yurinka
Member
This is amazing. I knew you can pickup the grenades that other ones throw, but I didn't know you can kick them.
How do you do this? With the melee button, maybe?
Chaos!
They keep teasing them.3rd faction when
Try having everyone check their NAT on the PC or PS5 network. Everyone should be NAT 2.Just curious if anyone else has this problem: My friends and I tried grouping up over the weekend and earlier last week too, and the game would not allow us in either instance to make a group of four. Hell, we couldn't get three people on one ship (although oddly two kinda worked, but I also got kicked for some reason from the lobby). We've played many times prior. Eventually we gave up and just played some Darktide instead.
I have seen this happen prior to this patch and it seemed like a random once in a while hit would go through the shield and damage you. Have not tested it post patch yet, I will try it out later.reading that the personal shield pack is bugged in that most melee hits from bugs won't deplete it's energy so you're basically going around in good mode unless there's any spitting or explosive damage. anyone wants to test it out?
There is almost certainly a new enemy faction releasing before end of year. Apparently it was mostly done before launch. Also, vehicles should be making an appearance as well, as hacked leaks showedAlmost 100k views for a 35 minutes video of 2 dudes talking about patch notes. This game legs will be legendary.
Honestly, I will be shocked if they don't hit 50k-100k concurrent players( counting both pc and ps) in the next week or two. The update seems to address almost all the major complaints and the game honestly feels like a different game. It seems far more funThere is almost certainly a new enemy faction releasing before end of year. Apparently it was mostly done before launch. Also, vehicles should be making an appearance as well, as hacked leaks showed
I'm really interested how this game looks one year from now. The lead developer stated they threw out their long term road map after launch to something way more ambitious. That will take time, but HD2 will get huge numbers with any big update. The developers just need to figure out a way to make the game less repetitive. The player base is just waiting to come back
The balancing issues isn't the reason for declining CCU, imo. The hardcore fanbase that never left will be happy. Arrowhead needs to find a way to entice players to continue playing without it feeling as repetitive. Many gamers upgraded everything they could, and there is not a ton of reason to keep playing once doing that. Every PvE game goes through CCU lulls between updates. HD2 is obviously not immune to that. The game is still doing really well regardlessHonestly, I will be shocked if they don't hit 50k-100k concurrent players( counting both pc and ps) in the next week or two. The update seems to address almost all the major complaints and the game honestly feels like a different game. It seems far more fun
The 'Gone in 360 seconds!' trophy should be a breeze now. Especially with 500kg/Orbital combined with the secondary buffs.The Bots are now fun to play. Holy fuck if this is how the game released in terms of balance, it would have had even more massive legs.
They fixed a lot of things and also made it more fair, you can take out the fabricators with the recoiless , and even the commando, and EAT.
Rocket devestators now have reload mechanics, and the 500 KG ACTUALLY WORKS AFTER MANY MONTHS. I can consistently nuke out 10-20 enemies on a base.
There's 2 different mechanics, stagger/stumble is the thing that makes enemies flinch, stun is the thing that makes them stand around and do nothing. Stagger has an instantaneous recovery it just interrupts whatever animation/attack they're doing.I don't understand the buff to the the arc weapons, they speak about stun build up with every hit, but the arc weapons were already stun machines before this upgrade, it was one of the best thing about the blitzer, it was stopping all medium enemies in their tracks...
I have seen this happen prior to this patch and it seemed like a random once in a while hit would go through the shield and damage you. Have not tested it post patch yet, I will try it out later.
Tried it last night on the PS5 and it was sporadic. Did seem to block more than hit. Running Level 6 missions with a buddy of mine.tried the personal shield pack and it indeed is not using any energy when getting hit by bug melees. my fellow Helldivers, have fun.
Overview
- Fix for SH-32 Shield Generator Pack
- Crash fix
Fixes
- Fix for a crash during host migration when a new player joins.
- Helldivers were accidentally granted the SH-32 Shield Generator Packs from General Brasch´s personal stash. These are reserved for 10 star generals only. The workers at the distribution center have been sent to re-education camps and regular shields will resume distribution.
Are you doing it solo?I'm still getting a glitch on the missions where you call down a console to drill and nuke an area with bugs. Can't interact with the console, forcing a mission failure.
This happens every time I do that mission now.
noAre you doing it solo?
Shield was patched today. No more bug smacks.tried the personal shield pack and it indeed is not using any energy when getting hit by bug melees. my fellow Helldivers, have fun.
Usually happens when someone in your party desyncs or lags out.