So pull the good old 'Carmageddon'?Engine looks pretty cool... make it zombies and no issue...
I don't see a problem with this video game existing, and I don't understand the hate.
At the same time, i personally feel kind of disgusted with the trailer, and it doesn't really make want the game.
But, why shouldn't it exist?
I would say more, even if it's made by a psycho, a neonazi or fucking hitler himself; I think there is still value in it.
Grabbing them by the fabric?
Nice
So pull the good old 'Carmageddon'?
Well.... excuse me while I spend some time on google. Looking for.... completely unrelated stuff.Man, Source Filmmaker is used for a LOT of porn. I somehow doubt Epic can or will stop people from using it for that.
(Also... there's already porn games using UE4, believe it or not.)
We should see some pretty Unreal 4 games in the future, that's for sureOn a purely technical scale, there's some interesting things being done in this trailer.
It's almost a shame.
The voice over is so bad along with what the devs are saying makes me think that their trying make some kind of point to the violence Also https://storify.com/alex_navarro/some-thoughts-on-hatred-the-game-not-the- Thought that alex from giantbomb had some interesting thoughts on this. The idea that this game would only need the thinest plot,goal or any type of justification for this game to be like GTA.
Well.... excuse me while I spend some time on google. Looking for.... completely unrelated stuff.
We should see some pretty Unreal 4 games in the future, that's for sure
Looks interesting from a game play perspective, but obviously disturbing. (Specifically the woman pleading)
I feel like if you left everything the same, but made it Locust (non-combative) from Gears of War, no one would give the slightest shit. Even if you left them sobbing, and begging for their lives, the simple character model change, and voice tone change would make this game entirely a non-issue for most. Which is hilarious, because it just goes to show how hypocritical people's perceptions on imagined violence can be. (I include myself in this judgement as well)
Does the fact that Zombies would "kill off society" provide enough reason to enjoy a twin stick shooter like Dead Nation or Nation Red? Of course it doesn't. Zombies offer different mechanics that make a game more challenging, but that has nothing to do with the moral background.
Hatred looks like it's going to be boring after two minutes, but nobody's making that point for some reason. It's too important to point out that your shooting innocent polygons.
I felt really bad after I drove over that guy in GTA V. But it only happened once.
Sounds like you really know me. Don't waste your gift on message boards, get out there and analyze people.
Real talk, the explosion of source movie maker porn is massive. It's SUPER strange.
And yeah man, I guess that's the silver lining out of all of this, Indie Devs are going to be able to do some real stuff with that engine.
That being said, context is incredibly important and it really makes me raise an eyebrow when I see so many people say "who cares, just shoot things and don't worry about it." I feel like that's how Transformers movies get made.
It's called empathy.
Looks interesting from a game play perspective, but obviously disturbing. (Specifically the woman pleading)
I feel like if you left everything the same, but made it Locust (non-combative) from Gears of War, no one would give the slightest shit. Even if you left them sobbing, and begging for their lives, the simple character model change, and voice tone change would make this game entirely a non-issue for most. Which is hilarious, because it just goes to show how hypocritical people's perceptions on imagined violence can be. (I include myself in this judgement as well)
I usually can stomach this sort of stuff, but I couldn't finish that trailer. What's fun about a civilian killing simulator? Maybe it's a fed trap for the next shooting spree perpetrator
What the fuck? The people that made this must be deeply disturbed.
Which I have plenty of. I'm more just making a observation about the potentially hypocritical nature of perception, not that I think this is some morally correct game with something philosophical to say. Lol
What the fuck? The people that made this must be deeply disturbed.
You were the Antagonist in Godfather 2 and that game had many brutal executions (can be performed on Npcs)
![]()
https://www.youtube.com/watch?v=jKKcOfb5MDQ
Revenge setting, kill everything on your way, brutal animations for killings, etc.
Or killing russians in Call of Duty...
Or killing people on GTA... Whatever.
You just described the GTA franchise.
As for the violence, I dunno. Maybe it was cause I was watching it on a phone, but it looks like video game cartoon violence to me. Nothing on the level of even a Rated R movie. But, hey, like I said above, maybe it's worse in the actual game.
Also, hey, plenty of people have fun mowing down pedestrians in those games, just to watch the ragdolls fly.
Remember the Krishna bonus in GTA 1? Running down an entire procession of Hare Krishnas was encouraged by the game.
lol,yeah exactly. Hope I fix the link.That link is broken, but he's right. SpecOps the line had you murdering civilians in absolutely brutal ways, but it was held up for original thinking.
That being said, context is incredibly important and it really makes me raise an eyebrow when I see so many people say "who cares, just shoot things and don't worry about it." I feel like that's how Transformers movies get made.
Yeah look at these sick fucks.
![]()
That dudes even got an arm tattoo and a couple of them aren't even smiling.
Can someone confirm that?
You may be surprised a bit... Death, dead people, bodies, etc. are much of a taboo in Polish culture. Much of it relates to Catholic beliefs. For many older people zombies, undead, walking corpses, are very offensive as a very concept. Killing people is nowhere near good but killing zombies is disgusting and religiously offensive to many people here (which didn't stop Techland from making Dead Island, because it's just a video game, of course).My point is that non-relatable entities/images like Locusts or Zombies don't trigger empathic pathways in the brain the way another human being does. Hence, the "hypocrisy" in perception, which isn't hypocrisy at all, is just a function of our wiring and social conditioning.
Wow. This is edgy to the max. Dislike.
Now, I am not the one to usually go around saying "Stop liking what I don't like!" kind of person, but promoting this does not help gaming's public image in any conceivable way. The fact I am an American owning real guns make me dislike this angsty game even more.
Can't wait till the media blames both guns and games, two of my top hobbies at the same time, again.
I can confirm that it's 100% bullshit. Read for yourself http://en.wikipedia.org/wiki/Cursed_soldiers
Also, Nazi ideology is forbidden in Poland. If you wear a swastika or praise Hitler, you may go to jail. It's not as strict as Germany (nobody censored Wolfenstein) but it's much stricter than in the US or so I heard.
Another example that game journos know shit about anything.
Well , as people already said, it's the context that makes it different. What is true is that the imagery itself, like mass shooting civilians, or stabbing helpless women, is almost exactly the same, just that it's not encouraged by the game itself.You were the Antagonist in Godfather 2 and that game had many brutal executions (can be performed on Npcs)
![]()
https://www.youtube.com/watch?v=jKKcOfb5MDQ
Wait, they're not zombies? Time to act offended.
Would you say that about a game where you play a fictitious terrorist militant who seeks out journalists to then decapitate them?I agree - I won't play it, but I have no problem with it being made. Not everything made has to appeal to everyone or anyone for that matter.
Gouranga.
I just like saying it out loud. Gourangaaaaa.
My point is that non-relatable entities/images like Locusts or Zombies don't trigger empathic pathways in the brain the way another human being does. Hence, the "hypocrisy" in perception, which isn't hypocrisy at all, is just a function of our wiring and social conditioning.