Has the negative coverage ever killed your interest in a game?

If i'm completely neutral on a game then it can be the tipping point. If a game looks good then I couldn't care less about negativity towards it whether it be critics or people online. A lot of the time people shit on something that looks like a good game and turns out to be great when you actually play it. People are way too critical about games.
 
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Yep so I learned to ignore it.

Days Gone ended up one of my favorites last gen. But R* last two games which scored 10s everywhere I couldn't stand.

So I learned we all have different tastes and to form my own opinion. Also there's many people out there playing console warrior with this.
 
Mostly not, for example, the fiasco attempt of negative coverage about Hogwarts Legacy totally made me want to play the game (and also because I'm fascinated by HP lore).

Also, suspicious/fake over positive and over hyped "journalists" reviews and coverage about a game (DEATHLOOP) absolutely kills any interest for it to me, especially when user reviews are in total contrast reaching a top level of ridiculousness.

Other example, Days Gone still interested me despite the game hate.

It's really case by case.
 
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Not really. I'm pretty much immune to hype and FOMO and I rarely buy on day 1 any more. By the time I get around to buying something it's pretty much a known quantity.
 
No, the more negative coverage I see, especially from mainstream outlets, the more intrigued I get to want to try the game. Latest example - Hogwarts Legacy.
 
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No. FFXIII is my favorite mainline FF I think and I said that at the time. Got shit on for years online any time that subject came up and bullying doesn't change my mind. I listen to what people say, but ultimately I can still decide what I like with my own taste and I dont buckle from just peer pressure. Just played Wanted: Dead and its one of my favorite action games of all time. If people don't have actual reasons I agree with, I ignore it. Also rated Pentiment my GOTY last year when few people talked about it.

A ton of stuff gets praised as well that I find difficult to even play because I dislike it so much.
 
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When there was only negative news about Diablo 3 like, the item store that interrupts the flow of the game and is far too expensive and Inferno difficulty level is almost impossible to complete and the game is offline again (404 Error).

I played it at release then only a little bit and because of all the criticism only really played years later and immediately noticed, the game is not as bad as half the gaming world wanted to tell me.

Has something similar ever happened to you?

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Yup.

Usually when the hype dies down is when an actual conversation about the game can be talked about, and the time you can do so (at least for me) varies depending on the game.

To answer your question: I used to look to reviews when I was a young adult. Doing that usually relegates you to walk-and-talk games, AKA games for people that need reviewers to tell them what to buy.

I just recently went back to games in the PS3 days, specifically Bulletstorm. Man, I remember that game getting railed by reviewers and gamers alike. Playing it now, it's so much fun!

But yeah, if I like what I see in the game, eventually I'll buy it. Fuck the reviewers/crowd mentality.
 
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As a coverage that kills my interest in certain game I consider pointing out uninspiringly copied ideas from other games as core gameplay. For example Ghost of Tsushima being basically a classic Assassin's Creed in Japanese variant with a few gimmicks, or Spiderman being sort of a reskinned Batman, or - a latest discovery - that fights in FF XVI will resemble that from DMC 5.

For me if game designers need to copy outstanding systems from other games, the whole thing must leave much to be desired. There is always an alternative in sticking to the very basics regarding systems and shining in the other areas ( like in Spec Ops: the Line or Bioshock)

I like how you compared great games that ripped off other great games, but act like it's somehow an issue.
 
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Depending what the negative coverage is. If it has do with someone's personal opinions then no. But if it has to do problems from a technical standpoint like game breaking performance issues than yes.
 
Callisto Protocol (didn't try yet)
Days Gone (glad I played it after)
Death Stranding (amazing)
Callisto Protocol is not a bad game, its just that the game came out in the wrong time where exploration is the trend, the game is the exactly opposite of that

Days Gone is a gem
 
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I like how you compared great games that ripped off other great games, but act like it's somehow an issue.

Kid 1 from the 90's: Guys, there's this new game out on the Super Nintendo: Donkey Kong Country! It's a platformer with awesome graphics, lots of collectibles and secret areas, and excellent music!
Vbladd88: Platformer? So they just copied the idea of jumping on enemies like Mario Bros? Ugh, how uninspired.
Kid 1: …..okay, well I'm going to go have fun.
Vbladd88: A video game designed to be fun? Been done before. How uninspired!
 
I typically know what type of games I'm going to enjoy. However, heavy criticism towards a game because of severe performance issues or game breaking bugs will usually affect my decision.
I also kind of need to be in the right mood to play certain games.
 
Callisto protocol . I was all Gung ho til I heard the negative. I loved the DS remake, but now that the excitement for that has settled I'll probably pick up Callisto on discount.
 
Depends. If flaws are brought to my attention, that could have a negative impact if they're too hard to overlook. Socom 4 online and the cover system encouraging camping really dropped my excitement.

Nevertheless, I will always enjoy Super Mario Bros 2 and Sunshine a ton. No negative criticism will overshadow my love for those games
 
It depends i loved Rise of the Triad 2013 but it was reviewed very badly.
Usually i form my own opinion but i also use reviews as an overview if the game is really bad.
 
Now that I think about It, no I havent. I like to think with my own brain. I even bought Tomb Raider AoD when it came out, and I actually enjoyed It.

I did buy Final Fantasy XII at full price mostly because it was getting a lot of praise. Terrible, terrible mistake. It's not so much because of the money, it's mostly because of the time I put into it. I'll never get that back.

It made me so bitter that from that moment on, I vowed I wouldnt buy another Final Fantasy without making some serious considerations.
 
I'm more likely to be dissapointed in a game that I bought because of great reviews than I am to not purchase/dislike a game that got bad reviews.
I'm pretty good at knowing if something will be my jam or not, but high scores have convinced me to buy some shit I hated that I should have known I wouldnt get along with (tlou2, God of war, elden ring)
 
For me the most classic example would be Ninja Gaiden and Ninja Gaiden Black where the "negative" coverage was how ridiculously hard it was. I put it on the shelf after the first level because they psyched me out on it. I'm playing it now and I'm on level 5 and what I'm seeing is that so far just as a play through it's not ridiculous but there is a huge amount of room to get really good at it.
 
Yeah of course it influences me. I'm not an idiot who can't just their mind because I'm hyped.

But it obviously depends what it is. If the biggest criticism is something like, "it's more of the same" of a game I like, then whatever, but if it's "so broken at launch it crashed ten times in the first hour" or just has things I don't personally want, it turns out (loot boxes, a massively complex game loop where a lot of the components don't sound fun), then I'd be a dumbass for paying for it then and there.
 
Kid 1 from the 90's: Guys, there's this new game out on the Super Nintendo: Donkey Kong Country! It's a platformer with awesome graphics, lots of collectibles and secret areas, and excellent music!
Vbladd88: Platformer? So they just copied the idea of jumping on enemies like Mario Bros? Ugh, how uninspired.
Kid 1: …..okay, well I'm going to go have fun.
Vbladd88: A video game designed to be fun? Been done before. How uninspired!
Everyone can enjoy what they want. Although yes, it was rather hard to catch my interest on typical "jump on enemies" platformers when there were things like Dizzy, Sonic and even Prince of Persia around more or less the same time. And yeah, I'm maybe industry's villain or EA's nightmare (BTW they were creative even with FIFA in early 00s) , but I never buy sequels until they change the "flavor" of the next game significantly.

As for pure negative press, like "game is ugly" I don't really care, but I'm when something like "game is fun despite technical flaws" that now truly alerts me - tried to jump into Deadly Premonition once, and technical problems truly turned me off. So yeah I guess we still have to balance our judgment based on reviews to some extent...
 
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