Activate to make target ally Unstoppable for 1 second. Cannot be cast on yourself. 90 second cooldown. Basic Attack reduce this cooldown by 5 seconds.
So we're losing 4k gold a month due to Brawls only giving a lootbox for their reward, but gold is no longer needed for master skins, and we get hero xp for brawls. Not sure if that's a wash or not.
Uther got a better version of cleanse at 7.
Oh yeah, my boy Auriel got so many buffs.
Oh yeah, my boy Auriel got so many buffs.
Uther still has cleanse at level 10!i like tassadar, and my first reaction to more nerfs for him was still: Good.
I think that the original decision to make changes to tassadar and tyrande to make them solo support viable instead of correcting QM rules or hero role description is probably the biggest mistake they've made developing this game. Like i think it's even worse then "releasing half baked" because it actually made the game worse for everyone instead of stunting it's esports fame or whatever or new player experience or whatever.
patch notes here: http://us.battle.net/heroes/en/blog/20696241/heroes-of-the-storm-20-open-beta-notes-april-17-2017-4-17-2017
lol stitches buff = more health. jesus.
with all the uther buff, he still loses cleanse? he's like the one hero who should have cleanse.
malf nerfs pls.
My first reaction/hot take is that Hanamura is going to be a clusterfuck, at least for the first little while. There is so much happening on that map with several unique mercs, I was feeling bombarded just checking out their highlight video for it!
The idea is to be good enough to know when you can E to secure a kill then E out immediately I think. The resets make him unique and push his skill floor way up. I do fear buffing him too much as he will be impossible to deal with at a certain point.it doesn't matter how good of a player killer hero he is, if he can't do anything on the map he'll be bad.
A highly skilled nova wrecks shop too....
edit: the big difference is tracer gets her ulti at 1 and has a dedicated escape. Genji will burn all his CD's try to catch someone and then die. X strike seemed a lot better then dragonblade because it disjoints.
edit2: Hanamura seems like a LOT of fun. It's even less lane centric then boe. If you stall an enemy payload long enough they can have two on the map at the same time, leads to cases of 4 payloads on the map at the same time all needing to be escorted/defended. seems like a good samuro/vikings/abathur map
Tracer worked out, and is extremely powerful in the right hands. It's ok to have some heroes who are specialized in just killing fools. That's what a draft is for, make up for the lack of wave clear/jungle elsewhere in your draft.Yea how to use his E isn't like hard to figure out. Also, it doesn't make him good on it's own. Resets are powerful they aren't unique, but if the hero can't do anything on the map then it won't be good enough to make him worth picking.
It's been shown over and over that heroes with weak pve turn out to be weak
Yea how to use his E isn't like hard to figure out. Also, it doesn't make him good on it's own. Resets are powerful they aren't unique, but if the hero can't do anything on the map then it won't be good enough to make him worth picking.
It's been shown over and over that heroes with weak pve turn out to be weak
Yep that talent appears to be completely super broken like nazeebos vile infection.Mewn showed a highlight from the summit where he took the level 20 talent that causes it to redirect to ALL enemies, and the other Genji did too, and it like endlessly looped in the teamfight between them while the rest of the team was damaging and it was just a shitton of damage. Chunked em down pretty good. Was pretty funny.
I always thought 150 was unrealistic on most maps, now it's literally a never pick aside from like maybe 1 or 2 maps. Sort of a bummer.Nazeebo Vile Infection nerf was...much ado about nothing? I mean it's still achievable, and even if not he was good even without it late game. Kind of strange to me.
Have you not played OW or wafched pro OW play? Genji is supposed to be played like that (aka Greymane.) poke poke poke *shout in japanese* all your healers are dead.Being weak at PVE is a fairly Johnny-come-lately thing for Li-Ming, though. She wasn't always that way. And Tracer is plenty fine for PVE, see Milly's soak/siege screenshots he's posted a few times. They can both do a job, particularly on certain maps.
If Genji's bad, I think he'll get buffed pretty quick in the same way Zarya did. This is an important hero release for them interest wise in a way a hero like Probius was not. If they wait the full two weeks to buff him (if he is actually UP) I'd be pretty damn shocked. He definitely seems to lack the Valeera/Zera/Greymane or hell, even the slightly slower Illidan style ability to delete a hero after he gets on them. It's easier for him to get there, and barring stuns not terrible to get out (especially if there is terrain), but the damage hasn't been impressive so far from the footage I've watched/games I played. It's a bit like if you play Tracer wrong and it feels like she just tickles the enemy. Maybe folks haven't figured out the combo or how to ramp up the damage, or maybe it's just undertuned. It won't take too long to figure out either way.
Grubby just said he's the best finisher in the game, so perhaps instead of trying to 100-0 everyone players need to be poking until it's time to dash in and finish a target. Because he certainly is lackluster 100-0 in a way I wouldn't have expected.
Genji is SUPER fun but his wave clear / pve is support tier weak
its kind of fun on PTR since you don't get a whole lot of try hard split pushing and the new map is basically playing like an ARAM a lot of times, but when you do get some cancer push and you have no one on your team willing or able to check it; it's prob gg
they really translated him well from overwatch; his mobility is so good and so different from everything else
Yeah that map might be his best map
Your boy has a rather large chest. Robert Paulson?
Girl