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Halo Reach Reveal Thread - Matchmaking/Multiplayer Details Revealed

SecretBonusPoint said:
Warhawk shames it in terms of online integration.
Bungie.net
Screenshots
Saved Films
BungiePro
Forge
Fileshare
say no.

Tashi0106 said:
This is false. We need both! Custom game searches would be great for those who want to play gametypes that aren't in matchmaking (INSTAGIB) or any others (MLG) and have trouble finding people to play with and matchmaking would be for those who want to play Ranked games against people of similar skill. I guess the same applies to Social as well. It's also much easier to go into matchmaking with some friends and get a proper match (right amount of people, set rules) without waiting too long.

edit: You watch my stream Zeouterlimits?
Agreed and yes, of course (if just to laugh :p).
 
Please for the love of god, at least have one humans vs covenant multiplayer mode. Preferably class-based, objective oriented gameplay. I'm pretty much done watching 16 Master Chiefs in different colors hopping around killing each other.
 

Tashi

343i Lead Esports Producer
Zeouterlimits said:
Bungie.net
Screenshots
Saved Films
BungiePro
Forge
Fileshare
say no.


Agreed and yes, of course (if just to laugh :p).

Do you have an account? I'll mod you so you can ban some of the assholes that watch. It's really fun lol.
 
Tashi0106 said:
This is false. We need both! Custom game searches would be great for those who want to play gametypes that aren't in matchmaking (INSTAGIB) or any others (MLG) and have trouble finding people to play with and matchmaking would be for those who want to play Ranked games against people of similar skill. I guess the same applies to Social as well. It's also much easier to go into matchmaking with some friends and get a proper match (right amount of people, set rules) without waiting too long.

edit: You watch my stream Zeouterlimits?
Hm. Fair enough, but I guess I'm mainly worried how it'll split the population. Given how it usually takes anywhere from 30 seconds to two minutes (exception being BTB - longer) to find a game, I'm worried that it'll take even longer to find a game through MM.

Zeouterlimits said:
Bungie.net
Screenshots
Saved Films
BungiePro
Forge
Fileshare
say no.
How much of that stuff you listed does Warhawk have?
What about online stats? Does Warhawk have them, too?
 

Kibbles

Member
Seriously, this is it. I'm hoping the presentation will wow us at the VGAs. I don't mean like Halo 3 reveal trailer wow either. It has to be "wow" on an epic scale.
 

Talon

Member
SecretBonusPoint said:
Warhawk shames it in terms of online integration. A stubborn dedication to Matchmaking and nothing else does not mean they are leading shit in online gaming. In some ways theyve actually achieved regressing it. ODST's online component was actually insultingly behind with not even Matchmaking for Firefight. I will admit theyre still at the top with drop-in Co-Op, but there it ends. Other games have far exceeded and bested it in the multiplayer space, no matter how much more popular it still proves.
This seem a bit hyperbolic in the console space.

I agree that not having matchmaking for Firefight was a mistake. Server searches alongside matchmaking would be great, but Bungie's stubbornly stuck to the TruScore algorithm.

What exactly do you mean by multiplayer integration? Persistent stats? Heatmaps? Pretty sure Bungie's been ahead of their competitors in that regard. Bungie's not above reproach in anyways, but they've done a better job with keeping the multiplayer feature fresh with aspects around the game than any of their competitors. Can't speak to Warhawk so please educate us.
 

Nutter

Member
Neuromancer said:
Please for the love of god, at least have one humans vs covenant multiplayer mode. Preferably class-based, objective oriented gameplay. I'm pretty much done watching 16 Master Chiefs in different colors hopping around killing each other.
They have that mode, its called Firefight. :p

Hopefully Reach takes it to another level though. [ Matchmaking, more enemy variety aka Elites and more difficult?]
 

EazyB

Banned
SecretBonusPoint said:
Warhawk shames it in terms of online integration. A stubborn dedication to Matchmaking and nothing else does not mean they are leading shit in online gaming. In some ways theyve actually achieved regressing it. ODST's online component was actually insultingly behind with not even Matchmaking for Firefight. I will admit theyre still at the top with drop-in Co-Op, but there it ends. Other games have far exceeded and bested it in the multiplayer space, no matter how much more popular it still proves.
:lol

The only thing you praised Bungie for was their "drop-in Co-Op" yet they don't even have that. Time for me to leave this thread. Have at it GAF.
 
Tashi0106 said:
Do you have an account? I'll mod you so you can ban some of the assholes that watch. It's really fun lol.
Same name I use everywhere.

Good point on the pop splits Dax, can be occasionally bad enough as it is.
If they offer a customs game solution I'll be surprised and impressed.
 
halo3.png


:lol
 
When I talk about online games, I'm maily talking about the actual "game" part of it, not filesharing, stats websites and so forth. I admire what Bungie did with regards to cinema stuff in Halo 3, but in the end their focus on that hurt the actual game. So when I raise Warhawk, I'm referring to how it organises it's multiplayer aspects from servers to lobbys.

Since Halo 3, there have been so many great FPS games and online games with better ideas and implementation that I'm simply looking at Reach to be Bungie's response. Somebody said I should wait for the first non-Bungie FPS from 343 and co for that, but this is Bungie's IP and they should really go out on a bang.
 

feel

Member
Jesus The Christ, they arrived fast.

2q9w2dg.gif



SecretBonusPoint, matchmaking is a must for Halo. Unlike other games, you cannot match people of different skills levels here and expect everyone to have fun. I have warhawk, skills level doesn't matter much there.. you can just hop in a game and start flying around killing people who have played forever. In Halo, specially in small games, you can never outplay someone that is much better than you.
 

Kibbles

Member
To be a little more fair, I grabbed an Alpha shot from Halo 3. This just shows the huge increase in weapon detail, I can't wait to see the improvements they made to the rest of the game. I'm really hoping for some greater environmental effects in this game as well. If you are in a sandy environment for example, I'd like to see the sand, trees, and smoke from the battlefield blowing around (ex: Bad Company 2).

spartanlaser.jpg

11537_324538465726_540780726_9649592_5890119_n.jpg




ps: Obviously the HUD is not final, but I hope Bungie minimizes the amount of clutter as much as possible. Hell, through in an option to remove the HUD or customize it a little (not just for custom games).
 
SecretBonusPoint said:
When I talk about online games, I'm maily talking about the actual "game" part of it, not filesharing, stats websites and so forth.
Can't talk about the one without the other. That's nitpicking your argument in order to make it suit with what you're trying to say.

Person One: "X car is better than Y car!"
Person Two: "No it's not."
*Person Two lists all the features, or more advanced features Y car has over X car.*
Person One: "No, that's not what I meant. When I talk about which is the better car, I'm only talking about the driving part. Therefore X car is better than Y car because X drives better!"

Taken as a whole, Halo 3 is still far ahead of its competition, for console games, when it comes to online.
 
Bungie, please get rid of 4 player split-screen, saved replays, and 2(glitch3) player coop on a single 360, because we vocal sons-of-bitches don't really give a fucking shit about how many features you can implement in your game to make it more fun and innovative. All we care about is "to be more epic", for the "presentation to be better", for you to "wow me".

So, if you're not understanding what I'm saying, here's what I really mean...FUCK GAMEPLAY FEATURES! GIVE ME GRAPHICS!!!!!!

Its all about how many gifs I can create and spam on neogaf! I couldn't give a shit about local/lan multiplayer community and features you fostered with the release of Halo: CE. I just want to brag about graphics!!!
 
Letters said:
SecretBonusPoint, matchmaking is a must for Halo. Unlike other games, you cannot match people of different skills levels here and expect everyone to have fun. I have warhawk, skills level doesn't matter much there.. you can just hop in a game and start flying around killing people who have played forever. In Halo, specially in small games, you can never outplay someone that is much better than you.

You of course realise there are ways to achieve those same results with Server Lists? Even MetalGearOnline does it, a half-broken japanese online game. The average level of players is shown next to a Host, with advice on being outranked or not. I'm not saying take Matchmaking out, I'm saying also offer Server Lists/Custom Game lists. Forge and it's properties were completely wasted by being so locked off.

And just...Dax. I don't have the energy for you, its too late and I'm too ill with flu, but just because something has lots of shit in it, doesnt make it "far better than everything else". What Halo achieves through its extra stuff like cinema modes, screenshots and so forth, it is criminally behind in terms of actual Lobbys, hosting, tactical co-operation gameplay and so much more that I just can't see many people in agreeing that Halo 3 stands tall above all other console FPS in any way.
 

Nutter

Member
Halo 3's noob friendly design sucked monkey balls. (AR, equipment, vehicle's being too powerfull, laser)

I hope its more like Halo 1 in terms of design. With that said, if it gets even more noob friendly. Then I am done with Halo.. [though I am sure bungie doesnt care though]
 
Neuromancer said:
Please for the love of god, at least have one humans vs covenant multiplayer mode. Preferably class-based, objective oriented gameplay. I'm pretty much done watching 16 Master Chiefs in different colors hopping around killing each other.
This. Its a good way to expand upon the fiction too by recreating historical battles. Also provides a skeleton to add different story-lite multiplayer objectives besides flags, skulls and kill-em-all.

I think Halo3 was impressive as hell, but *mostly* on the back end work. Things like Forge and saved films came to the forefront while story presentation fell by the wayside a bit. I think Bungie knows whats up though, so I expect Reach to be a real one of a kind, on some level.
 

Kibbles

Member
Vast Inspiration said:
Bungie, please get rid of 4 player split-screen, saved replays, and 2(glitch3) player coop on a single 360, because we vocal sons-of-bitches don't really give a fucking shit about how many features you can implement in your game to make it more fun and innovative. All we care about is "to be more epic", for the "presentation to be better", for you to "wow me".

So, if you're not understanding what I'm saying, here's what I really mean...FUCK GAMEPLAY FEATURES! GIVE ME GRAPHICS!!!!!!

Its all about how many gifs I can create and spam on neogaf! I couldn't give a shit about local/lan multiplayer community and features you fostered with the release of Halo: CE. I just want to brag about graphics!!!
Wow, if you are referring to me, I did not say anything like that. If Bungie removed system link and split-screen, I'd rage. A game doesn't have to lose features to "be more epic". Asking for a more epic scale of battlefield is not far-fetched at all. Major shit goes down on Reach, and capturing that in a game will definitely be something to behold. I've been a Halo fan since Halo 1 and I've been completely satisfied with everything so far. There are changes that have to be made though and the presentation does need to catch up to modern games. That's part of the thing that I always loved about Halo was levels, the amount of awe and exploration that came with them. The multiplayer could use something new too. That class based, UNSC vs Covenant idea sounds like a great mode to add. I don't think they should completely get rid of the familiar Halo gameplay, but it needs to be freshened up for sure. Alternate modes are welcome too. I spent most of my time on Halo threads here at GAF, so please don't talk to me like I'm trolling. I'm just providing my wishlists here.
 
SecretBonusPoint said:
And just...Dax. I don't have the energy for you, its too late and I'm too ill with flu, but just because something has lots of shit in it, doesnt make it "far better than everything else". What Halo achieves through its extra stuff like cinema modes, screenshots and so forth, it is criminally behind in terms of actual Lobbys, hosting, tactical co-operation gameplay and so much more that I just can't see many people in agreeing that Halo 3 stands tall above all other console FPS in any way.
You put "far better than everything else" in quotes. Where did I say that, exactly?

While it is true that, because something has a lot of features, it doesn't necessarily make it better, but to focus on one aspect of a major part of a game and then say "Halo is behind the curve now" doesn't make any sense. Hell, you didn't even know what online features Halo 3 had and didn't have before you entered this thread.

It just seems like, to me, your purposefully being the dissenting voice.

Imma go drive my car now.
 

Tashi

343i Lead Esports Producer
Dax01 said:
Hm. Fair enough, but I guess I'm mainly worried how it'll split the population. Given how it usually takes anywhere from 30 seconds to two minutes (exception being BTB - longer) to find a game, I'm worried that it'll take even longer to find a game through MM.

That's a fair point. I think for the first year it won't be a problem finding a match but maybe down the line it will be.

Also, we're comparing Halo 3 to Warhawk? I don't want to derail the thread but I own Warhawk, it's the biggest piece of shit I've played in a while. :lol :lol

SecretBonusPoint said:
I'm not saying take Matchmaking out, I'm saying also offer Server Lists/Custom Game lists. Forge and it's properties were completely wasted by being so locked off.

I 100% agree with this besides Forge being completely wasted. I play original Forged maps everyday in the MLG playlist.

Also, I think the ranking system and matching people with similar skill in matchmaking is only part of why matchmaking works for Halo and I believe it should be implemented in all online games. How many times have you joined a game on a server list based game and were immediately booted. Or you try to join and it says the room is full. Or the difficulty in joining the same game with friends. Matchmaking takes all the BS most people don't want to deal with and gets rid of it. You start a party, you invite your friends, you find a matchmaking hopper you wish you play and that's it. Matchmaking, at least in the Halo games, finds a suitable match for your party whether you're alone or with a full party.
 

Slightly Live

Dirty tag dodger
SecretBonusPoint said:
Forge and it's properties were completely wasted by being so locked off.

You should back in time to tell all the Halo communities not to bother with edited maps and gametypes. Maybe they'll thank you from the thousands of hours of fun you'll have saved them from with such poor, poor features.

SecretBonusPoint said:
but just because something has lots of shit in it, doesnt make it "far better than everything else". What Halo achieves through its extra stuff like cinema modes, screenshots and so forth, it is criminally behind in terms of actual Lobbys, hosting, tactical co-operation gameplay and so much more that I just can't see many people in agreeing that Halo 3 stands tall above all other console FPS in any way.

You tell 'em! How and why hundred of thousands of players every day cannot see what you clearly can is just astonishing. Cry harder, shake the ground with your tears, they have to listen to your absolutely and definitively correct opinion someday!
 

four-two

Banned
Same sxit whit something of the Ghost Recon and something from Battlefield but globally is gonna feel like Halo 3 and is looking like Halo3. Only for fan and hype victim...
 

Kibbles

Member
Looks like the Halo: Reach previews won't be out until January.


TheoryDomino: @bungietweets Is it safe to assume that we'll see/hear more regarding Reach after the VGA trailer, but before Christmas? :)

bungietweets: @TheoryDomino not safe to assume I'm afraid... But not long after
 
Tashi0106 said:
Also, we're comparing Halo 3 to Warhawk? I don't want to derail the thread but I own Warhawk, it's the biggest piece of shit I've played in a while. :lol :lol
It always starts with a whimper.
 
Dax01 said:
You put "far better than everything else" in quotes. Where did I say that, exactly?

While it is true that, because something has a lot of features, it doesn't necessarily make it better, but to focus on one aspect of a major part of a game and then say "Halo is behind the curve now" doesn't make any sense. Hell, you didn't even know what online features Halo 3 had and didn't have before you entered this thread.

It just seems like, to me, your purposefully being the dissenting voice.

Imma go drive my car now.

Here you go, I will help you:

Dax01 said:
Halo 3 is still far ahead of its competition, for console games, when it comes to online.
Don't do the pedantic thing. I will do it better.

I loved Halo 1, I enjoyed Halo 2 multiplayer throughout university, I haven't been impressed since. I want Reach to achieve that and thought I would discuss elements of the games that have fallen below many other games new standards set for the genre. Jesus christ, Halo threads. I hate you people :lol

I also would like to see the UNSC vs Covenant 'mode' as described above. This is what gave Killzone 2, Battlefield and games like it a real feel of being on a battlefield with objectives as opposed to it just being random Spartans shooting at each other for hijinx.
 

Slightly Live

Dirty tag dodger
Kibbles said:
Looks like the Halo: Reach previews won't be out until January.

That's about right. Magazines usually have a deadline a few weeks before print. Most like they'll finish the articles up before xmas, ready for print come the new year some time. Any websites will either be embargoed until the same time or given separate previews down the line.
 

feel

Member
four-two said:
Only for fan and hype victim...
Hopefully.

I don't want Bungie to make a game that tries to please the haters, I want them to make a Halo game for the fans... haters can go play one of the "oh gosh so much better!!" million alternatives.
 

big ander

Member
SecretBonusPoint said:
You of course realise there are ways to achieve those same results with Server Lists? Even MetalGearOnline does it, a half-broken japanese online game. The average level of players is shown next to a Host, with advice on being outranked or not. I'm not saying take Matchmaking out, I'm saying also offer Server Lists/Custom Game lists. Forge and it's properties were completely wasted by being so locked off.

And just...Dax. I don't have the energy for you, its too late and I'm too ill with flu, but just because something has lots of shit in it, doesnt make it "far better than everything else". What Halo achieves through its extra stuff like cinema modes, screenshots and so forth, it is criminally behind in terms of actual Lobbys, hosting, tactical co-operation gameplay and so much more that I just can't see many people in agreeing that Halo 3 stands tall above all other console FPS in any way.
SecretBonusPoint said:
Warhawk shames it in terms of online integration. A stubborn dedication to Matchmaking and nothing else does not mean they are leading shit in online gaming. In some ways theyve actually achieved regressing it. ODST's online component was actually insultingly behind with not even Matchmaking for Firefight. I will admit theyre still at the top with drop-in Co-Op, but there it ends. Other games have far exceeded and bested it in the multiplayer space, no matter how much more popular it still proves.
You're still going back on what you said. You said Halo 3's online integration wasn't as good as many other games. You were given Screenshots, Saved Films+Rendered Films, Forge, Stats, Heatmaps, and everything else on Bnet as a counter-example, then said that all you were talking about was Custom Games list. I'm all for a Custom Games list in Reach, and I wish one had been in Halo 3. But saying "other games have far exceeded" Halo 3 just because of that one missing piece doesn't make sense. See, in this case, having "lots of shit" does matter: we're talking about the quantity of online integration.
 
SecretBonusPoint said:
Here you go, I will help you:

You do know what quotation marks are for, right?:lol

I loved Halo 1, I enjoyed Halo 2 multiplayer throughout university, I haven't been impressed since. I want Reach to achieve that and thought I would discuss elements of the games that have fallen below many other games new standards set for the genre. Jesus christ, Halo threads. I hate you people :lol

My car still drives better!
 
Where's all the wild speculation?

I'll start. This is going to be Bungies take on Modern Warfare. Expect perks, classes, custom weapons and all that stuff.

The early in the year rumors were true, Natal 360 will be an upgraded spec Xbox 360. Halo Reach takes full advantage of the new hardware, with unprecedented gun detail and a graphics engine that actually looks good this time around.

You know I'm right.
 

J-Rzez

Member
It will take a lot to get me back into Halo. Unfortunately, while Bungie played around with their fun to tinker with options, they forgot to push the envelope on basically every-other front. Gameplay, visuals, SP campaigns, online performance, Halo 3 didn't own a single one. Now the standards have been raised considerably more than what they were when H3 launched. You have stuff like U2/KZ2 raising the bar for campaign and visuals. You have MAG and even MW2 (being the pile it is even) setting many standards for online, character progression for just one example of online replay quality, along with their gameplay. And many games providing a better gameplay experience overall.

I would want to see them put forth a proper effort on all those fronts, then I'd be happy. Don't cheap out on the story especially. That universe is really robust, do it justice. That and get rid of the retarded auto-aim.
 

Kibbles

Member
Domino Theory said:
Bungie asked me when Reach media would be out?

I'm Harold Ryan CONFIRMED.
:lol I copied and pasted from twitter. I've seen most people do it that way. I fixed it now though ;p
 
SecretBonusPoint said:
Oh well, enjoy your thread usual crew. I'm out!


J-Rzez said:
It will take a lot to get me back into Halo. Unfortunately, while Bungie played around with their fun to tinker with options, they forgot to push the envelope on basically every-other front. Gameplay, visuals, SP campaigns, online performance, Halo 3 didn't own a single one. Now the standards have been raised considerably more than what they were when H3 launched. You have stuff like U2/KZ2 raising the bar for campaign and visuals. You have MAG and even MW2 (being the pile it is even) setting many standards for online, character progression for just one example of online replay quality, along with their gameplay. And many games providing a better gameplay experience overall.

I would want to see them put forth a proper effort on all those fronts, then I'd be happy. Don't cheap out on the story especially. That universe is really robust, do it justice. That and get rid of the retarded auto-aim.


A new challenger has appeared.
 
SecretBonusPoint said:
Oh well, enjoy your thread usual crew. I'm out!

J-Rzez said:
It will take a lot to get me back into Halo. Unfortunately, while Bungie played around with their fun to tinker with options, they forgot to push the envelope on basically every-other front. Gameplay, visuals, SP campaigns, online performance, Halo 3 didn't own a single one. Now the standards have been raised considerably more than what they were when H3 launched. You have stuff like U2/KZ2 raising the bar for campaign and visuals. You have MAG and even MW2 (being the pile it is even) setting many standards for online, character progression for just one example of online replay quality, along with their gameplay. And many games providing a better gameplay experience overall.

I would want to see them put forth a proper effort on all those fronts, then I'd be happy. Don't cheap out on the story especially. That universe is really robust, do it justice. That and get rid of the retarded auto-aim.

WOW. I never would have guessed you 2 would have been disappointed with halo.

I'm not going to argue with your bullshit but i think the funniest bit is where you actually use MAG AN UNRELEASED GAME as an example of what games are setting the bar.
 

Domino Theory

Crystal Dynamics
J-Rzez said:
It will take a lot to get me back into Halo. Unfortunately, while Bungie played around with their fun to tinker with options, they forgot to push the envelope on basically every-other front. Gameplay, visuals, SP campaigns, online performance, Halo 3 didn't own a single one. Now the standards have been raised considerably more than what they were when H3 launched. You have stuff like U2/KZ2 raising the bar for campaign and visuals. You have MAG and even MW2 (being the pile it is even) setting many standards for online, character progression for just one example of online replay quality, along with their gameplay. And many games providing a better gameplay experience overall.

I would want to see them put forth a proper effort on all those fronts, then I'd be happy. Don't cheap out on the story especially. That universe is really robust, do it justice. That and get rid of the retarded auto-aim.

I do feel that Halo 3's netcode and online/community features are some of the best out there what with File Share, Bungie Pro, being able to render your saved films right from Bungie.net, screenshots, sharing custom maps/gametypes, etc.

The netcode is solid, but what made it seem worse than it is are the inconsistent weapons. When you mix a weapon as inconsistent as the Halo 3 BR AND put that in a P2P environment, you're bound to find trouble.

But in terms of campaign scenarios, the story, graphics, design choices in both SP and MP, replayability, etc., I whole heartedly agree.
 

Talon

Member
J-Rzez said:
You have stuff like U2/KZ2 raising the bar for campaign and visuals. You have MAG and even MW2 (being the pile it is even) setting many standards for online, character progression for just one example of online replay quality, along with their gameplay.
First of all, why would Halo be compared to Uncharted 2, a game in a different genre and on a different platform? And Killzone 2 raised the bar for campaigns? I must have missed that note. I don't doubt it completely, but I feel like we would've heard this praise loud and clearly if it was true.

Also, MAG? Really? The game's not even out yet. Let's hold off on the "setting many standards" talk until us plebs get to play that shit.

Enough with the vague "gameplay" complaints. Give some tangible criticisms rather than throwing them under a catchall.
 
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