PAULINK
I microwave steaks.
Not all songs are available on Normal difficulty. Try switching to Hard to see the full list.
thanks buddy pal
Not all songs are available on Normal difficulty. Try switching to Hard to see the full list.
Feels pretty bad that I can like 90%+ on Sadistic Music Factory but I stuggle to even get Greats on some 8-8.5* stuff lol.
I should probably Sadistic Music Factory less.
It's really punishing for breaking combos it seems. I had a 300+ combo going for Melancholy which I broke and then missed a few and I ended up not even getting an Excellent.Was just thinking this, I could beat all the songs in f2nd on hard, in this game I'm failing the majority on normal lol
It's really punishing for breaking combos it seems. I had a 300+ combo going for Melancholy which I broke and then missed a few and I ended up not even getting an Excellent.
Yeah, you crazy. I'm always looking at your scores on random songs and surprised how much I'm ahead of you, but thdn I remember all you seem to play is Sadistic Music Factory lol.Feels pretty bad that I can like 90%+ on Sadistic Music Factory but I stuggle to even get Greats on some 8-8.5* stuff lol.
I should probably Sadistic Music Factory less.
Yeah it seems like the cut off for Excellent rankings is stricter too. Had to get about 85% accuracy in Melancholy to break it. And I missed way less than that actually sounds.Yeah, the scoring system is similar to the very first PSP game in which combos are king. I think starting with PD 2nd they weighted combos a little less and gave more weight to whether you were getting Cools versus Goods. But the arcade series and the home series evolved separately mechanically after the first PSP game. At least, I believe that is the case.
Yeah it seems like the cut off for Excellent rankings is stricter too. Had to get about 85% accuracy in Melancholy to break it. And I missed way less than that actually sounds.
Nah, it's a great song and it's fun to play too.
It's definitely one of my favorite "Final Boss" songs (or God Tier difficulty songs. Whatever you want to call them)
After feeling kind of burned by Diva X I'm contemplating if I should get this. I played around with the demo version and I liked what I played. The focus on the rhythm game is great but it seems harder then the previous Diva games. How much of a overlap is there with Future Tones and Diva f/f2nd?
I had a go at the demo and I like the arcade scoring system. Gives you much better feedback as to how well you are doing throughout the song.
I have a question - do all the songs in the full game come with those crazy story videos like they have in the other games, or are they all just performed on those sets? I fear the latter, just based on the sheer number of them.
I had a go at the demo and I like the arcade scoring system. Gives you much better feedback as to how well you are doing throughout the song.
I have a question - do all the songs in the full game come with those crazy story videos like they have in the other games, or are they all just performed on those sets? I fear the latter, just based on the sheer number of them.
What an awesome collection this is! Soooooo many songs, holy crap.
It is much harder then the previous games, holding down multiple buttons at once is tricky as hell.
60fps makes a huge difference, will be hard to go back to Vita after this :-\
All of the songs from F/F2nd, bar 3, are included in Future Tone, but the actual beatmaps are unique to Future Tone.
Nope, there are definitely lots of crazy story videos, unlike Diva X. Even though there are lots of songs, this is effectively six years' worth of arcade content so there was plenty of time to make cool PVs.
By the way, if anyone wants to practice multi-notes, Close and Open, Demons and the Dead on extreme is a good song to do that on!
This game has SEGA related songs?
After Burner II theme tune and Power Drift theme tune are definitely in there. Trying to remember the others...
Outrun's Magical Sound Shower.
All of this sounds incredible. I'm very tempted to bite the bullet.
This game has SEGA related songs?
Off the top of my head, I know Miku can dress up as Sonic & Ulala as well & there's always been a Puyo Puyo hat in all the games.It's oozing with SEGA fan service. Not only are there classic SEGA tunes, but there's tons of SEGA modules (costumes) and other references as well.
Ok I figured out that the arrows are not a real issue if you remap them diagonally opposed to each other. Please disregard my previous post.
I'm really loving using the PDX controller now. Can't believe I actually reglected it all this time... the game actually makes sense now!
I'm using the analog sticks for the slides now, coming from the star notes in the F/X series it feels the most intuitive, and the placement means they're convenient to operate with one's thumbs.
I would love to rebuy the game regardless of monetary cost, but the thought of losing all my progress and scores so far... meh.
I was looking forward to restarting this (played through the JP version) using the PDX controller but I give up trying to understand how to set it up correctly (despite the best efforts of you gaffers). I don't want to go through it again using the DS4 as i don't feel like I'm going to improve using it. Oh well, At least I've shown my support for Miku buy buying it twice!
It's super easy to set up the PDX Controller for it, I promise.
Many thanks for this, I will follow this to the letter when I get home this evening!
Turn off the rest of the buttons, you won't need them.
Awesome, let me know how it works for you! I'd hate to see you invest in that controller and have it go to waste.
Don't get discouraged if you're awful the first few times you use it, you'll need to break your brain from DIVA X layouts to the line layout of FUTURE TONE. I failed the first song I played on Hard a few times. now I'm usually able to pass Hard songs the first go at 66% minimum, so obviously need to practice more but it's starting to work!
I also changed how the buttons show on the screen to just the symbols, that helped my brain get things right quicker. :-D
I'm actually not sure about this. Double slides can be done on two sticks, but does the game ever ask for a double-double slide? Maybe not.
I know when the game first game out in Japan you had to have the d-pad mapped to navigate menus, but I believe they enabled analog stick input in one of the patches.
My recommendation is pick one of your favourite songs, and then grind it until you attain or exceed your previous best rating. Don't change songs until you feel completely confident that you have the layout committed to memory.
My recommendation is pick one of your favourite songs, and then grind it until you attain or exceed your previous best rating. Don't change songs until you feel completely confident that you have the layout committed to memory.
Does anyone know of the music on shareplay is muted?
Awesome, let me know how it works for you!
Ok, so I followed your instructions.....
I now have triangle where the left button on the PDX controller is, square where the right arrow is, X where the square button is and the circle button remains as is, so the middle row of buttons on the controller now goes triangle, square, X, circle. This is what we want yes? (All other buttons are unassigned, though I did assign a four button press to the R1&R2 buttons as I thought that would help).
Trying it for the first time, forgetting the fact that I got lots of button presses wrong (to be expected at this stage!), using the hold notes is now only possible until further notes appear, then you HAVE to release the hold else you'll miss the next note? I may be getting mixed up with PDX and FT controls mind!
Having played a few more Meiko songs, I still think she's the worst.
After Burner is good but mainly because its After Burner music. Tsugai Kogarashi is legit though.
I just don't like the sound of her own voice. =(
Did you do like I recommend and set UP to SQUARE and then change it using the PDX controller to RIGHT? If so, then yup, you're all set up correctly'
The biggest problem with the minicon is definitely trying to hit slide notes while holding buttons. Really wish they could have implemented a touch strip on the thing.
Otherwise, it's an excellent product, and I'd... probably not have bought the game if I didn't have it. Too accustomed to the button layout for Future Tone. Controller is foreign to me for this type of Project Diva.