Hardware is becoming less and less relevant in gaming

I guess it's kinda true. You can still get by with a 7-8 year old PC hardware nowadays which has never happened before.

But 90% of that is just because resolutions and refresh rates have ballooned so much in recent years. If games were still made to run at 1080p60 on the latest hardware then older hardware would also become obsolete much, much quicker. The 2080 Ti went from being a great GPU at 4k to being great at 1440p but is now just a great at 1080p.
 
High-end graphics cards get at best around 20 FPS more compared to base consoles.
Stupidity Are You Stupid GIF

50 years from now everything will probably be streamed directly.
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I game only via gfn and to me the games look night and day better than the other options. I can't directly compare since I don't own a console but I don't even want to go back to a console.
 
I've been watching some Youtube videos of benchmarks, comparing visuals and performance across different platforms. I know what I'm going to say is unpopular, but the gap between PCs and consoles have never been smaller.

High-end graphics cards get at best around 20 FPS more compared to base consoles. Yes, sometimes while pushing higher settings, but visual difference is quite small as it demands a side to side comparison to be truly apparent.

Hardware is stagnating. Law of Moore is dead. Nvidia just released a new lineup that barely surpasses the one of two years ago, and all while being prohibitively expensive and at the risk of burning your whole house. I reckon by the time the PS6 releases, the difference will be even smaller, as that system will have proper RT support and most likely HFR modes will be standard.

There are also so many double standards to this. PS5 and Xbox get bashed by the elitist community, but they bend their knees to the POS that is the Switch 2 and the Steam Deck, both inferior platforms in terms of performance. "OMG, look at Cyberpunk on Switch!" "Switch 2 is a Beast", "The Deck is so awesome, actually 30 FPS gaming on low settings is cool on smaller screens". GTFO.

50 years from now everything will probably be streamed directly. Your only hardware will be a screen of choice and a controller.
But it's not God's fault to make Jensen Hwang so desperate, God is perfect, so Jensen must find another way, maybe ditching x86 is the answer, Idk.
 
what the heck you talking about, it's clearly hardware matter, play FF14 game (a PS3 game) on PS4 is vastly different with play it on PS5, PS4 take forever to load whenever you teleport around
 
Listen, this might be the most easiest lolz thread I've seen in some time... (lmao, lmfao even)


We are not even close to being in a situation where hardware is irrelevant. With greedy ISPs, data caps, poor streaming tech and gaming moving faster then streaming can even catch up with, I don't see that on the horizon.

We can barely get this shit to work solid with games this gen, fuck you think is happening next gen? Smaller games? Less data? Less complexity?
 
High-end graphics cards get at best around 20 FPS more compared to base consoles.
Well, this just ain't true.
Modern high end gpu's and today's consoles are miles apart in performance.
Huge differences!

I agree that "generations" in the console space is meaning less and less though.
When the next consoles are released, I bet most of their games will be available on todays consoles too, just with lower res and low settings.
 
You couldn't port a standard ps2 game to ps1 no matter how much you "cut", or a ps3 game to ps2. Even ps4 to ps3 in many cases wouldn't work due to that console's limited ram (ffxiv literally had to ditch further ps3 development due to that reason).
Eh - that's neither here nor there.
I'll give you PS2->PS1, but PSP/Wii received a ton of PS3/360 direct ports. And PS4->PS3 conversions were abandoned chiefly because the bottom fell out of HD-twin market faster than Wii crashed in 2010 - there was no money to be made in those ports, so outside of few that were paid for by platform holder (like Tomb Raider) and few that were made by one guy in a garage over a single weekend (like Shadow Of Mordor) - noone bothered.

Now don't get me wrong - it's not because HW delta wasn't big - it's just that game tech has been stagnating in areas outside of graphics far more than most are willing to accept - we've made precious little progress in last 25 years outside of ever prettier pixels.

I want something much more in depth, and have micro destruction, which is just not a thing.
True physics based world modelling is definitely something that is an elusive thing (and hardware requirements for it being an exponential curve and all that) - but a real argument can be made whether it's ever going to be a desirable thing in 'gaming'.
I mean I would love more actual interaction in worlds that are mostly static today (not just destruction) - but game design still hasn't figured out what to do with it outside of pure sandbox builders.
 
He isn't that wrong, you're all overreacting. SNES to PS1 was a gap, same as ps1 to PS2, or on the same gen PS2 to Xbox, but now it's baslically all the same. The fact that DF or other hardware comparison needs to zoom in x200 should tell you that the difference isn't that huge.
 
Comparing graphics on YouTube without zooming in is pointless. Compression kills any minor details you might notice. Hence even games with a large resolution gap can often appear the same. Pretty large difference when actually comparing the two in person.
 
High-end graphics cards get at best around 20 FPS more compared to base consoles. Yes, sometimes while pushing higher settings, but visual difference is quite small as it demands a side to side comparison to be truly apparent.

Just to give u an idea how wrong u are: thats 6700xt so visibly stronger gpu from both base ps5 and xsx:

2nd best card, so 4090 is almost 3x stronger from it(which means its 3x stronger from base ps5 in raw performance, way more in rt and ai upscaling)
top1 card so 5090 is around 4x base ps5 performance in raw rasterisation, and obviously even more in rt/ai upscaling too

Ps6 thats coming either holidays 2027 or 2028 even in best case scenario wont be as strong as 4090, maybe close to it.

And console saviour, ps5pr0, not only got nasty price bump as base console, its sold discless for crazy price, but actual power jump is measly 10% overclocked same cpu, and official statement from sony up to 40% stronger gpu.

Thats nvidia gpu that is always as strong or stronger from ps5pr0(including rt, ai upscaling and extended vram pool usage scenarios):
U say fake 429$ msrp and i agree, that is real streetprice of this card so 480$:

 
My PC is old now 6 years & I can play every game with 60+ fps on high/ultra settings on 1080p & I think it will play every game next 2/3 years just fine.
 
If we wanted to get pc as strong as ps5pr0(not base ps5, the pr0), it will look like this:
U can still easily upgrade it for 2x cpu power if needed, psu can still handle much stronger gpu too, especially in 2-3years once 60xx series from nvidia and rdna5 from amd, both made on 3nm process gonna be avaiable.

And yeh such pc is now 900$, so not that much more from 700$ discless ps5pr0, if u consider much cheaper games/not paying for online its obvious choice.
U would think- wait a sec, this rig has cheap af entry lvl 6c12t 73$ cpu only, but guess what, zen2 archi in ps5/pr0 is of similar quality:
 
He isn't that wrong, you're all overreacting. SNES to PS1 was a gap, same as ps1 to PS2, or on the same gen PS2 to Xbox, but now it's baslically all the same. The fact that DF or other hardware comparison needs to zoom in x200 should tell you that the difference isn't that huge.

The title isn't literally wrong. Hardware IS getting less relevant, but that doesn't mean the wall of nonsense in the post is true, or that hardware is suddenly not relevant.

It's just (another) cope post full of emotionally generated "facts" to help oneself feel better by impressing their land of make believe on others. Then we laugh it off as benign because hey it is site traffic and an excuse to post funny gifs.
 
OP's mind in a nutshell

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Whines that elitists are bashing his console of choice but quickly goes into Switch 2 and Steam deck are pieces of shit.
There's WAY less differences between Switch 2 to base PS5 cyberpunk 2077 visuals than say path tracing.

Not sure what OP's mad about. So diminishing returns, but not for portables.. what nonsense.
Literally "diminishing returns for me but not for thee" energy.
 
I've been watching some Youtube videos of benchmarks, comparing visuals and performance across different platforms. I know what I'm going to say is unpopular, but the gap between PCs and consoles have never been smaller.

High-end graphics cards get at best around 20 FPS more compared to base consoles. Yes, sometimes while pushing higher settings, but visual difference is quite small as it demands a side to side comparison to be truly apparent.

Hardware is stagnating. Law of Moore is dead. Nvidia just released a new lineup that barely surpasses the one of two years ago, and all while being prohibitively expensive and at the risk of burning your whole house. I reckon by the time the PS6 releases, the difference will be even smaller, as that system will have proper RT support and most likely HFR modes will be standard.

There are also so many double standards to this. PS5 and Xbox get bashed by the elitist community, but they bend their knees to the POS that is the Switch 2 and the Steam Deck, both inferior platforms in terms of performance. "OMG, look at Cyberpunk on Switch!" "Switch 2 is a Beast", "The Deck is so awesome, actually 30 FPS gaming on low settings is cool on smaller screens". GTFO.

50 years from now everything will probably be streamed directly. Your only hardware will be a screen of choice and a controller.
The Big Lebowski Film GIF by The Good Films
 
kinda agree. PC invests a lot of performance on RT which is certainly fine, but costs a ton, more than shadows did in Doom3 at its time, or the various AA techniques before. Same with 4k on PC and console. It is a visible, but costs a lot as well.
PC also had to get crazy expensive for the power increase. The master race needed to become much more elitist than before to keep a good gap, while the average PC possibly is more around PS5. A reasonable high end PC was much more affordable until maybe 1080GTX whereas now even entry level cards are already quite expensive.
 
My PC is old now 6 years & I can play every game with 60+ fps on high/ultra settings on 1080p & I think it will play every game next 2/3 years just fine.
Bro, u saying high/ultra like its same setting, in some demanding games there is high, very high, ultra, then max, thats how huge disparity is between high and max settings in terms of performance.
I encourage u to check maxed ff16, wukong, oblivion remaster, ac:s, sw:o even in 1080p to see how ur card bends the kneee, again, not on high, maxed in native 1080p :)
U saying 6yo gpu so gotta be 2080ti, lets call it educated guess :P
 
50 years from now everything will probably be streamed directly. Your only hardware will be a screen of choice and a controller.
You have no idea what you're talking about mate. In 50 years from now, games will be streamed directly up your anus and into your eyes. So you know you're getting fucked by the lack of quality, bugs and high prices.
 
Bro, u saying high/ultra like its same setting, in some demanding games there is high, very high, ultra, then max, thats how huge disparity is between high and max settings in terms of performance.
I encourage u to check maxed ff16, wukong, oblivion remaster, ac:s, sw:o even in 1080p to see how ur card bends the kneee, again, not on high, maxed in native 1080p :)
U saying 6yo gpu so gotta be 2080ti, lets call it educated guess :P
It is 6800xt with 16 GB memory, Ryzen 3700x end Doom Dark ages runs at ultra setings on 70+ fps
 
Eh - that's neither here nor there.
I'll give you PS2->PS1, but PSP/Wii received a ton of PS3/360 direct ports. And PS4->PS3 conversions were abandoned chiefly because the bottom fell out of HD-twin market faster than Wii crashed in 2010 - there was no money to be made in those ports, so outside of few that were paid for by platform holder (like Tomb Raider) and few that were made by one guy in a garage over a single weekend (like Shadow Of Mordor) - noone bothered.

Now don't get me wrong - it's not because HW delta wasn't big - it's just that game tech has been stagnating in areas outside of graphics far more than most are willing to accept - we've made precious little progress in last 25 years outside of ever prettier pixels.


True physics based world modelling is definitely something that is an elusive thing (and hardware requirements for it being an exponential curve and all that) - but a real argument can be made whether it's ever going to be a desirable thing in 'gaming'.
I mean I would love more actual interaction in worlds that are mostly static today (not just destruction) - but game design still hasn't figured out what to do with it outside of pure sandbox builders.
I think that it's the same as AI, As is, people don't complain too much about AI, even though AI is garbage in most games. Then, as soon as some decent AI comes out (stalker, Halo, etc), everyone begins talking about how their experience improves with quality AI, and if you think about it, the AI in those games isn't even advanced, it's just superior to the barebones ai we get in most games. What i am saying is that until people see it, and have the opportunity of playing with it for some time, nobody will be demanding it that much, but if it's well done, and people see the potential, there's no going back because it adds too much to gameplay, immersions, etc.
 
High-end graphics cards get at best around 20 FPS more compared to base consoles. Yes, sometimes while pushing higher settings, but visual difference is quite small as it demands a side to side comparison to be truly apparent.

You mean the console is running the game at low to mid settings and the PC is running at max settings and the high end graphics card can still buy another 20+FPS. If you think the visual difference is small i think it's time to see an eye doctor.
 
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