Wizpig said:I have asked this like two times already but haven't got an answer, sorry: if you have the F&F beta, should you download the ODST one instead?
Any differences? is your character still there, in the save?
Mr. B Natural said:If you have to play the previous game a lot to get the "differences" then the changes aren't drastic at all It's your muscle memory that's drastic.
Tweaks are just that - tweaks. Most of the core changes (if there are any) in halo reach could have been patched into your previous game that you played too much of.
The abilities are the major change here and they're a right step in the right direction, but it's a shaky step that should have been a huge leap. It's like Bungie wasn't used to making actual changes (and not tweaks) to their game and didn't know how to just jump in head first. It's like if COD4 came out and allowed you to have 1 perk and a couple of weapon choices. Or if L4D didn't have a versus mode. Yeah, ok, not a bad start but why didn't you just go all out? Why don't you take your idea to its conclusion? Cause right now, the abilities are mostly 1 trick ponies and rather shallow. And more importantly, why are the fans so impressed with something so half-implemented?
Play with gaffers - this new netcode makes even playing across continents fine.pringles said:It's so great to get a terrible score on Arena because two people quit out after 1 minute and you have to play 2 against 4.
Darkflight said:Play with gaffers - this new netcode makes even playing across continents fine.
Feel free to add me: Starlit
My name is strem and I approve this messageMr. B Natural said:If you have to play the previous game a lot to get the "differences" then the changes aren't drastic at all It's your muscle memory that's drastic.
Tweaks are just that - tweaks. Most of the core changes (if there are any) in halo reach could have been patched into your previous game that you played too much of.
The abilities are the major change here and they're a right step in the right direction, but it's a shaky step that should have been a huge leap. It's like Bungie wasn't used to making actual changes (and not tweaks) to their game and didn't know how to just jump in head first. It's like if COD4 came out and allowed you to have 1 perk and a couple of weapon choices. Or if L4D didn't have a versus mode. Yeah, ok, not a bad start but why didn't you just go all out? Why don't you take your idea to its conclusion? Cause right now, the abilities are mostly 1 trick ponies and rather shallow. And more importantly, why are the fans so impressed with something so half-implemented?
Ah, you're Gluon. (I do wish XBL had categories, keeping track of who's a gaffer gets confusing :lol) Can't be Battlefield as I have that on pc instead, but sure, I'll be on in like 4 hours after I get home and eat.Pennybags said:I already have you added, (for Battlefield?) but have never played with you before. Feel free to send me an invite anytime, if you wish.
It's one of my hobbies to hit jet packers from across the map on Powerhouse with the Focus Rifle.op_ivy said:the damn jetpackers on powerhouse have finally made me up my look sensitivity from default. adjusting after 10 years of halo is HARD
also, i wish more people would go after guys flying through the air halfway across the map. people seem to have the mentality that its not worth the bullets if they know that cant put enough in him to kill the guy, but dont really understand that if the whole team pings him a few times, he'll be dead before long. might curtail the abuses i'm running into
Fucking this. I remember when people on here would always ask for BR starts. The gun fucking made everything that wasn't a power weapon obsolete.UltimaPooh said:Last thing I want to happen is have the DMR and Needle Riffle be more like the BR. While the BR was a good gun, it was used in almost any situation ever and it made Halo 3 become stale.
Agreed 100% and fixed.UltimaPooh said:Last thing I want to happen is have the DMR and Needle Riffle be more like the BR. While the BR was a good gun, it was used in almost any situation ever and it made Halo 3 become stale.
Don't change the DMR or Needle Riffle AT ALL Bungie!
squidhands said:Stupid Mother's Day is going to get in my way of Invasion this weekend. Thanks, mom.
welcome to HaloGAF, where people make jokesMr.Green said:Wow. Just, wow.
squidhands said:Stupid Mother's Day is going to get in my way of Invasion this weekend. Thanks, mom.
No. The changes to Halo: Reach are pretty drastic.Mr. B Natural said:If you have to play the previous game a lot to get the "differences" then the changes aren't drastic at all It's your muscle memory that's drastic.
Tweaks are just that - tweaks. Most of the core changes (if there are any) in halo reach could have been patched into your previous game that you played too much of.
The abilities are the major change here and they're a right step in the right direction, but it's a shaky step that should have been a huge leap. It's like Bungie wasn't used to making actual changes (and not tweaks) to their game and didn't know how to just jump in head first. It's like if COD4 came out and allowed you to have 1 perk and a couple of weapon choices. Or if L4D didn't have a versus mode. Yeah, ok, not a bad start but why didn't you just go all out? Why don't you take your idea to its conclusion? Cause right now, the abilities are mostly 1 trick ponies and rather shallow. And more importantly, why are the fans so impressed with something so half-implemented?
Dax01 said:No. The changes to Halo: Reach are pretty drastic.
Kenak said:It's one of my hobbies to hit jet packers from across the map on Powerhouse with the Focus Rifle.
op_ivy said:i feel like an idiot asking this after playing the map like a hundred times but... where is the focus rifle? :lol
op_ivy said:i feel like an idiot asking this after playing the map like a hundred times but... where is the focus rifle? :lol
It's been said already, but it's in the area between the shack by the blue base and the two story power house where the flag is kept for CTF. By the three work beams in the air.op_ivy said:i feel like an idiot asking this after playing the map like a hundred times but... where is the focus rifle? :lol
Haha, the focus rifle and grenade launcher are both pretty well hidden on that map.op_ivy said:i feel like an idiot asking this after playing the map like a hundred times but... where is the focus rifle? :lol
Proelite said:Reach has some really cool algorithms to give the impression of having really high resolution textures. Basically the engines scattered really high res re-occurring letterings, images, etc over medium level textures. This only works if the models have high enough polygons to complement it.
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Funny, I was looking at those same pics and thought they looked pretty great. I love the armor design and details. I'm still not seeing his point.SnakeSlashRO said:Yeah real talk, I thought the graphics looked a lot better in the trailers, the Beta was not looking as hot as I thought it would be, but then again it is a beta...
All I see is a great-looking game.:lolGhaleonEB said:Funny, I was looking at those same pics and thought they looked pretty great. I love the armor design and details. I'm still not seeing his point.
GhaleonEB said:Funny, I was looking at those same pics and thought they looked pretty great. I love the armor design and details. I'm still not seeing his point.
You should be good. Weddings as a rule get you lucky as long as it doesn't devolve into a "why haven't you proposed" scenario. Even then, you've still got a shot.TommyT said:The GF is wanting me to go down to Austin this weekend for a wedding so that will be ruining mine. She better put out or this trip is going to be a waste.
Agreed. Reach makes Halo 3 seem like it was two iterations ago (ODST expansion doesn't count IMO). Very steep learning curve for me, but I'm really loving the most of the changes.Dax01 said:No. The changes to Halo: Reach are pretty drastic.
Whatever it is, it works. Looks fantastic.Proelite said:It's a really simple algorithm they're using to give the impression of extremely insanely high resolution textures on the guns.
The Lamonster said:Not to be a hater, but there is no way this is a new engine. This is Halo 3. Which still looks great and everything, but come on, even the shrubbery looks the same!
Diablohead said:Some amazing feedback from ODST beta testers on that bungie beta forum, seriously it's worth a scanning over for some luls.
http://www.bungie.net/Forums/posts.aspx?postID=43674806
HDTV. But seriously. Watch the Theater replays and tell me the explosions and character models and environmental objects don't look straight out of Halo 3. I don't think it's a bad thing but I had been expecting a new engine.Proelite said:SDTV?
ROFL that goes through my head every time too. :lol I think it should say, "congratulations! You're dead!" instead, personally.PedroLumpy said:Okay, putting aside the whole double kills are stupid thing, why the fuck does it mock me with announcer going "Close Call!" every fucking time! IT'S NOT A CLOSE CALL. I'M FUCKING DEAD. STOP SAYING THAT.
The Lamonster said:HDTV. But seriously. Watch the Theater replays and tell me the explosions and character models and environmental objects don't look straight out of Halo 3. I don't think it's a bad thing but I had been expecting a new engine.
Explosions and character models? Surely a wind up?The Lamonster said:HDTV. But seriously. Watch the Theater replays and tell me the explosions and character models and environmental objects don't look straight out of Halo 3. I don't think it's a bad thing but I had been expecting a new engine.
The Lamonster said:welcome to HaloGAF, where 15 year olds make jokes
They don't look like they're right out of Halo 3. Try a side-by-side, bro.The Lamonster said:HDTV. But seriously. Watch the Theater replays and tell me the explosions and character models and environmental objects don't look straight out of Halo 3. I don't think it's a bad thing but I had been expecting a new engine.
Then Bungie needs to hire a new shrubber. Perhaps Roger the Shrubber, a man who arranges, designs, and sell shrubberies, is available?The Lamonster said:Not to be a hater, but there is no way this is a new engine. This is Halo 3. Which still looks great and everything, but come on, even the shrubbery looks the same!
I really hope that's a joke post.Diablohead said:Some amazing feedback from ODST beta testers on that bungie beta forum, seriously it's worth a scanning over for some luls.
http://www.bungie.net/Forums/posts.aspx?postID=43674806
You must bring us a SHRUBBERY!!Dax01 said:Then Bungie needs to hire a new shrubber. Perhaps Roger the Shrubber, a man who arranges, designs, and sell shrubberies, is available?
The Lamonster said:HDTV. But seriously. Watch the Theater replays and tell me the explosions and character models and environmental objects don't look straight out of Halo 3. I don't think it's a bad thing but I had been expecting a new engine.
Mr. B Natural said:If you have to play the previous game a lot to get the "differences" then the changes aren't drastic at all It's your muscle memory that's drastic.
Tweaks are just that - tweaks. Most of the core changes (if there are any) in halo reach could have been patched into your previous game that you played too much of.
The abilities are the major change here and they're a right step in the right direction, but it's a shaky step that should have been a huge leap. It's like Bungie wasn't used to making actual changes (and not tweaks) to their game and didn't know how to just jump in head first. It's like if COD4 came out and allowed you to have 1 perk and a couple of weapon choices. Or if L4D didn't have a versus mode. Yeah, ok, not a bad start but why didn't you just go all out? Why don't you take your idea to its conclusion? Cause right now, the abilities are mostly 1 trick ponies and rather shallow. And more importantly, why are the fans so impressed with something so half-implemented?
I'm honestly surprised to be reading this. I go through the theater and am agog at the jump in detail from Halo 3. Weapon and character models, texture work, lighting and particles, animation, the works. The engine was hit up pretty hard and it shows.The Lamonster said:HDTV. But seriously. Watch the Theater replays and tell me the explosions and character models and environmental objects don't look straight out of Halo 3. I don't think it's a bad thing but I had been expecting a new engine.