Schmitty
Member
LukeSmith said:*not real gametypes
Repelling t-rex attack in Invasion confirmed.urk said:
LukeSmith said:*not real gametypes
Repelling t-rex attack in Invasion confirmed.urk said:
von zipp said:Finally downloaded all the Halo 2 maps. ready to play for 1 day!
must admit i got all nostalgic hearing the wailing guitar on the opening screens... so many good times.
*high five!
I thought that was great. The slow mo timing was perfect with the music.bobs99 ... said:So inspired by Bladed I made this:
http://www.youtube.com/watch?v=7KlctrgwDD0
It was an experiment in seeing how well I could set my stuff against the Reach reveal music, I really wanted to try and get the timing between the music and the gameplay right - which is something I suck at :lol
I would love constructive feedback, did I get the timing right?
P.S. Its amazing how much footage Bungie put in that 1:20 odd seconds!
I've been impressed too, but I think a lot of the reason why the coverage has been so good is Bungie's hand-holding. Every week, the site with the reveal seems to have had a lengthy interview with 3-4 team members (a lot of them senior team members with a ton of experience under their belts) who have gone out of their way to clear up any confusion, both for the journalists during the interview and for the community at large on various message boards after the reveal. I think it's a great idea, but I'm just pointing out that this has been more of a successful press/media blitz by the cagey veterans at Bungie than a triumph of gaming journalists at large. Either way, it's been great so far.Wizman23 said:I have actually been quite impressed with the quality of Reach coverage including IGN so I have faith in GTTV that their Invasion piece will cover all the bases.
bobs99 ... said:So inspired by Bladed I made this:
http://www.youtube.com/watch?v=7KlctrgwDD0
It was an experiment in seeing how well I could set my stuff against the Reach reveal music, I really wanted to try and get the timing between the music and the gameplay right - which is something I suck at :lol
I would love constructive feedback, did I get the timing right?
P.S. Its amazing how much footage Bungie put in that 1:20 odd seconds!
Man you guys with the pro sniping make me sick. I've never mastered the ability to pull head shots off like that. Awesome clip bobs!bobs99 ... said:So inspired by Bladed I made this:
http://www.youtube.com/watch?v=7KlctrgwDD0
It was an experiment in seeing how well I could set my stuff against the Reach reveal music, I really wanted to try and get the timing between the music and the gameplay right - which is something I suck at :lol
I would love constructive feedback, did I get the timing right?
P.S. Its amazing how much footage Bungie put in that 1:20 odd seconds!
That's too bad.MagniHarvald said:Back from ten days in Internetless land, I'm loving these screens and all the info from the latest BWU My girlfriend is staying at my place for a dozen days so I won't be much on the PC but I'll be checking Bnet and GAF while I'm in class :lol
Unfortunately I don't have H2 with me at college, at least not the Xbox version =( Farewell, sweet prince..
The mongoose is in the final game.GhaleonEB said:Someone tell me the Mongoose is in the final game. I'm still surprised we get five staples as the vehicles for the Beta, and no 'Goose.
GhaleonEB said:Someone tell me the Mongoose is in the final game. I'm still surprised we get five staples as the vehicles for the Beta, and no 'Goose.
GhaleonEB said:Someone tell me the Mongoose is in the final game. I'm still surprised we get five staples as the vehicles for the Beta, and no 'Goose.
Riding a mongoose across a level will still be faster than runningRamirez said:With a sprint AA, I wouldn't be surprised if the goose is axed.
Also depends on what maps they're bringing into Reach. They may not have maps like Avalanche or Sandtrap. With everybody always having abilities attached, unlike Halo 3, they may feel the Mongoose would just be enough to remove. I wouldn't care either way. If they keep it, it needs to serve a purpose other than as a tool to rush across the map (which would diminish the sprint AA).Schmitty said:Riding a mongoose across a level will still be faster than running
BladedExpert said:Pretty good actually! Some nicely timed audio too. Its not the easiest music to do that kind of thing to. Bungie did a great job of putting their clips to it now I think about it. Though they had a lot more clips and information to work with.
RocketPiggyBackRace? All for it.Ramirez said:With a sprint AA, I wouldn't be surprised if the goose is axed.
I seriously lol-ed at this sequence. I know lttp, but this thread moves too fast frankly. Pun intended.OuterWorldVoice said:Too short. Didn't grab attention.
With sprint you need to constantly go back to jogging speed during the recharge periods that probably last a little while. The mongoose can keep on going fast indefinitely. Besides, the goose is fun as hell to just ride around with someone on the back, doing silly jumps and whatnot, that's enough reason to keep it.Ramirez said:With a sprint AA, I wouldn't be surprised if the goose is axed.
wwm0nkey said:speaking of the mongoose, anyone think there will be vehicle specific AAs?
True, but with the laser though, they should at least do something for the vehicles or its just going to be another massacre like Halo 3 was with the laser.Not a Jellyfish said:I think that is very doubtful. With this being the introduction of AAs, I think the last thing they want to do is clutter the area with too many of them because it really is just another balancing issue that they will have to worry about. With the information of AAs that they have given us it already sounds like something that is going to majorly change the game from the start of every match (and respawn).
It is really going to be interesting to see how people go about picking their loadouts, to see if they select based purely on starting weapon or if they select based on the AAs and still rely on picking up weapons.
Schmitty said:Riding a mongoose across a level will still be faster than running
wwm0nkey said:True, but with the laser though, they should at least do something for the vehicles or its just going to be another massacre like Halo 3 was with the laser.
That's what I was thinking. There is a host of ways to reduce the efficacy of the laser, and I'm hoping they're employed. I'd like to see it relegated to an anti-Scorpion weapon, for instance, but left off most vehicle maps. I think - hope - it's telling that we've never seen it in any screens or in the trailer.Not a Jellyfish said:This will depend on weapon placement, now with there being other anti vehicle weapons I really don't think the laser will be on every vehicle heavy map like it was in H3.
Especially if the Pro Pipe (so far it sounds awesome and like it requires more skill than the laser) is in loadouts from time to time, players want to take out a vehicle it becomes a matter of selecting that loadout and being good with the weapon. I just don't think we will see the laser as much this time around.
GhaleonEB said:That's what I was thinking. There is a host of ways to reduce the efficacy of the laser, and I'm hoping they're employed. I'd like to see it relegated to an anti-Scorpion weapon, for instance, but left off most vehicle maps. I think - hope - it's telling that we've never seen it in any screens or in the trailer.
"Basically unchanged."GhaleonEB said:That's what I was thinking. There is a host of ways to reduce the efficacy of the laser, and I'm hoping they're employed. I'd like to see it relegated to an anti-Scorpion weapon, for instance, but left off most vehicle maps. I think - hope - it's telling that we've never seen it in any screens or in the trailer.
EazyB said:Though I'd rather have a balanced laser I would take a MP environment where they left the unbalanced weapon off most of the maps and just used as a SP tool.
Right, the laser is basically unchanged. How and when it's deployed....TBD. It makes more sense as a weapon in campaign than MP.EazyB said:"Basically unchanged."
There's a difference between reduced efficacy and leaving it out of the sandbox almost all the time.
Though I'd rather have a balanced laser I would take a MP environment where they left the unbalanced weapon off most of the maps and just used as a SP tool.
It will be a very big problem if it is.Not a Jellyfish said:This will depend on weapon placement, now with there being other anti vehicle weapons I really don't think the laser will be on every vehicle heavy map like it was in H3.
Especially if the Pro Pipe (so far it sounds awesome and like it requires more skill than the laser) is in loadouts from time to time, players want to take out a vehicle it becomes a matter of selecting that loadout and being good with the weapon. I just don't think we will see the laser as much this time around.
WickedLaharl said:is there something you get for playing halo 2 on its final day?
Some visual flair.WickedLaharl said:is there something you get for playing halo 2 on its final day?
wwm0nkey said:It will be a very big problem if it is.
I do, just saying a worst case scenario, im sure it will be just fine though.Not a Jellyfish said:It won't be, have faith in Bungie.
Agreed, so far the only sighting of the laser are from Tom Morello and that looked like something out of campaign, not multiplayer.Not a Jellyfish said:^ This is exactly what I think we will see.
wwm0nkey said:It will be a very big problem if it is.
I was saying if there was a laser on every big vehicular map like in Halo 3, I want to see some vehicular carnage that's why I was saying it would be a problem.Ramirez said:Why would this be a big problem? If it were the case, then maybe you could see some actual vehicular warfare instead of one team controlling laser and raping everyone on foot with vehicles.
Those maps aren't the vehicles maps, though, so that doesn't really say or imply much. They may as well have been showing us the weapon layouts for Ghost Town or (default) Sandbox.GhaleonEB said:Right, the laser is basically unchanged. How and when it's deployed....TBD. It makes more sense as a weapon in campaign than MP.
We had the weapons listed on two of the four maps, no laser sighting yet.
Ssparks said:So when is Bungie's going away party for Halo 2? Anyway, if anyone wants dong like it's 2004, shoot me an invite-gt-Laszio