my tolerance before games start. No matter what they might say, they are NOT better players stoned/drunk.
 

senador

Banned
Which kind of goes back to my original point about the technicalities not being important. I don't care what the technical reasons are, why did 343 plan to make armours and stuff in the way they went about doing it? I want to avoid arguing technicalities, but I find it stupid that any development studio would make that kind of 'mistake', if its not intentional. Its not hard to know how much work should go into planning assets. Equally as stupid though would be the none technical decision to plan to build certain stuff before other stuff which is what im kind of trying to discuss if we can leave technical side out of it.

What mistake are you saying they made? I do not think anything was a mistake but intent. I do no tthink they intended to include Mk V. No mistake.

Oops, my bolded part was to say "do not" not "don't not".
 
I don't work on videogames so I don't know if this is a stupid idea, but...


How about they removed one of the extremely ugly armors and put in the Mark V which they know most people like?

The same reason almost all of Reach's armor was ugly and they had a party favor/flying heart armor effect. Human imperfection.
 

senador

Banned
I don't work on videogames so I don't know if this is a stupid idea, but...


How about they removed one of the extremely ugly armors and put in the Mark V which they know most people like?

Maybe they are like me and there are others like me and want to see new stuff instead, even unicorn hats.
 
What mistake are you saying they made?

Oops, my bolded part was to say "do not" not "don't not".

I don't not think they were saying Mk V was cut do to armor memory budget, but rather, it never existed in the first place and they now couldn't add it anyway because the budget is used up.

I would argue that's a mistake?

If its not a mistake and its by design then its clear its a decision some people don't like.

I personally think I hate the fact we have so much fluff going into the game and so many ugly pre-order exclusives. If thats by design then thats certainly a decision I dont like, regardless of if I care about armour or not.

Either way, the technicalities do not matter lol.


Maybe they are like me and there are others like me and want to see new stuff instead, even unicorn hats.

A lot of that 'new stuff' is simply pre-order exclusives. They are filling the space with that junk. :(
 

nillapuddin

Member
I think they are not being very open about giving us classic settings because they dont want day 1 custom games to instantly go back to the old style of CTF, then complain about how its better without trying the new stuff

I think we all atleast deserve to give it a try, they spent alot of time working on it, and they just want it to be given a fair shot as their vision for Halo moving forward.


We have 11 years worth of bias on Halo CTF, Im willing to give them a shot at their twist on it
mkv4lyfe
 

TheOddOne

Member
I don't work on videogames so I don't know if this is a stupid idea, but...

How about they removed one of the extremely ugly armors and put in the Mark V which they know most people like?
You will unlock the Mark V on the second level of the campaign. It will be behind a Fo'runner plant that kind of resembles Milhouse. Behind the plant is a wall and on it engraved "Lisa will marry Ralph Wiggum".
 

Woorloog

Banned
I don't work on videogames so I don't know if this is a stupid idea, but...


How about they removed one of the extremely ugly armors and put in the Mark V which they know most people like?

Isn't it extremly simple and clear? 343i wants to differentiate itself. They distance themselves from Bungie whenever possible.
Getting rid of one iconic helmet is such a simple thing to do (yet effective, in some odd twisted way, i'd imagine)... especially when they still leave another iconic design in. In Halo 5, even that's gone, and no one except the HaloGAF (or other Halo fan communities) will care.
You slowly cut any ties to past.
Why were the Covenant species changed so much? Just because. Why is the art overall changed so much? Just because.

This is of course just how i think it went.

Sorry, i'm being cynical, two weeks of fewer does that.
 

Caja 117

Member
I can understand the whole "this is our Halo, and this is how we believe it's meant to be played".

However, I think it'd be ridiculous not to offer custom game settings that can create classic Halo CTF. I mean, I can create a gametype with forced magnum starts, 300% movement speed and no jumping, and that doesn't conflict with their "vision for Halo"? You literally have a playlist (MLG) that is designed for competitive play by removing all variables. Like, the exact opposite of the standard matchmaking experience. I'm not even asking for classic flag settings in matchmaking, just let us have custom options..

What I don't understand is that 343 supposedly listen to the community, and the community has spoken that they want a custom option for dropping the flag, so why just not include it? even if its a day one patch?

I thought they learned from Bungies mistakes.
 
K

kittens

Unconfirmed Member
The same reason almost all of Reach's armor was ugly and they had a party favor/flying heart armor effect. Human imperfection.
I wasn't a big fan of Reach's bulky, hulking armor aesthetic, and the generally dull colors, but I still think they're heaps better than Halo 4's armor. Especially the helmets.

But oh well. There's enough good options in 4 to assemble something I like.
 

Ryaaan14

Banned
Didn't Amazon/ Gamestop and a whole bunch of other retailers each have an exclusive armour piece or skin/ emblem each confirmed?

The retailer pre-order exclusives are all skins/emblems. No actual armor sets.


That still makes the 'lack of space' argument laughable.
I don't think it's a matter of "OOPS, outta disc space, scratch the Mark V!" It probably wasn't intended on being included in the first place. I like the Mark V, but I understand it's exclusion, as long as there is at least a classic Mark VI.
 

Woorloog

Banned
That still makes the 'lack of space' argument laughable.

How so? Pre-order bonuses are good marketing nowadays (whether you like it or not). It is a sensible decision to budget a bit of that memory for enchancing marketing... if you can cut ties to past devs while at it, all the better.
 

Gui_PT

Member
Isn't it extremly simple and clear? 343i wants to differentiate itself. They distance themselves from Bungie whenever possible.
Getting rid of one iconic helmet is such a simple thing to do (yet effective, in some odd twisted way, i'd imagine)... especially when they still leave another iconic design in. In Halo 5, even that's gone, and no one except the HaloGAF (or other Halo fan communities) will care.
You slowly cut any ties to past.
Why were the Covenant species changed so much? Just because. Why is the art overall changed so much? Just because.

This is of course just how i think it went.

Sorry, i'm being cynical, two weeks of fewer does that.

That ain't da reason dey gaved us
 

Ramirez

Member
If your response to this is "well, it's a new studio, good enough" then that's fine, but I don't know how someone can shrug off the total abandonment of features that people have come to expect and enjoyed for a decade. Defending everything under the guise of change doesn't really cut it to me, especially after Reach.

The simple answer is that even though that's how it's played for a decade, it hasn't exactly been popular in the regular play space the past few games. I see it as them trying to encourage more people to play objective, which is something we all want I believe.

I'm totally in agreement that the option should be there, but it is also entirely possible there is a very good reason it can't be at this time. There's no logical explanation as to why there shouldn't be options to play classic flag if you want to, so I have to believe it's a technical hurdle due to the new mechanics.
 
I wasn't a big fan of Reach's bulky, hulking armor aesthetic, and the generally dull colors, but I still think they're heaps better than Halo 4's armor. Especially the helmets.

But oh well. There's enough good options in 4 to assemble something I like.

Helmets are pretty whacky this time around, but I happen to like a lot of them. I'm surprised that you don't like halo 4's body armor, though, I feel like the designs are leaps and bounds beyond Reach's.
 

senador

Banned
How so? Pre-order bonuses are good marketing nowadays (whether you like it or not). It is a sensible decision to budget a bit of that memory for enchancing marketing... if you can cut ties to past devs while at it, all the better.

No. Surely it has nothing to do with this. They own Halo. They did CEA. They like Bungie. Its not this. People should stop saying it.
 

Woorloog

Banned
That ain't da reason dey gaved us

Did they give us a reason? Besides, PR teams job is the make the game look good, that's all. Leaving out some unpleasant things is a good way to do that.


EDIT people, i'm being cynical. Or maybe realist, not sure which. Either way, i'm not sure i actually belive what i write. Just being a doomsayer i guess.
 
How so? Pre-order bonuses are good marketing nowadays (whether you like it or not). It is a sensible decision to budget a bit of that memory for enchancing marketing... if you can cut ties to past devs while at it, all the better.

Yeah from a business point of view. It would be pretty telling if 343 cut general content that fans would want for the sake of business, I think that crosses a line. I imagine that normally pre-order stuff doesnt push other stuff out of the game.

I generally dislike pre-order dlc, but Bungie always made it clear that pre-order dlc was developed and designed to specifically be pre-order dlc and didnt touch on other parts of the game. In this instance though content is being ommited for other content to give them a cheeky bottom line.

Im just extrapolating here to be fair, but still lack of space reason is silly.
 
I would say my biggest issue with the armor, and Mk V situation is this- if limited memory when it comes to armor is an issue, why lock out multiple armor sets and skins to LE SKUs, season passes and preorder bonuses. It just seems in poor form, and its something I really couldn't see Bungie doing.

My opinion:

A) They said that you have to be on top of the flag to pick it up, so, I see very little accidental pick ups happening.

B) power weapons, a power weapon holder should not be running a flag regardless if he can or cant drop the flag (unless you are very sure that you will carry he flag to a safe place within your own base)

So, say you have a shotgun and are escorting the flag carrier in a hallway, he dies and you immediately pick up the flag. Oops. or say it was rockets, sniper, etc. The auto pickup seems a little too...sloppy.


I think this is new footage of the SAW+. That shit is a BEAST!

Ooh, I wonder how that will perform against vehicles.

David Ellis just confirmed via twitter they wanted to implement the Golden Flagnum, but couldn't due to time constraints.

It would have been awesome.

https://twitter.com/DavidEllis/status/243742690401984512

Damn. That would have been awesome, haha.

Some of my English Halo friends messaged me yesterday about some Halo 4 thing in private, thought they where pulling my leg. Guess they are actually going.

Twitter - https://twitter.com/HaloForumEU

Hm..I wonder what they are showing.. Maybe just the stuff from PAX for overseas?
 
Did people give a shit in Halo 2 that there was no Mark V? Granted it had no armour customization whatsoever but I think outcry on something like this is pointless. I mean RoosterTeeth probably has the most reason to give a shit about something like this considering it's the look for one of their characters, but I bet they don't even care.

Besides, the real classic being thrown away is Security. Where da large dome helmet at?
 

senador

Banned
I personally think Mk V wasn't omitted or cut so something else could exist, but it simply never existed and wasn't chosen to be added because its old, was only in 1 game's campaign, and doesn't fit with the context of Halo 4 while Mk VI does. Use Mk VI or 1 of the other 40 helmets. Everyone will be fine.

With that, I am done with this talk.
 
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