Shrennin
Didn't get the memo regarding the 14th Amendment
UltimaPooh said:
Awesome, but was there a reticule there for your pistol? I couldn't see it.
UltimaPooh said:
PseudoKirby said:I never really thought I would use the pistol this much, I never used to in Halo CE
Y2Kev said:oh that makes more sense. so what's the point of the fancy animation then?
That plasma beam thing feels way too strong.
Shrinnan said:Awesome, but was there a reticule there for your pistol? I couldn't see it.
brain_stew said:Game's downloaded and I'm about to boot up this goodness for the first time!![]()
No way. My favorite new weaponY2Kev said:oh that makes more sense. so what's the point of the fancy animation then?
That plasma beam thing feels way too strong.
UltimaPooh said:Yeah. It's in SD so that could be why, or it didn't render.
I assume you're the second Blue Man. You were about to finish assassinating Red Man #1, but Red Man #2 stopped you via AR bullet spam.Devin Olsen said:lol can anyone explain what is happening here?
Click
Crab was getting assassinated so I tried to punch the guy assassinating him... In game it was all a confusing blur. In the video it makes even less sense!
finowns said:Can pistol zoom?
Devin Olsen said:lol can anyone explain what is happening here?
Click
Crab was getting assassinated so I tried to punch the guy assassinating him... In game it was all a confusing blur. In the video it makes even less sense!
ZayneH said:"I can see you, I CAN SEE YOU! DON'T THINK I CAN'T SEE YOU. I SEE YOU!"
*Simultaneous Beatdowns*
:lol :lol
Yes you can cancel assassinations, it is pretty awesome... And I wish there was a medal for saving your friend as a result.geeko420 said:That kinda answers one of my questions, I guess you can cancel an assassination. That or someone got a secret teleporting move.
I am actually the second red guy, saving my team mate. My main concern is the fact that one of the blue guys straight up disappears :lolKenak said:I assume you're the second Blue Man. You were about to finish assassinating Red Man #1, but Red Man #2 stopped you via AR bullet spam.
Smokey said:Good games to those who played with and against dboythagr8 (zayne, jury, violent, and everybody else) !
I finally became comfortable with the game today (weapons, map layouts, armor..everything) and it showed. And whomever ViolentBreed is I'm sorry you don't like the game:lol :lol
Add in move the player model over a bit when you look at individual players in the post carnage report so you can actually read the medals you earned. And add Xn next to each one so we know how many of each medal we got.NG28 said:Dear Bungie,
This may be completely unreasonable, but could you please add some audio for the announcer when voting for maps that says, "pay attention mother fuckers".
kthxbye
:lol cmon man its a legitamate complaint. bitches don't vote because they arent paying attention so every game is 1 flag on powerhouse.Kenak said:Add in move the player model over a bit when you look at individual players in the post carnage report so you can actually read the medals you earned. And add Xn next to each one so we know how many of each medal we got.
Oh, and maybe add "Preferred Weapon: X" under the games played and games won when you look at each player in the lobby. And make them hold that weapon too instead of the AR![]()
Kenak said:Add in move the player model over a bit when you look at individual players in the post carnage report so you can actually read the medals you earned. And add Xn next to each one so we know how many of each medal we got.
Oh, and maybe add "Preferred Weapon: X" under the games played and games won when you look at each player in the lobby. And make them hold that weapon too instead of the AR![]()
NG28 said::lol cmon man its a legitamate complaint. bitches don't vote because they arent paying attention so every game is 1 flag on powerhouse.
So I'll just be holding another one of these?MagniHarvald said:I already asked that, hopefully it'll be included![]()
Godslay said:I agree most of the small amount of games I've played nobody pays attention to the voting.
Azar said:Big thanks to urk for giving me a code. One of my friends has been so obsessed with getting a code that he drove an hour just to get here and play the Beta. :lol
Some thoughts after a couple hours of playing:
- I suck at Reach. :lol Still getting used to the controls/newness.
- I don't understand how people don't think this "feels" like Halo.
- The DMR is definitely weaker than I expected. I don't know if I can say it's weaker than it "should" be, but I'm not very good with it. GAFFer comments about a big skill gap in Reach are totally understandable.
- I think the mechanics of the melee system fundamentally throw off how close combat should play out. The double melee is simply too fast, and takes the priority off of gun fights. Especially in conjunction with Sprint, it's too quick, and too often leads to guys just bumpin up against each other and meleeing.
- The needler is AWESOME. <3 Maybe even too awesome, but I love it. And it burns through ammo, so I hope it doesn't get nerfed.
- Pistol feels great, though I'm too much of a spazz to really get many kills from it. Gotta reload too much.
- I'll echo the sentiment that grenades feel too powerful. I guess I liked grenades the most in Halo 2 (after the patch) where they had some punch, and you could hold a lot, but they were primarily good for warding off enemies because they weren't crazy powerful. Reach grenades and melee could each use a little toning down.
- You have to stand really close to the flag to return it. A larger return radius would be nice, though maybe not necessarily as large as the default in Halo 3.
Plywood said:Lukes disgust in that one video, where he gave a gameplay demonstration to me everything I needed to know about the AR.
So I'll just be holding another one of these?![]()
Linkzg said:Is there a Reach beta site to upload videos/photos to?
Ten-Song said:Yeah, I think the best thing to do would be to make "none of the above" the default option, so that if everyone acts like a slack ass they don't get out of the lobby and they're forced to pick something. It is kind of annoying to watch all the votes stack on something boring by default.
It's not really a meltdown. He's just disappointed.RSTEIN said:Ghaleon's meltdown is quite epic.
Godslay said:The only problem I could see with this is that if everyone has to vote it, a group could hold the lobby "hostage". I would like to see it "none of the above" as well, but if nobody votes it would just randomly pick a game.
Wait, what?RSTEIN said:Ghaleon's meltdown is quite epic.
QFT.Dax01 said:The entire melee system in this game doesn't feel right. Bring back Halo 3's.
I agree with you, I am frustrated.GhaleonEB said:Just thought I'd toss this out there early: someone other than myself needs to make the official Reach thread. I'm not digging this game enough to put the work into it.
After a second evening of playing, the list of problems I have with Reach has grown drastically. It really is a bit of a mess, and is absent the core of what made the other Halo games great. It's not beyond saving, but several of the core gameplay systems need overhauling in ways I'm not confident will take place between now and ship; this game plays like something I do not want to play for very long.
To say I'm disappointed is an understatement.
Yup, that's one of them. The golden tripod is utterly broken. I really, really hate the close quarters combat in this game.
NG28 said:What they should do is not have all the votes count for the first playlist. The only way to have your vote count is to actually vote. If people don't vote, it is their own damn fault. If only 1 person votes, then that is the game that is played.
RSTEIN said:Ghaleon's meltdown is quite epic.
GhaleonEB said:A bit. My initial reaction yesterday was sharply negative, as is well documented at this point. I was feeling a touch more positive at the end of the day yesterday, but my bottom line, as I said, was that Reach didn't feel like a Halo game to me. Generally speaking, I don't like FPS; Halo was the only exception (okay, and the original DOOM). HL2 and Bioshock are two others that I bought and played through but didn't really care for.
I often make snap judgments about games; I give most games about ten minutes, and if I don't like them after that I stop playing them. Were the game I played and posted about most of yesterday not called Halo, I'd have stopped playing it. But it is, so I kept at it hoping to learn the new model. I found several things to like about it, and listed them at the end of the day yesterday. Today added to the list of things I didn't enjoy, tipping the balance further. I'm just not having much fun with Reach, despite the many things it does well. It does not feel like Halo to me at all; it's this alien thing that looks like Halo, and mimics many of Halo's attributes, but the foundation that game was build on is just not there. I just can't escape that conclusion.
Too bad it will only stay the way it currently isGodslay said:I actually like that better than my idea.
I'm really confused as to what Halo you have been playing. The core of this game is the same, decent console shooter. If movement speed between the first 3 iterations wasn't enough to bother you, does it now? How about reticule placement? Damage registry? http://www.youtube.com/watch?v=xwCoi1lpj34GhaleonEB said:A bit. My initial reaction yesterday was sharply negative, as is well documented at this point. I was feeling a touch more positive at the end of the day yesterday, but my bottom line, as I said, was that Reach didn't feel like a Halo game to me. Generally speaking, I don't like FPS; Halo was the only exception (okay, and the original DOOM). HL2 and Bioshock are two others that I bought and played through but didn't really care for.
I often make snap judgments about games; I give most games about ten minutes, and if I don't like them after that I stop playing them. Were the game I played and posted about most of yesterday not called Halo, I'd have stopped playing it. But it is, so I kept at it hoping to learn the new model. I found several things to like about it, and listed them at the end of the day yesterday. Today added to the list of things I didn't enjoy, tipping the balance further. I'm just not having much fun with Reach, despite the many things it does well. It does not feel like Halo to me at all; it's this alien thing that looks like Halo, and mimics many of Halo's attributes, but the foundation that game was build on is just not there. I just can't escape that conclusion.