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Halo Reach Reveal Thread - Matchmaking/Multiplayer Details Revealed

soldat7

Member
pringles said:
Not to mention I think the whole deal with the Elites defecting from the Covenant is the biggest mistake Bungie has made in the series.

Halo 3 should have featured Elites as enemies, no question.
 

GhaleonEB

Member
soldat7 said:
Halo 3 should have featured Elites as enemies, no question.
Disagree. I loved fighting Brute packs, and the change of pace they were from Elites. I'm ready to go back - partly because I think Bungie will flesh out the Elite ranks they way they did the Brutes - but I have no regrets about their decision. Personal preference, though. But I'm glad they're going to move back to Elites again, just for the change of pace.

The group dynamic of the Brutes was tuned superbly, but I'm looking forward to the insane, protracted shoot outs with high ranking Elites in Reach.
 
GhaleonEB said:
Disagree. I loved fighting Brute packs, and the change of pace they were from Elites. I'm ready to go back - partly because I think Bungie will flesh out the Elite ranks they way they did the Brutes - but I have no regrets about their decision. Personal preference, though. But I'm glad they're going to move back to Elites again, just for the change of pace.

The group dynamic of the Brutes was tuned superbly, but I'm looking forward to the insane, protracted shoot outs with high ranking Elites in Reach.


All I want is for the Elites to go back to making grunt noises, like "wort wort wort". I don't like it when they speak my language.
 
Kibbles said:

This line got me

Horrible Gaming Website that should be taken down and has no credibility said:
Well, at least after the 0:34 mark in the premiere trailer. Sorry fans but those parts, featuring a Warthog drive through a morose atmosphere with Pelicans overhead, are decidedly not real time.

First of all, Epic LOL to the site and the article (including the Halo: Legends article), secondly that is not a pelican :p, and thirdly LOLOLOLOL

and another LOL on the comments
 

Kibbles

Member
riceandbeans said:
The title alone will hit number one on N4G no problem.
That's exactly where I got it from. Such a terrible site. I used to go to it pretty often, but for the last year or so it's been a complete piece of shit.
 

Jonsoncao

Banned
big ander said:
I accidentally chose the wrong size, and then told windows to use Tile. I think it came out pretty awesome. :p
mydesktop.jpg
<3
they should make a new 1920*1200 one using this angle
 

Why For?

Banned
GhaleonEB said:
Disagree. I loved fighting Brute packs, and the change of pace they were from Elites. I'm ready to go back - partly because I think Bungie will flesh out the Elite ranks they way they did the Brutes - but I have no regrets about their decision. Personal preference, though. But I'm glad they're going to move back to Elites again, just for the change of pace.

The group dynamic of the Brutes was tuned superbly, but I'm looking forward to the insane, protracted shoot outs with high ranking Elites in Reach.

Great call.

My feelings exactly.

Totally ready for Elites now. And Hopefully the covenant no longer is speaking english in Reach? Bring back some the fear factor.
 

Nutter

Member
GhaleonEB said:
Disagree. I loved fighting Brute packs, and the change of pace they were from Elites. I'm ready to go back - partly because I think Bungie will flesh out the Elite ranks they way they did the Brutes - but I have no regrets about their decision. Personal preference, though. But I'm glad they're going to move back to Elites again, just for the change of pace.

The group dynamic of the Brutes was tuned superbly, but I'm looking forward to the insane, protracted shoot outs with high ranking Elites in Reach.
The only issue I have with this is that even if you were fighting a pack of brutes, they all basically stood there absorbing your bullets [on higher diff.] then they would throw down their bubble sheilds, and eventually lose thier armor and run at you. So count me extremely excited to see the elites return, I am looking forward to having Elites controlling the battle field along with having the bullet absorbers (aka brutes) in the same fight/encounter. Throw in new species, along with your usual low level grunts, jackals and hunters.. you have one mean armada. :)
 

McNei1y

Member
I can't wait for this game. It kind of takes me back to the halo 1 days. Back to everything being a mystery. I hope Elites go wort wort wort now. I don't want to understand them. All the backwards jibberish is definitely win.

I do hope that they finish the halo 3 plot line in the future (As to were MC went) but this is going to be the bomb!
 

gibonez

Banned
TTG said:
Don't care about the multiplayer balancing:lol I hope there are a few times when wind has to be taken into effect etc. etc. Sort of like the sniper level in COD4, but it should not be a scripted moment, just something you could elect to do.

Granade launchers are nice, but a mortar could work as well for the demo man. Far Cry 2 mortar and the fires/destruction it started was awesome. It wasn't an easy weapon to use, but great nonetheless. http://www.youtube.com/watch?v=Zw_jFKoDYNY


Yea the mortar would be awesome, could be cool if the Spartans also got some type of indirect fire small arms.
 

TTG

Member
GhaleonEB said:
Disagree. I loved fighting Brute packs, and the change of pace they were from Elites. I'm ready to go back - partly because I think Bungie will flesh out the Elite ranks they way they did the Brutes - but I have no regrets about their decision. Personal preference, though. But I'm glad they're going to move back to Elites again, just for the change of pace.

The group dynamic of the Brutes was tuned superbly, but I'm looking forward to the insane, protracted shoot outs with high ranking Elites in Reach.


Elites have an advantage in that you can't really chip away at them. This demands much more planning and better resource management. It also makes the AI shine because the battles are made longer. It was much too easy to take out a squad/pack of brutes as long as they were out of range. The monkey rage gets old really quick too.

EDIT: they were a good change of pace, but that change lasted years :lol
 

GhaleonEB

Member
TTG said:
Elites have an advantage in that you can't really chip away at them. This demands much more planning and better resource management. It also makes the AI shine because the battles are made longer. It was much too easy to take out a squad/pack of brutes as long as they were out of range. The monkey rage gets old really quick too.

EDIT: they were a good change of pace, but that change lasted years :lol
I liked the change of pace. I'm thinking back to encounters like the hallway and barracks Brute pack fights on Crow's Nest, especially on harder difficulties, where there's a real pack dynamic at play; or the jet pack encounter later on the same mission (as examples). You won't have those kind of fights with Elites, and I loved'em. It's a different encounter style than fighting a couple of high-level Elites.

That said, I really want to see what they do with Elites. Some of the fights in Halo 1 on Legendary could go on forever, especially the spec ops Elites near the end.

I liked both types of enemies equally. But I'm glad to move back to Elites, because 1) I think Bungie did about all they could with Brutes, and 2) I want to see the crazy Elite fights in Halo 1 really expanded in similar form to what Bungie did with Brutes from Halo 2 to Halo 3.

Shorter Ghaleon: I liked'em both, but variety is gud.
 
Yeah Gold Elites on Legendary were ruthless.

Nothing beats Assault on the Control Room with them. That one big open area with rocks here and there. The Gold Elite way down the field, totally fucking me up with a plasma rifle from afar. Used a sniper rifle to give him a haircut.

God I would love CE on 360 with online co-op.
 
Can anyone cap a larger version of the beginning with the warthhog and two falcons with the epic valley? I think that would look better as a wallpaper than the current Reach with spartans in front would.

Grimm said:
God I would love CE on 360 with online co-op.
I would pay so much money for a redone Halo CE. 720p and XBL multi and coop... omg yes.
 

Nutter

Member
Grimm Fandango said:
Yeah Gold Elites on Legendary were ruthless.

Nothing beats Assault on the Control Room with them. That one big open area with rocks here and there. The Gold Elite way down the field, totally fucking me up with a plasma rifle from afar. Used a sniper rifle to give him a haircut.

God I would love CE on 360 with online co-op.
Remade for next MS console. [Believe]
 

Piper Az

Member
soldat7 said:
Halo 3 should have featured Elites as enemies, no question.
Hmmm, I don't know about that. I think many people favor Elites over Brutes mainly because Elites weren't enemies and miss them...I'm not sure if Elites are necessarily more fun to fight. The Brute packs offered just as many tactics that Elites had (invisibility, one-hit kills) but also were much more aggressive (esp in hard/lengendary levels).

Having the Elites backs in Reach is a welcome change from Halo 2 and 3, and just that fact alone will make the experience seem better.
 

Falagard

Member
Piper Az said:
Hmmm, I don't know about that. I think many people favor Elites over Brutes mainly because Elites weren't enemies and miss them...I'm not sure if Elites are necessarily more fun to fight. The Brute packs offered just as many tactics that Elites had (invisibility, one-hit kills) but also were much more aggressive (esp in hard/lengendary levels).

Having the Elites backs in Reach is a welcome change from Halo 2 and 3, and just that fact alone will make the experience seem better.

Elites would retreat when they were hurt, whereas Brutes stupidly roar and expose themselves for a couple seconds, then go berserk. I'm surprised anyone finds the Brutes as engaging as Elites.
 

Amir0x

Banned
Well it definitely looks like they sufficiently upgraded the visual end

back to cautiously optimistic i go

will anticipate
 
D

Deleted member 22576

Unconfirmed Member
You guys should pick up Halo on PC.
I'm sure it's like a dollar nowadays, and wouldn't take much of a computer to handle it.

I still play it from time to time.
It might take you a bit to get used to kb/m control, but it's loads of fun.
It's probably the closest we'll actually get to an honest to god HD port with online play. I can only imagine any redone xbox version would have some tweaks/changes to the gameplay.

Speaking of which.. Does anyone remember whispers of something "interesting" happening to Halo PC a while back.
I think it was on the Bungie podcast over the summer. They said something like "yeah, something cool might be happening if you still have your CDkey.
 

TTG

Member
GhaleonEB said:
I liked the change of pace. I'm thinking back to encounters like the hallway and barracks Brute pack fights on Crow's Nest, especially on harder difficulties, where there's a real pack dynamic at play; or the jet pack encounter later on the same mission (as examples). You won't have those kind of fights with Elites, and I loved'em. It's a different encounter style than fighting a couple of high-level Elites.

That said, I really want to see what they do with Elites. Some of the fights in Halo 1 on Legendary could go on forever, especially the spec ops Elites near the end.

I liked both types of enemies equally. But I'm glad to move back to Elites, because 1) I think Bungie did about all they could with Brutes, and 2) I want to see the crazy Elite fights in Halo 1 really expanded in similar form to what Bungie did with Brutes from Halo 2 to Halo 3.

Shorter Ghaleon: I liked'em both, but variety is gud.

I think they can incorporate that into the Elite AI with no problem. There's no reason for an Elite with a sword or turret(Elite chieftan or whatever) not to hang back like the Brutes did. If anything, their ranks should be more disciplined. :lol

Do you remember the battle against about 6-9 Brutes and a Brute chief in the second level(crow's nest?) where you start at the bottom and work your way up? There are damaged cars and room for cover on the flanks along with weapon stacks. If I'm not mistaken you should be carrying a turret when you get there. I tried that on elite a couple of different ways, but by far the easiest was taking cover behind the metal plate at the bottom and chipping away at the Brutes, it's that kind of stuff that they need to eliminate.
 

Kimosabae

Banned
Can someone please clarify:

-To have access to the Reach beta, was it necessary to pre-order ODST, or is simply owning the game enough?

Tangentially related:

-How does one access the extra Halo 3 multiplayer maps that come with ODST?

Thanks in advance.
 
Kimosabae said:
Can someone please clarify:

-To have access to the Reach beta, was it necessary to pre-order ODST, or is simply owning the game enough?

I think it'll be like Crackdown? You need the disc to play the beta.

Kimosabae said:
Tangentially related:

-How does one access the extra Halo 3 multiplayer maps that come with ODST?

Thanks in advance.

As of now, only by getting ODST (or specifically the multiplayer disc).
 
D

Deleted member 22576

Unconfirmed Member
Grimm Fandango said:
Is there online co-op? Or do you have to use a tunneling program?
No co-op.
But full online 16 player MP.
The community is actually quite active, believe it or not.
Some of the Gearbox made maps are pretty neat. There is this one called Timberland that's really fun.
 

Ten-Song

Member
Kimosabae said:
Can someone please clarify:

-To have access to the Reach beta, was it necessary to pre-order ODST, or is simply owning the game enough?

Tangentially related:

-How does one access the extra Halo 3 multiplayer maps that come with ODST?

Thanks in advance.

The ODST disc itself is what gives you access. I assume it'll be like Crackdown, in that once the beta goes live, you download it and access it from the ODST campaign disc (which is why they have the extras section there). Pre-ordering ODST gave Sgt. Johnson as a bonus character to play in fire fight.

For the Halo 3 stuff, ALL of Halo 3's multiplayer is on a seperate disc, which includes all the DLC maps and the exclusive ODST ones.
 

GhaleonEB

Member
TTG said:
Do you remember the battle against about 6-9 Brutes and a Brute chief in the second level(crow's nest?) where you start at the bottom and work your way up? There are damaged cars and room for cover on the flanks along with weapon stacks. If I'm not mistaken you should be carrying a turret when you get there. I tried that on elite a couple of different ways, but by far the easiest was taking cover behind the metal plate and chipping away at the Brutes, it's that kind of stuff that they need to eliminate.
That's the exact encounter I was referencing, and the one after in the barracks.

GhaleonEB said:
I'm thinking back to encounters like the hallway and barracks Brute pack fights on Crow's Nest, especially on harder difficulties, where there's a real pack dynamic at play.
I've never succeeded at tackling that encounter just by picking them off from afar, in all the times I went through it; they always overran my position (though after my first run it was always Legendary or Heroic with skulls on). I always had to play hide and seek between the vertical levels and around the cars. Probably in my top 5 encounters in the entire series.

But that's really neither here nor there: I think we're all looking forward to Elites in Reach. :D
 
The problem I had with Elites in Halo 3 was that you just didn't see them enough. You only actually fought with them at the very end of two levels, and they tended to get goatse'd by a barrage of brute shots and grenades. I wanted to see at least one battle where a bunch of high-ranking elites just bumrushed a brute pack with swords and kicked the shit out of them, or even a situation of a couple of high-ranking Elites with swords against a brute Captain, kinda like Tartarus, only the Elites could actually kill him and wouldn't just sit in front of him until he caved their skulls in with a hammer. Basically, I wanted to see just one battle where the limiters are taken off and the Elites went to town, but it never happened.

The Arbiter doesn't count, since he has the same limiters as any friendly AI has and just kind of moseys through the level.
 

TTG

Member
GhaleonEB said:
That's the exact encounter I was referencing, and the one after in the barracks.


I've never succeeded at tackling that encounter just by picking them off from afar, in all the times I went through it; they always overran my position (though after my first run it was always Legendary or Heroic with skulls on). I always had to play hide and seek between the vertical levels and around the cars. Probably in my top 5 encounters in the entire series.

But that's really neither here nor there: I think we're all looking forward to Elites in Reach. :D

Well, I guess I should of had some skulls on. I wonder how they will handle the flood this time. Maybe they'll get replaced by some Reach natives or something.
 
D

Deleted member 22576

Unconfirmed Member
Thagomizer said:
. I wanted to see at least one battle where a bunch of high-ranking elites just bumrushed a brute pack with swords and kicked the shit out of them
Yes. This a thousand times.
Elites will always be better than Brutes.
 

StUnNeR H2K

Member
urk said:
Yup. We'll flip a switch and it'll be available through the Extras/Intel menu.

Same switch that turned on the Halo 3 Beta? Cause that switched failed... hardcore.

(Lucky for me I got the early opt-in from Bungie.net and didn't have to pull my hair out like the rest of the Crackdown users did.)
 

Veelk

Banned
Honestly, I feel it all makes a difference in how they implement them. I forget the reason why (I'm pretty sure that it's the level design), but I remember that the Elites of Halo CE were the most engaging enemy in the Halo series, but in Halo 2, they felt like lesser brutes. They were still superior to Halo 2 brutes (who were woefully underdeveloped at the time), but Halo 3 brutes were far and above Halo 2 elites.

And like Ghaleon said, the true meat of the Brute encounters were when they were all there, working as a team to bring you down. They would cover each others backs and try advanced maneuvers. I agree that with others that I found the way they lost their shields odd and sometimes made things too easy, but so long as they were in decent range or you didn't have a long range weapon with you (or just willfully chose to fight on fair grounds), they were as worthy adversaries as the elites were.

I just wish there was a single game where they BOTH worked together against you without killing each other while doing it. I hope we get some of that in Reach. I know Halo Wars isn't a bungie game, but they featured brutes, didn't they, and that took place before CE too. Now THIS would be an epic encounter.
 
D

Deleted member 21120

Unconfirmed Member
StUnNeR H2K said:
Same switch that turned on the Halo 3 Beta? Cause that switched failed... hardcore.

(Lucky for me I got the early opt-in from Bungie.net and didn't have to pull my hair out like the rest of the Crackdown users did.)
Actually, that mishap was good for everyone... Bungie gave us all a few extra days at the end of the Beta. :)
 

TTG

Member
Generic said:
I just wish there was a single game where they BOTH worked together against you without killing each other while doing it. I hope we get some of that in Reach. I know Halo Wars isn't a bungie game, but they featured brutes, didn't they, and that took place before CE too. Now THIS would be an epic encounter.

I didn't even think of that, great idea. Bungie could bring in squads of one or the other in the earlier levels and then just throw them in together towards the end. The monkey rage to break ranks could potentially be a real advantage to the player, something to attack first.
 
I liked Brutes well enough when they kept their clothes on. ODST makes them a little more fearful, but only if you don't have weapons on hand to combo-kill them in seconds.

And yeah, soloing the barracks on legendary in Halo 3 is something I won't forget anytime soon, and cemented the genius of Halo gameplay in my mind. Beating that pack wasn't a matter of cheap tactics or exploiting AI weakness. Instead it was taking advantage of every piece of weaponry, equipment and opportunity open to you. VERY few games manage to pull this off so well.

But Elites are a mixture of sleek design and hard as nails toughness with those regenerating shields. I wouldn't mind at all to see Elites and Halo 3 Brutes in the mix at the same time. It'd be painful, no doubt, but fun all the same.
 

Azar

Member
Jtwo said:
No co-op.
But full online 16 player MP.
The community is actually quite active, believe it or not.
Some of the Gearbox made maps are pretty neat. There is this one called Timberland that's really fun.
I remember a friend and I playing Halo PC multiplayer for entire days one summer, it was awesome. Our favorite map was a custom one called Wartorn Cove. Best CTF games I've ever played, bar none. They'd last for fucking hoooours because of touch return and the fact that the map was huge, but they were insanely fun.
 

feel

Member
Grimm Fandango said:
We got it for longer because of it :D
Good times, especially for those like me never affected by the delays, cuz of the early codes from Bungie. :)
I actually still have my "friends and family" Halo 3 beta sitting on my xboxs HDD, will probably never delete it.. it's like a souvenir. :lol

edit- one more for the pile
4u98qw.jpg
 

Rrang129

Member
Im hoping "The New Rookie" isnt the ODST Rookie and has some sort of personality... I liked him in ODST, but Im kind of hoping for someone like the MC - we'll see I guess~
 

Oozer3993

Member
StUnNeR H2K said:
Same switch that turned on the Halo 3 Beta? Cause that switched failed... hardcore.

(Lucky for me I got the early opt-in from Bungie.net and didn't have to pull my hair out like the rest of the Crackdown users did.)

I got in through the contest done the day of the commercial premiere on Monday Night Football. For 12 hours I felt like I was in a special little club. Then the switch was flipped and it all went downhill from there lol.

On a related note, I just got my 360 back, or rather a replacement, and had to go in and "redownload" my arcade games to re-license them, from my download history. I saw the H3 Beta and for shits and giggles went to redownload it. It actually started to do it. MS doesn't kill anything on their servers apparently.

Stormtrooper30 said:
Can anyone cap a larger version of the beginning with the warthhog and two falcons with the epic valley? I think that would look better as a wallpaper than the current Reach with spartans in front would.

Does this work?

24mfi9u.jpg
 
Domino Theory said:
Anybody can correct me if I'm wrong, but I don't think the Halo 3 E306 trailer was an actual cutscene from the game. It was something they spent months making on the side during Halo 3's development to "supposedly" show off their new engine, not something they took straight from their in-development build of Halo 3.
Actually that cutscene was in Halo 3, albeit heavily modified:

E3 2006: http://www.youtube.com/watch?v=MsiKUmyL_hY&hd=1
Halo 3 - The Storm end cutscene: http://www.youtube.com/watch?v=C03GgjIk-oE&hd=1
 
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