I'm guessing you mean Stockpile, and it's much as you described.JB1981 said:How does the mode with the multiple flags in objective games work? I don't understand it. So you spawn with flags in your base and the enemy spawns with flags in theirs. Are you supposed to take their flags and then drop them in your base for a score? There is some kind of countdown timer involved but I can't for the life of me figure out how that gametype works.
There are four neutral flags on the map, which spawn randomly at any of 10 locations. Some are closer to one side or the other, some are along the center of the map.
The goal is to collect them and return them to your 'stockpile', the hill-like depository. Flags don't score instantly, though. Every minute, flags are collected, points awarded, and those flags are then reset to new random locations on the map. This allows players a chance to 'spoil' the opposing team's stockpile by yanking flags out before the collection timer goes off.
Think of it as ten, one-minute rounds, with flags collected every minute. First team to ten flags wins.