Halo Reach Reveal Thread - Matchmaking/Multiplayer Details Revealed

MagniHarvald said:
Maybe it's like Pokemon where you get to choose at the start :D Halo 3 let us choose for MP, and now the canon lets us choose for SP as well.

Like to see how they work that into the tutorial.

"Okay, look up and down, step over here so we can calibrate your shields, and... oh yeah, what's your gender?"
 
chase said:
Not sure what the point of this trailer was. I still don't understand the point of a co-op Halo. Has Bungie never met their community? Who would want to play with those people?

the fuck?

:lol First night of H3 and ODST, I booted up the game, had a friend split-screen with me, and my two cousins on their box, and we went through the whole campaign. It's a blast, and definitely one of the most enjoyable things you can do in Halo.
 
user_nat said:
Yep, the disc will be used to launch the beta.


Not sure if I like those eyes..
That's because she's like mid-blink.


chase said:
Not sure what the point of this trailer was. I still don't understand the point of a co-op Halo. Has Bungie never met their community? Who would want to play with those people?
Yeah...because every person that plays Halo is the EXACT same. You are a moron.

I would say most of the Halo community enjoys playing co-op. At least a single playthrough of it.
 
Iknos said:
It looks like there's some film filter effect like we see in Left 4 Dead.

It does help make things look more real.

After looking at it more I don't think we'll see that sort of IQ in game.

I don't doubt the lighting or textures...Halo 3 had great lighting and textures.

But you look at the super crisp lens flares and the high res shadows and the overall crispness and it's straightforward to me that we shouldn't expect that sort of IQ in game.

it's In-engine video not realtime video
 
oh neat, had forgotten about this! downloading the trailer now. sweeeeet.
 
Ten-Song said:
Like to see how they work that into the tutorial.

"Okay, look up and down, step over here so we can calibrate your shields, and... oh yeah, what's your gender?"

"Oh, and this is my grandson. You've hated him since he left you to die on Pegasi laughing. What was his name again?"

"You can only pick on, so choose wisely" *AR, BR, and Spiker on table*
BR
 
MagniHarvald said:
"Oh, and this is my grandson. You've hated him since he left you to die on Pegasi laughing. What was his name again?"

"You can only pick on, so choose wisely" *AR, BR, and Spiker on table*
BR

Man, that would be the best intro ever.
 
Sai-kun said:
That is the opening cutscene. [Not all of it obviously.]
I guess it technically isn't real time though, it's not like they had that running off an xbox somewhere behind the stage.
 
user_nat said:
I guess it technically isn't real time though, it's not like they had that running off an xbox somewhere behind the stage.

...but I'm pretty positive that's damn close to how it would look if it was on an Xbox.
 
Sai-kun said:
...but I'm pretty positive that's damn close to how it would look if it was on an Xbox.

Yeah I don't doubt the lighting or textures it's the image quality that won't look that good.
 
:lol

There is NO way the actual gameplay is going to look like that at all. I just watched online in HD, the IQ was the stuff of dreams. I wish I had never seen this, the end result will be some jaggy mess.

Sai-kun said:
...but I'm pretty positive that's damn close to how it would look if it was on an Xbox.
Nope. Chances are, the actual cutscenes on the 360 won't even look that clean.
 
Net_Wrecker said:
Would color matter if that class had faster movement speed, and a cloaking device? I mean those advantages would be logical IF this is a class based game with class specific perks.

I don't know dude, this is a speculation thread. Since we still don't know much regarding the game play, we may as well keep speculating.
 
Trailer impressions:

+ Great graphics and drastically better character models. I was always distracted by the horrendous faces in Halo 3 and ODST's cutscenes. It's good to know the humans in Reach will actually look human.
+ Much improved animation.
+ Perfect music. But then, it's Marty.
+
Elite! It's been forever since I fought one of you. Can we have hugs before you chop my head off?

- Boring scene in a boring setting. Even as a teaser, this left me cold.
- Not even a hint of gameplay info.
- The color palette looked a bit muted, but then it was a dark scene, and there were no Covenant vehicles or greenery to reference. I don't mind if Reach is a bit desaturated, but I'd hate to see Bungie's artists limit themselves to the dismal earthy tones that mar so many other shooters.
 
godhandiscen said:
:lol

There is NO way the actual gameplay is going to look like that at all. I just watched online in HD, the IQ was the stuff of dreams. I wish I had never seen this, the end result will be some jaggy mess.


Nope. Chances are, the actual cutscenes on the 360 won't even look that clean.

I hope not.... Please! Not again! I can't take it anymore. :(
Would they really do it again for a 3rd time?
 
Damn, those screens look good! It looks like they might be using the same technique that ND does for the Uncharted cutscenes (in-engine, higher IQ, pre-recorded). Good choice, perhaps that means no load times as well?

Edit: MOAR CALORZZZZ!!1!

2llf67k.jpg
 
SimpleDesign said:
Halo 3.25 confirmed.
That .25 will be way more evolution than the majority of FPS's achieve during multiple generations when it comes to gameplay. Therefore, I don't give shit if the game looks bad, it will still be my favorite game.
It is just that people forget so easily. It is freaking annoying to see how little it takes to convince you guys after the previous dissapointment.
 
Hmmm...at the end those "Hawks," or whatever you guys are calling them at the moment, are heading in the direction of that Covenant ship. A little boarding action for a first mission?
 
Chuck Norris said:
Hopefully they maintain the same level of visuals in gameplay, but Halo 3 and ODST don't give me much hope
Yes, because the difference in visuals between cutscenes and gameplay was so tangible in those games.
 
godhandiscen said:
That .25 will be way more evolution than the majority of FPS's achieve during multiple generations when it comes to gameplay. Therefore, I don't give shit if the game looks bad, it will still be my favorite game.
It is just that people forget so easily. It is freaking annoying to see how little it takes to convince you guys after the previous dissapointment.

QFT.... QFTFT
 
The amount of macho in that trailer made me cringe. And the last game I played was Halo 2, didn't Halo games have usually have some colors in them?
 
BOOOOOOO this trailer!

Probably my own fault for imagining that the trailer would show me something badass, but it was just boring a lifeless.
I don't care about whether the graphics were good or not (I don't think they looked especially great), I was just hoping to see something that would pump me up for Reach :(
The only good part was that Elite at the end, he looked sexy.
 
Trasher said:
Hmmm...at the end those "Hawks," or whatever you guys are calling them at the moment, are heading in the direction of that Covenant ship. A little boarding action for a first mission?

Boarding a Covenant ship and fighting to the cockpit would be so freaking epic. MAKE IT HAPPEN, BUNGLE!
Pretty please?
 
DSN2K said:
Some sexy caps
snapshot20091213094400.jpg

Models are top draw.
Seems like the tech for outstanding human faces are there (shaders, texturing etc), it's just the artistic touch is either missing, or is done like this intentionally. It could also just be a WIP.

le.phat said:
So who confirmed this to be all real time/ in-engine?
Any word from bungie om the matter?

Definitely in-engine, but might not be real-time as some say the level of AA is suspect.
 
All those fancy graphics won't matter if it has the image quality of Halo 3. Trailer looked good, but I'm pretty much expecting the same thing over again just to not be disappointed.
 
le.phat said:
So who confirmed this to be all real time/ in-engine?
Any word from bungie om the matter?
Yeah, the confirmation is a few pages back. It is a cutscene though, so Anti Aliasing and other layers of effects that improve the image quality are applied.
 
I'm not gonna read the 500 posts I missed when I went to bed after the trailer finally aired, did I miss any important finds?
 
le.phat said:
more speculation. Is there any confirmation on the matter?
Bungie will only say that it is in-engine. Don't get your hopes up. Do you really expect Bungie to say "oh yeah btw, the actual graphics don't look this good"? Wait for the beta to judge the graphics. Think of today's trailer as an intro to the story, rather than a technical showcase. Those who can tell the amazing improvement in graphics, are fooling themselves IMHO.
 
le.phat said:
So who confirmed this to be all real time/ in-engine?

Haven't kept up with this thread, but did anyone see the name of the gametrailers file:

t_haloreach_inengine_6f5g4fj6ny78_OMG11111111_vga09_debut_hd.wmv
 
Truant said:
All those fancy graphics won't matter if it has the image quality of Halo 3. Trailer looked good, but I'm pretty much expecting the same thing over again just to not be disappointed.

Yeah it makes total sense to expect the same thing from an entirely different engine.

Total.
 
Wow, that did look good!

If the gameplay gets close to that level of detail (with no jaggyz) I will be very happy. Although I'm preparing myself for disappointment. Looks like a good deal of the engine has been changed too, the lighting looks hot, as do the new effects and whatever they have going on with the textures now.
 
le.phat said:
So who confirmed this to be all real time/ in-engine?
Any word from bungie om the matter?


Yes. Have you read the latest weekly update? Go read it.

They dont say "in engine" or "real time". They say "not CG".

So if its not CG then what is it? In-engine. Doesnt mean its real-time gameplay visuals, but its a hellavalot better than it being CGI.
 
Whats with you people.. Holy shit..

First the trailer doesnt impress.. then when the HD feed comes out, you say that it cant be real.
So if Bungle actually tries to improve their game, you guys will doubt them, but if they dont then you guys will mock them because they suck at graphics... WTF..
 
Just watched the 720p trailer and oh my fucking god that looked amazing.

But you're kidding yourselves if you EXPECT Reach to like that while playing.

But to be honest, as long as it's an improvement on Halo 3 (which I'm 99% it will be), then I'm happy.

It's pretty clear that even if you take away the IQ/AA in the trailer, there's a BIG jump in both models and animation. Maybe even the lighting? (if that's possible).

That's good enough as far as I'm concerned. Getting that sort of improvement on the Halo 3 engine while STILL having 4 player split-screen/online, AND Forge AND Photo/Video mode, and all the haters can go and fuck themselves.

If they can truly improve on Halo 3 NOTICEABLY while keeping Halo 3's engine characteristics and feature set, then every FPS out there just got owned.
 
EazyB said:
Huh?


More like what's with your avatar? Resize that shit before linking it to GAF.



And the colors seem off.

I think he just changed the color saturation to make it stand out a little more.
 
EazyB said:
Huh?


More like what's with your avatar? Resize that shit before linking it to GAF.



And the colors seem off.
The avatar on GAF shows up as 90 x 120.. and I increased the brightness and colors of that scene.. since the original was hard to see at that resolution.
 
um wow, cutscene using in-game assets and is in-engine... i dunno if any current gen console can pull that off realtime
 
well one thing is for sure, the charactermodels, specifically the faces looks 10x better than the elephantmen and women they had in ODST
 
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