Rodney McKay
Member
Mmmmm, I love how the pistol clip slides out of the gun during reload. Looks awesome for some reason.
Nutter said:Needs more HD analysis.
UltimaPooh said:Sorry for the Derek head at the start but he's part of the second in which it begins.
Neat Sword Assassination thingy?
BEATEN! AND BETTER QUALITY!
Sounds like the campaign structure; always remembered in co-op from Halo: CE that when my partner or I die, we can't spawn until it is safe.Dani said:- "Teammate waiting to respawn (enemy nearby)"
Have to clear your immediate area of enemies before you can allow your teammate to spawn near you (Invasion Slayer)
- Elites need to deliver package to area indicated by a skull icon visible in the HUD (Invasion Slayer)
Seemed like you could either choose to spawn near your "spawn buddy", but only if the area is clear of enemies, or choose a spawn area from several around the map. So the other team would have to control all of them, and that's probably going to be impossible.Shrinnan said:*claps*
This feels like it's going to be a true sequel to the original Halo: CE. I always felt that Halo 3 was more or less a direct sequel to Halo 2, rather than the original Halo.
This game is going to be epic.
Can someone explain how the respawn system is going to work? I first thought that the respawn system works like it does in campaign (teammate cannot respawn, enemies nearby) but couldn't that be abused if the enemy team knew the respawn sections and just stayed in the vicinity? Don't get me wrong, I am glad that they are tweaking/redoing the respawn system as it was absolutely horrid in Halo 3. I'm just not entirely sure how this new one works.
I haven't played CE in so long I had to Google this just to make sure i didn't somehow brainfart and skip over this feature. XDStriker said:Sounds like the campaign structure; always remembered in co-op from Halo: CE that when my partner or I die, we can't spawn until it is safe.
I don't want to say things without knowing, but I think it would be logical to consider the spawn system would allow you to choose whether to spawn on a friendly dynamically; and if that is not available, you'd use the regular built in spawns like H3.Shrinnan said:Can someone explain how the respawn system is going to work? I first thought that the respawn system works like it does in campaign (teammate cannot respawn, enemies nearby) but couldn't that be abused if the enemy team knew the respawn sections and just stayed in the vicinity? Don't get me wrong, I am glad that they are tweaking/redoing the respawn system as it was absolutely horrid in Halo 3. I'm just not entirely sure how this new one works.
Hypertrooper said:http://www.gametrailers.com/episode/gametrailers-tv/89?ch=1&sd=1_hd
It's up. But i hate the GTTV player...
1/2 of video is ready to watch, but i cant click the play button. ARGH! The player say i should wait.RdN said:Me too! It's all fucked up here. Argh.
GhaleonEB said:HUD tells you how players were killed ("with grenades", "was headshotted"), and I'm digging the Evade icon.
I'm jealous at you :/ Maybe i should play some game until the episode loads.GhaleonEB said:Works on Firefox for me.
Yeah, it was in the original multiplayer reveal.Dani said:Could have sworn that was already revealed with the March trailer.
You're awesome! Thx! Cant wait to see it.iSimon said:Yeah, it was in the original multiplayer reveal.
Footage looks amazing.
Direct link for GT TV
http://flvseek.gametrailers.com/gt_vault/gttv_episode_309/t_gttv_309_pqktr_hd.flv
Dear god it looks so much more crisp than with the GTTV player.iSimon said:Yeah, it was in the original multiplayer reveal.
Footage looks amazing.
Direct link for GT TV
http://flvseek.gametrailers.com/gt_vault/gttv_episode_309/t_gttv_309_pqktr_hd.flv
Wait, what? Grunts in Invasion Slayer? Is that what's meant by "reinforcements"? Maybe we get marines to come out and help?dilatedmuscle said:So is posting screengrabs cool? or will it be annoying to a lot of people?
If its cool, ill go ahead and post one.
(Pic of Spartan shooting Grunt)
InvincibleAgent said:Wait, what? Grunts in Invasion Slayer? Is that what's meant by "reinforcements"? Maybe we get marines to come out and help?
I can grab the links if there's any episodes you want, or you do it yourself using a Firefox extension called FlashGot.Cuban Legend said:Dear god it looks so much more crisp than with the GTTV player.
And i thought it was the source video itself that had crap quality when you fullscreened it vs watching it windowed in the player...
TYVM for posting the source video. I'm wondering if there's a way for us to get the source video of other episodes using this method?
LAUGHTREY said:Like you can really tell what's going on in that screenshot.
Thanks man. Now this is good quality.iSimon said:Yeah, it was in the original multiplayer reveal.
Footage looks amazing.
Direct link for GT TV
http://flvseek.gametrailers.com/gt_vault/gttv_episode_309/t_gttv_309_pqktr_hd.flv
InvincibleAgent said:Wait, what? Grunts in Invasion Slayer? Is that what's meant by "reinforcements"? Maybe we get marines to come out and help?
Elongation remake confirmed!dilatedmuscle said:^^^ Thats an elite jumping not a grunt.
I just thought the effect was really cool
Like this one
(Pic of crates)
You can also steal the kill if you kill the person receiving the assassination :lolRamirez said:Oh and I love the fact that you can be saved from assassinations, not the lame stuff like Gears 2 where even if the guy got popped with the sniper you were still gibbed.
Ramirez said:I noticed that in one part it says "blah blah...dropped the core", so apparently it's like a flag or something. My guess, gotta grab the core and take it to the door of the final area, something like that.
I'm pumped that it's basically like Killzone 2 where the objective will be something different in phases, so good.
iSimon said:Yeah, it was in the original multiplayer reveal.
Footage looks amazing.
Direct link for GT TV
http://flvseek.gametrailers.com/gt_vault/gttv_episode_309/t_gttv_309_pqktr_hd.flv
Shake Appeal said:But, y'know, called it.