Hawken First Look Preview From G4

RedSwirl said:
Holy shit, but what publishers would be looking to pick it up? I don't see this game running on console as-is.

Why don't you see it running on consoles as is?
 
RedSwirl said:
Holy shit, but what publishers would be looking to pick it up? I don't see this game running on console as-is.
Considering it runs on UE3...it can probably run on consoles. They are looking into a XBLA and PSN release as well as PC so guessing they probably found publishers for all 3.
 
RedSwirl said:
Holy shit, but what publishers would be looking to pick it up? I don't see this game running on console as-is.
Low res with video compression artifacts? I would hope not, but after K&L2 I couldn't be certain.
 
I wonder if this game will release on Steam when it hits the PC actually, would be amazing if that where the case.
 
SapientWolf said:
Low res with video compression artifacts? I would hope not, but after K&L2 I couldn't be certain.

Hey, K&L2 looked fantastic!

This game looks sensational. I'm willing to commit to a purchase just from looking at the gameplay videos.
 
Glad to see Khang Le working on something that might actually ship.
 
What can I say, shut up and take my money?

I hope Valve seeks these guys out and publishes them on steam.
 
Clott said:
What can I say, shut up and take my money?

I hope Valve seeks these guys out and publishes them on steam.
Really hope Valve picked up publishing rights to the PC version of this, wonder who got the PSN and XBLA rights though.
 
Any mecha game developer that openly admits they are influenced by Patlabor and Phatom Crash automatically has access to my wallet.
 
Wow. I've never been one for mecha games, but this looks fun and different to try! And to think only 9 guys made it... Mind blowing.
 
Brettison said:
Why don't you see it running on consoles as is?
Well, Unreal Engine 3 titles often don't perform so well on consoles outside Epic's own hands. While some of the effects here appear cheap (I mean performance wise, like the smoke effects, they're pretty cool looking and fitting but clearly not volumetric fancy stuff or anything) the environments seem rather large and very complex on the geometry side. But perhaps they're building them modular so they can easily remove excessive geometry while keeping the same base layout so it can run better on consoles too.

Tylahedras said:
Screw a download go all out and put it on a disc, it's better then the swill we normally see around here.
Why is the disc going all out? They'll get more money per download and if it's a decent enough success then some retail publisher will probably get interested and they can get the additional money from that deal after they've already gotten the money of everyone willing to buy digital versions for themselves first.
 
ArtistDude88 said:
Wow. I've never been one for mecha games, but this looks fun and different to try! And to think only 9 guys made it... Mind blowing.
What you saw was also only done in 9 months :)
 
As long as they put out the PC version, I'm happy.
 
Glad they got the exposure they needed. I'm loving the art design of this game. Mechs look proper good.
 
just give it a good controller.....oh wait just mod this son of a bitch.

IMG_0720.jpg
 
wwm0nkey said:
Thats the version that is 100% happening.
Gooood. Then everything is falling into place.
 
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