AltogetherAndrews
Banned
Y2Kev said:This game has online coop?
4-player online co-op, 24-player online MP. If nothing else, the MP is bound to be ****ing awesome.
Y2Kev said:This game has online coop?
AltogetherAndrews said:4-player online co-op, 24-player online MP. If nothing else, the MP is bound to be ****ing awesome.
Odysseus said:it's not true until i see a 3000 post thread on that.
AltogetherAndrews said:Well, we're at just over 350 posts now after over 2 months of posting, and someone just asked about whether the game had online co-op or not. I think it's safe to say that at this pace, this will according to your criteria remain untrue for some time.
Odysseus said:let's change the thread title, you and me
"haze 4 player online co-op, confirmed, developer says 'eat it, bungie'"
Y2Kev said:"stinky ps3 game" would be funnier tho
Odysseus said:"haze 4 player online co-op, confirmed, developer says 'eat it, bungie', game still sent to die (ps3, lolz)"
that would piss off everybody, i think
Y2Kev said:can we get a mention of stinkles' cat and at least 1 usage of the word "stinky"?
btw the trailer doesn't look awful. I will rent it.
AltogetherAndrews said:4-player online co-op, 24-player online MP. If nothing else, the MP is bound to be ****ing awesome.
the same way resistance died?....Odysseus said:"haze 4 player online co-op, confirmed, developer says 'eat it, bungie', game still sent to die (ps3, lolz)"
that would piss off everybody, i think
AltogetherAndrews said:Uh, the E3 trailer was the whole thing, wasn't it? Showed multiplayer from the Promise Hand angle, vehicle combat and such. It was a very poorly put together trailer. I've been pimping this game like mad for some time, but that trailer was a bucket of ice mixed with rotten garbage. The game should be awesome though, assuming they can deliver on all that big talk.
No_Style said:Argh! You know it's a bad trailer when all you can remember is the cheesy live acting! I swear that's all I remembered.![]()
Odysseus said:let's change the thread title, you and me
"haze 4 player online co-op, confirmed, developer says 'eat it, bungie'"
Looks like the fog rolled in.AltogetherAndrews said:More screens, taken from the FRD site and rehosted (sorry about the weird image dimensions, but the original images were obnoxiously large)
Busty said:4 player offline co-op as well, IIRC. The latest developer diary (no.3) on Game Trailers talks about MP and confirms that the game will have Assualt based gameplay objectives just like Timesplitters 2 & 3.
I honestly can't think of game I'm more excited for at the moment.
Draft said:The least fun thing in a game is when you lose control of your character.
Yeah I think Timeshift will actually be the better game so...Barnolde said:
XSamu said:Yeah I think Timeshift will actually be the better game so...
It is a terrible game mechanic, and one that I did not fully appreciate the terribleness of until I started playing a lot of WoW. Fears, mezzes, stuns, anything that removes the ability to control your character, is incredibly frustrating. Being killed is one thing, but running around like a crazy person while someone kills you is on a whole other level.AltogetherAndrews said:I'm pretty sure you can avoid this happening by being the better player. Well, in MP at least; I assume SP will force you into these situations in some ways.
XSamu said:Yeah I think Timeshift will actually be the better game so...
stop being such a crybaby thenDraft said:It is a terrible game mechanic, and one that I did not fully appreciate the terribleness of until I started playing a lot of WoW. Fears, mezzes, stuns, anything that removes the ability to control your character, is incredibly frustrating. Being killed is one thing, but running around like a crazy person while someone kills you is on a whole other level.
Being able to "berserk" your opponents sounds good on paper, but in execution it results in nothing but bitter tears.
Draft said:It is a terrible game mechanic, and one that I did not fully appreciate the terribleness of until I started playing a lot of WoW. Fears, mezzes, stuns, anything that removes the ability to control your character, is incredibly frustrating. Being killed is one thing, but running around like a crazy person while someone kills you is on a whole other level.
Being able to "berserk" your opponents sounds good on paper, but in execution it results in nothing but bitter tears.
We decided early on that there should be a notable difference between the two sides feel about being in the war. We wanted Mantel to look highly trained, so we used a former SAS soldier. Meanwhile, to make sure that the Promise Hand looked less experienced in combat, we used someone with absolutely no military sense whatsoever me. And, I can assure you, I really do look like I had no idea what I was doing. Perfect.
urk said:I will play the entire game in a nectar induced frenzy. Online too. I'm going to be that guy, but I'll have an excuse. "Shit, sorry about that. Nectar on the fritz again."
*****: Any plans for a multi-player beta?
DL: We've been discussing multi-player beta, it may just end up being multi-player demo, but we are looking to do a pre-release, a playable version of the multi-player.
RY: Everyone loves to play an unfinished game. [Grins]
Thanks that was pretty cool. Especially this photo of all the effects and things.. http://media.ps3.ign.com/media/784/784480/img_4800755.htmlAltogetherAndrews said:New developer blog on IGN, talking about graphics technology and process, as well as a bit about animation and such.
http://blogs.ign.com/HazeGame/2007/08/16/63577
VonGak! said:It does indeed look great![]()
huh? this game looks pretty great technically (at least to me). I'd say it's easily in the top fifth (graphically) of ps3/360 games coming out. I'd say it's just in the middle when it comes to art design thoughbluheim said:Not really :
![]()
I don't undertand what's wrong with this game : it looks technically bland, is running at 30 fps and Free Radical seems unable to show the features of the game (huge and non linear levels ? Lot of vehicules ? Incredible physic engine ?) that explain those technical compromises.
Yeah I think so to.VonGak! said:It does indeed look great![]()
bluheim said:Not really :
http://ps3media.ign.com/ps3/image/article/813/813327/haze-20070816024017890.jpg[IMG]
I don't undertand what's wrong with this game : it looks technically bland, is running at 30 fps and Free Radical seems unable to show the features of the game (huge and non linear levels ? Lot of vehicules ? Incredible physic engine ?) that explain those technical compromises.[/QUOTE]
I think that jungle shot looks really good I don't know why you brought that shitty picture in here Besides to Troll.
bluheim said:I don't undertand what's wrong with this game
InterMoniker said:I think that jungle shot looks really good I don't know why you brought that shitty picture in here Besides to Troll.
That's really my problem with the game as well. They're talking about so many different, cool concepts, but I'm not seeing them in action from the photos and videos.bluheim said:I don't undertand what's wrong with this game : it looks technically bland, is running at 30 fps and Free Radical seems unable to show the features of the game (huge and non linear levels ? Lot of vehicules ? Incredible physic engine ?) that explain those technical compromises.
AltogetherAndrews said:And I'm not sure I understand why you're even trying to understand anything in regards to this game. After all, you said that "Free Radical at its best would be to stop making games", so what the fuck are you doing here?
bluheim said:Yes, the jungle shot looks great. And 90% of the other screenshots look bland. But still, I wouldn't care if the game was featuring huge and non-linear levels, emergent gameplay and freedom everywhere. The problem is that I still have to see a gameplay video of the game that prove these features exist.
If they don't, why would the game look so bad, technically speaking ? And if they do, where are the f**** videos ???
VonGak! said:But why do you not then complain about the same in threads about other games?
No need to ask when you obviously already knowbluheim said:Which ones ?
Maybe they want to surprise us? I'm hoping it'll be goodbluheim said:Yes, the jungle shot looks great. And 90% of the other screenshots look bland. But still, I wouldn't care if the game was featuring huge and non-linear levels, emergent gameplay and freedom everywhere. The problem is that I still have to see a gameplay video of the game that prove these features exist.
If they don't, why would the game look so bad, technically speaking ?
Agreed except I thought Timesplitters 3 was pretty good.UnholySpectacle said:Fuck the haters, the game looks good(enough). Don't expect Crysis on your PS3 yet. Besides it has 4 player co-op and the MP sounds great. I'll be there day 1 and I hated the last Timesplitters game. I trust FRD on this game.