lybertyboy
Thinks the Evil Empire is just misunderstood.
A27 Tawpgun said:Shit I didn't even notice the pipe was gone.
Did you watch all the cut scenes from Pillar of Autumn?
Keyes still has a pipe.
A27 Tawpgun said:Shit I didn't even notice the pipe was gone.
Tha Robbertster said:I don't really agree with the people who are saying it isn't a big concern that BF3's campaign ''is bad''. Some people actually play these games for their campaign, although the number is very low. Same with MW3, the vast majority of people buy it for the multiplayer but some people really enjoy it's campaign.
Being a multiplayer game shouldn't be a free pass to have a bad/medicore campaign. If a developer decides to ad a campaign to their game, it should be one of their concerns to make it a good experience.
lybertyboy said:Did you watch all the cut scenes from Pillar of Autumn?
Keyes still has a pipe.
Steelyuhas said:In an effort to not be the most off-topic poster of all time, and because I want to know, are we going to get some MP gameplay directly from the source before CEA drops (aka like the Damnation waypoint game(s), but on the other maps)?
They have the ability to get the patch to reviewers prerelease. It is not a difficult process, and is pretty common. That's a terrible, shitty excuse that they desperately want people to eat up.A27_StarWolf said:Its only fair to the people buying the game that the review is with the day 1 patch...
Steelyuhas said:Haven't been reading that the BF3 campaign "is bad" by any means. In fact, most of what I've read is that it's very fun and has some great moments, but that it's not exactly reinventing the wheel when it comes to military shooter campaigns. People are really blowing this out of proportion. Obviously the campaign is going to be shadowed by the game's staggering multiplayer.
Hell, Battlefield games didn't even have campaign's until the Bad Company games (including the recent 1943 game).
Havok said:They have the ability to get the patch to reviewers prerelease. It is not a difficult process, and is pretty common. That's a terrible, shitty excuse that they desperately want people to eat up.
(Also, if part of your game is shit, I shouldn't have to pay for it to get at the part that's good. If buying Battlefield for the campaign is doing it wrong, then they should either make it something that isn't a bad product or not force it down people's throats by including it.)
lybertyboy said:Coordinating time and folks to capture those matches takes a surprising amount of time, but I'll see what I can do.
No promises.
Hitmonchan107 said:Is this real life?
thezerofire said:Apparently they don't know how to spell "canon?"
Aww, yeah. You can't stop theSteelyuhas said:Didn't realize you were still alive.
Letters said:So I read some preview saying that the CEA campaign has framerate issues and that it throws off the whole feel of the game. My question is, do both visual modes run at the same framerate? I will only care to do one or two playthroughs with the new visuals, and then I'll just stick to the much superior original ones. If Classic mode has framerate issues and doesn't feel right, it's HIGHLY DISAPPOINTING that I'll have to stick to the 4:3 emulated version for my annual playthrough.
Slightly Live said:David Ellis was strongly refuting some of those complaints earlier. He outright stated that CEA's framerate is better than the original.
*If my paraphrasing is wrong, correct me.
Tashi0106 said:You guys want a good laugh?
What's a terminal?
PsychoRaven said:Hell even the author of the OXM piece said that the build they played probably wasn't the the review build. So at this point we will have to wait and see.
Slightly Live said:There are three sources that I trust. Edge. Friends. Myself.
Everything else I take with a pinch of salt. And vinegar. And chips. And battered fish.
Kotaku > Edge.Slightly Live said:There are three sources that I trust. Edge. Friends. Myself.
Everything else I take with a pinch of salt. And vinegar. And chips. And battered fish.
Good to know. Was he saying the complainers were in the wrong or did he acknowledge that there were issues in that build that will not be present in final?Slightly Live said:David Ellis was strongly refuting some of those complaints earlier. He outright stated that CEA's framerate is better than the original.
*If my paraphrasing is wrong, correct me.
Hitmonchan107 said:Kotaku > Edge.
I'll take articles based on hunches and sketchy insider sources over those so-called "facts" and "press releases" any day of the week.
Letters said:Good to know. Was he saying the complainers were in the wrong or did he acknowledge that there were issues in that build that will not be present in final?
Oh my god I know you just use that word to piss me off.Sai-kun said:People literally still literally ask if people literally still play Halo?
literally
Dudebro, just send me a disc and I'll get some nasty blain highlights to you asap. I'm like the best player on my street.lybertyboy said:Coordinating time and folks to capture those matches takes a surprising amount of time, but I'll see what I can do.
No promises.
Yeah in Halo 3 Overkills and above were rare. In Reach Triple Kills and above are rare.Hydranockz said:Me and Zalinkrow just watched the HaloGaf montage on Waypoint on the 360. All that nostalgia! Shame I never submitted a clip. The colour in Halo 3 was so striking and the multikills were a lot more plentiful it seemed.
A double kill without power weapons is rare in Reach.thezerofire said:Yeah in Halo 3 Overkills and above were rare. In Reach Triple Kills and above are rare.
Karl2177 said:A double kill without power weapons is rare in Reach.
Whenever I do I die almost immediately afterA27_StarWolf said:I get them all the time with my DMR and fist
Exactly!thezerofire said:Yeah in Halo 3 Overkills and above were rare. In Reach Triple Kills and above are rare.
I don't trust Edge, but you really consider Kotaku to be reputable?Hitmonchan107 said:Kotaku > Edge.
I'll take articles based on hunches and sketchy insider sources over those so-called "facts" and "press releases" any day of the week.
Cool troll. I play what I enjoy.The Real Napsta said:Skip BF3. Game looks mediocre.
MrBig said:I don't trust Edge, but you really consider Kotaku to be reputable?
I have no idea how I'm going to fit CEA/new maps into everything with all my schoolwork, skyrim, and BF3. this year is crazy
MrBig said:I don't trust Edge, but you really consider Kotaku to be reputable?
Cool troll. I play what I enjoy.
Hydranockz said:I always liked the atmosphere from the old Foundry
Haha well yeah actually. I mean, it feels like this abandoned place for those who find it to arrange the furniture as they please and train. Now, having said that, it caters for the players that just want to play around. The artists are faced with a massive, ugly canvasSlightly Live said:Yeah, the atmosphere of an abandoned industrial factory. All those murky atmospheric hues and scrubby textures, and the lovingly modeled piles of rustic junk and unrecognisible rubbish carefully scattered about the flooring.
You can almost sense the spot where the fat, hairy and balding shift manager, with his relentless sense of duty, would bend over and expose the crack of his sweaty and sore backside as he fruitlessly searches for his dropped important pencil.
If 343 fail to deliver this mental imagery in their future games then they have failed us all.
Hydranockz said:Haha well yeah actually. I mean, it feels like this abandoned place for those who find it to arrange the furniture as they please and train. Now, having said that, it caters for the players that just want to play around. The artists are faced with a massive, ugly canvas
I don't want multiplayer spaces to feel too cinematic. High Ground was fantastic.
Thank you.Slightly Live said:
Letters said:Thank you.
Though I remain skeptical, these are the same guys who didn't notice or care that the first person model of a main weapon is seen showing its end in the edge of the screen after each shot. xD
Letters said:Thank you.
Though I remain skeptical, these are the same guys who didn't notice or care that the first person model of a main weapon is seen showing its end in the edge of the screen after each shot. xD
You read too much into my comment, I'm not dismissing their talents entirely or even at all.Slightly Live said:I dunno. I think you're taking the cynical route. Off the top of my head I can easily imagine a good number of possibilities that would explain something like that. I think it's easy to use something like a glitch or a problem to exaggerate certain things disproportionately.
Not saying you're right or wrong here but I wouldn't consider that glitch enough to warrant a reverse on how the folks behind CEA have come across to me thus far.
neoism said:this will be the best OT ever...
<3 <3 <3
good games Henery..
Letters said:Just trying one more time to bait him into making a comment on the shotgun.
thee henery said:Good games man, we actually killed it tonight.
Imagining CEA's last level in 3D...
^ I thought the shotgun bug was confirmed for retail from that new footage we got the other day? It's a little sloppy but I can't say I'm that bothered, the game overall looks incredible.