That's the grenade launcher, informally known as the pro pipe. The rocket launcher will probably be the same as in halo 3.2Good4u said:The Rocketlauncher System sounds cool
the rocket doesn't explode when you hold the trigger
Hypertrooper said:The Goal in Invasion Attack and Defense is to protect the Core. The attackers are the elites and the Spartans are the protectors. Cant wait to play it
Eye Drop said:Was hoping there'd be a Spartan vs Elite death match Perhaps there is still hope outside Invasion?
Um, it's called Invasion Slayer.Eye Drop said:Was hoping there'd be a Spartan vs Elite death match Perhaps there is still hope outside Invasion?
The Crawf said:Wow. The sheer volume of stuff Bungie is putting into this game is insane. If Firefight is in there as well, it's gonna be a case of "where do I start?"
Can't wait.
I hope i'm able to spoil myself nothing from the campeign.Cuban Legend said:We haven't even had a Reach Media blowout yet, with everything we've come to find out about the game so far, it gets me to wondering...
Imagine the reaction if come release day, someone picked up their copy and brought it home and started playing it, after putting themselves through a complete media blackout after the VGA Reveal Trailer?
I'd probably have some sort of heart attack after experiencing the sheer amount of new and awesomeness all at once.
So this is why Bungie is slowly trickling out details... Thx Bungie, my heart thanks you.
EazyB said:...A little hesitant about spawning on players, at least the necessity of being out of combat and far away from the enemy alleviates some of the problems other games with such spawning systems have.
urk said:
ManCannon said:How is not being able to use armor abilities while carrying the flag any different than not being able to drive a Ghost or Hog while carrying the flag?
In the final game, you can create customs that allow flag carries to use abilities or drive vehicles if you so desire. Who knows, maybe that kind of gametype would take off online as well. (oh wait, that assumes the masses would even pick objective gametypes to play)
Bummer I couldn't scoop Urk today. Busy day. I did sneak a few new screenshots to Urk for the BWU though - along with 1.1GB of assets for next week's media embargo lifting.
Next week should be pretty crazy... a multimedia blow-out.
Edit: OMG check out Nobleactual.com - Tung just dropped a lil Friday treat.
I said I was afraid of this even before we knew what it was, and I sort of stand by it. Obviously I'll try it (and enjoy it), but I seriously doubt it's going to be my favourite flavour of Reach when you consider what else is on offer.EazyB said:As much as I love BTB objective it seems like Invasion may be a little bit too goofy for me.
Invasion: The elites want the human core. Spartans must defend it.Shake Appeal said:Man, Spartans look tiny sitting in a Ghost now.
Can anyone explain the difference between regular ol' Invasion and Invasion Slayer? I don't really grasp how the latter works. Unless Invasion Slayer is Invasion.
Edit: also, this spawn system seems pretty nuanced. Just spotted "Teammate waiting to respawn (hazardous projectiles)" when a plasma has been thrown near the player.
Hypertrooper said:Invasion: The elites want the human core. Spartans must defend it.
Invasion Slayer: Normal slayer with Spartans and Elites.
Right, but the sides are difficult to balance. Is it played over two rounds, with people taking turns at being the Elites? If not, are people going to bitch about being forced to be one side or the other, especially if there's an imbalance? Is the entire map open from the start, and are all load-outs and abilities open from the start? Or are the tiers unlocking tied to the score somehow?Hypertrooper said:Invasion Slayer: Normal slayer with Spartans and Elites.
Shake Appeal said:Right, but the sides are difficult to balance. Is it played over two rounds, with people taking turns at being the Elites? If not, are people going to bitch about being forced to be one side or the other, especially if there's an imbalance? Is the entire map open from the start, and are all load-outs and abilities open from the start? Or are the tiers unlocking tied to the score somehow?
Blueblur1 said:I'd love to sit here all day and keep watching the footage over and over. The game looks better than I expected.
Okay, this only seems to happen during Invasion Slayer. There are "hills" that turn green or purple depending on who is holding them, Spartans or Elites. They don't seem to appear in regular Invasion (which instead has the designated "assault" points you have to reach [and activate somehow] to unlock the next section of the map and the next tier of abilities and loadouts).Shake Appeal said:Edit: also, can someone explain why near the end of the footage we see a scorpion entering a "hill" out in the open that then turns green?
I see that you've never watched GTTV before. And yes, I agree. The show is frustrating and terrible at times.Devin Olsen said:The GTtv reveal was good, but I was hoping more for actual gameplay... A montage of clips smashed together with no real explanation of what was going on in the game made it very hard to appreciate it.
Looks great, but I cannot wait for the first actual gameplay video, should be good.
Any idea on when the next info reveal will be? Usually the WU clears up any reveals that we get during the week, but the timing on the GTtv exclusive doesn't really make that possible.
Devin Olsen said:The GTtv reveal was good, but I was hoping more for actual gameplay... A montage of clips smashed together with no real explanation of what was going on in the game made it very hard to appreciate it.
Devin Olsen said:The GTtv reveal was good, but I was hoping more for actual gameplay... A montage of clips smashed together with no real explanation of what was going on in the game made it very hard to appreciate it.
Looks great, but I cannot wait for the first actual gameplay video, should be good.
Any idea on when the next info reveal will be? Usually the WU clears up any reveals that we get during the week, but the timing on the GTtv exclusive doesn't really make that possible.
GT always posts the gameplay videos separately a bit later. Hopefully this is the case this time as well.dilatedmuscle said:Same here, i liked the crazy action but i wouldve liked to see some more consistent gameplay to get a better idea. i wouldve also liked to see characters in cool lighting and see the camera rotate around them and zoom in just to show off awesome details and lighting.
Awesome job Dani, I was going through the video taking screen-shots and preparing to comment on a few things I noticed. Then I cam here to see that you've basically hit on every point I was going to make, and then some!Dani said:Just thought I'd post this here.
Post Invasion Debut Speculation
Spent about five hours going through yesterday's footage to see what I could find. I'm sure I missed some things and maybe got a few things wrong, but it's fun to speculate I guess. =)
Devin Olsen said:Awesome job Dani, I was going through the video taking screen-shots and preparing to comment on a few things I noticed. Then I cam here to see that you've basically hit on every point I was going to make, and then some!
Thank you for making sense of Invasion for me.
Dani said:Just thought I'd post this here.
Post Invasion Debut Speculation
Spent about five hours going through yesterday's footage to see what I could find. I'm sure I missed some things and maybe got a few things wrong, but it's fun to speculate I guess. =)
Dani said:Just thought I'd post this here.
Post Invasion Debut Speculation
Spent about five hours going through yesterday's footage to see what I could find. I'm sure I missed some things and maybe got a few things wrong, but it's fun to speculate I guess. =)