Schmitty
Member
EazyB said:To support this stance, I wanna link to this video from Far Cry Instincts. This was a port of a 2004 PC title to the original Xbox. Keeping that in mind, look at how good the water looks! I just find it weird that most console games skimp out on real water reflections and in Bungie's case push for what's probably just as taxing with their water physics.
Also note how this 2005 port managed to pull off a decent level editor, and that was Ubisoft's first go at it. Bungie gets a pass for 3's Forge, but there's absolutely no excuse for no having something exponentially better in Reach.
Wow, that map editor is really nice for an Xbox game. Having something like that in Reach would be so nice. I could imagine MS being against for the sake of charging for new maps.