Rapping Granny
Banned
What's the halo gaf gamertag?
Rapping Granny said:What's the halo gaf gamertag?
Smokey said:So glad I got my games in during F&F (100+). Not tryin to brag, just sayin'. I'd be upset if I took today off and got in 1 game in a 4 hr span :lol.
Wat?Bungieware said:I don't get how people are getting such high arena ratings? In my first 3 games I went +4, +6 and +4. And I ended up with a rating of 1572...? That puts me in Aluminium right? What is this....I only lost one of those 3 games as well (the one I went +6 in).
I can see people getting very very angry of arena ratings, and people finding ways to exploit the rating system.
Seems like it yeah.Pappasman said:Is 1629 a good rating?
Spasm said:I will be campaigning for this as an option till September 1st, possibly beyond!
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TL;DR, same as BJ, with AA and Crouch switched.
Why would you play it through ODST if you have F&F already?Lkr said:do i have to re-dl if I already have F&F?
nope.Lkr said:do i have to re-dl if I already have F&F?
KaYotiX said:Arena rewards you as a team player, not just a kill whore which is nice, if i get 10 Assists and only 8 kills ill still have a high rating.
Hydranockz said:Wat?
1572 is a great score. K/D is only so much of the rating.
It works really well.
Lkr said:F&F build isn't the same one?
Tentatively agree. I was a little worried about it when I saw the formula (as Bungie admitted they were), and it feels a little counterintuitive. I find myself playing Arena games much more aggressively than I would regular Team Slayer, pushing in to trade kills with someone rather than backing off.Drakken said:I feel like deaths should be given a higher weighting, though. Right now (assuming I understand it correctly) you can get one kill, die twice, and come out better for it (as deaths have 1/3 the weighting kills and assists do). Doesn't seem right to me. Especially as I tend to have a more careful style of play. I could have a K/D line of 9 / 6, while someone who constantly rushes right into the action and gets a K/D of 12 / 15 (hurting your team more) gets a higher rating.
Bungieware said:I'm seeing a lot of love for the pistol here. I pretty much always use it over the AR as well, but I'm finding it incredibly hard to land headshots. I can strip their shields no problem, but I find myself having to almost always reload in order to land the headshot. I just can't take down their shields and then finish them straight away. It's almost as my pistol turns into an AR once their shields have gone. Any tips?
Spasm said:I will be campaigning for this as an option till September 1st, possibly beyond!
*pic*
TL;DR, same as BJ, with AA and Crouch switched.
"Yup, the backend servers are getting hammered. We're aware and working to resolve slow matchmaking times and inaccessible playlists. As soon as we're back up and running at full capacity, we'll make some noise. Stay tuned for more information and thanks for your patience."
So that's why I'm having such a good time today!Tashi0106 said:Not a fan flip? Also people are enjoying it a lot because of all the scrubby players who are playing. :lol
That's what they want. More offensive players.Drakken said:I feel like deaths should be given a higher weighting, though. Right now (assuming I understand it correctly) you can get one kill, die twice, and come out better for it (as deaths have 1/3 the weighting kills and assists do). Doesn't seem right to me. Especially as I tend to have a more careful style of play. You could have a K/D line of 9 / 6, while someone who constantly rushes right into the action and gets a K/D of 15 / 18 (hurting your team more) gets a higher rating.
VGChampion said:Do I just have to try LB as jump before I understand why that would be good? I just can't wrap my head around it sitting here at my desk.
Chrange said:PS - Anyone know how old this build is?
Wu-Gambino said:anyone getting a "Halo: Reach server is not available at this time please try again later"?
TommyT said:Na, probably just you....
:|
Yep.Wu-Gambino said:anyone getting a "Halo: Reach server is not available at this time please try again later"?
Wu-Gambino said:anyone getting a "Halo: Reach server is not available at this time please try again later"?
Nice, that's like the Onyx of not being able to play.Chittagong said:I see your notification and raise you a
"Playlist - Load Error"
dslgunstar said:I think a lot of the people hating on the AR are doing so out of some blind hatred for the Halo 3 AR and blind love of the pistol from Halo: CE.
Both weapons are incredibly useful when used in their roles.
You need to be an absolute Jedi to nail headshots fast and accurately enough to take down an AR in close-quarters. The reticule bloom on that thing goes crazy when you start firing at those speeds. So in CQC, the AR shreds the pistol.
At mid-range, the roles are reverse. The pistol has an insane advantage over the AR, which forces anyone carrying the AR to make intelligent use of their AA and grenades to even the playing field or maneuver the opponent in AR range.
Now obviously, most battles start at mid or long-range and get closer, so pistol users may prefer the early advantage over the late advantage. Cool.
Id rather drop the pistol for the DMR and use that at long range, and keep the AR on hand for close quarters battles (and drop it if I can get my hands on a shotty).