As I said though, still a good move on removing the stun. His winrate tanking for a bit until Blizz gives him another buff is still better for the game than him having the stun.
Amen brother, preach.
As I said though, still a good move on removing the stun. His winrate tanking for a bit until Blizz gives him another buff is still better for the game than him having the stun.
Does anyone have faster waveclear than xul?
*You won't find him here*
Does anyone have faster waveclear than xul?
zuljin is poised to take over as a front line smasher replacing tychus after this patch, but tychoos still has access to the backline after 10...it's hard to think about since i dunno how to visualize the range changes but I always thought that with this new passive tychus shouldnt have access to heroes that don't come up to him so all in all it's a change I'm happy to see
i think he might end up needing some sort of overpower buff because they nerfed it pretty hard w/ the rework, it'd be really good design imo to have his overpower be the dmg option for mid/long range and his d only really being effective up close
Zuljin has guillotine and the extra range from lvl 1 quest to hit the back line
I honestly don't think these Murky nerfs will have a huge impact on my winrate with him. Like yeah, maybe I won't take quite as many merc camps for free now but other than that? I wasn't using rejuv bubble most of the time anyway since I feel like fish tank is the better option, as Alur said. Due to all the Valeeras in qm I also swtiched from the slow at 7 to the slime range because it makes kiting a lot easier and I can bring Valeera out of stealth before she globals me. March is still the way better ult if you don't have a coordinated team so I'll still pick it despite the increased cooldown.
Maybe I'll die a bit more often even if it's only a slight nerf to his health but it's not like that matters too much. I can still wear down the enemy team by throwing myself at them over and over again. It's just fucked when the enemy team doesn't have a support because the damage I'm doing sticks.
When do we hear about the new hero?
When do we hear about the new hero?
I think you are kind of spot on, and depending on how you view Murky it can be a good or bad thing.
On the one hand it may not knock him down enough yet (which would suck), but on the other at least they didn't bust him with a sledgehammer. If they mostly just tweak his numbers I think they can find the right balance between halfway decent and oppressive.
According to a bunch of na pros murky was overrated anyway...but yeh as long as the pick rate dips it's whatever
Inb4 eu smashes them with murky this tourney tho
You don't want murky to be good against buildings, under any circumstances. Not sure if you were there in early alpha, but he used to be good against buildings. It was a toxic nightmare that makes the last week look fun. He turns into a suicide bombr who forces down forts and keeps and there's nothing you can do to stop it.
Murky needs to be weak against buildings.
Kharazim with Transcendence blows. He can't even keep up in a 1v1 with Rehgar. Never again.
Honestly, every hero that is too PVE focused in this game gets passed over or ignored for heroes that can team fight. I mean, the game was literally called a "team brawler" until late last year. It's all about team fighting, and a hero that can't do that decently well will never have a place unless they are completely broken the other way.
It was funny at first but bakery has one of the weakest support pools of any top tier team because of exclusions like that.
He was unfortunate in that his oddball supports either got buffed or meta again in Malf and Rehgar.
Kharazim players in Korea are scary from the replays I've watched. I don't understand how they can keep their team up with just aoe heals.
That's been my thing with him. I was 70%+ winrate with Kharazim across like 100-125 games in his release form as heals. When we'd be losing, I'd swap to Kharazim and we could usually get a win. Once he was changed when I've played him it's always been as solo support and healing wise it doesn't feel quite as good and if I go damage it seems like I can't quite get the job done.
On the other hand, proto plays him a lot damage focused and does pretty well. It's just something I'm not getting I guess.
Kharazim has pretty good base healing, prob top 3/4 support atm, pretty good in all situations.
Split pushing in this game is pretty similar to other mobas w/ the caveat that the maps are a lot smaller in hots, and mounts and mercs exist. In other mobas having 1v1 potential, an escape, and a way to get to fights are all necesary and you pretty much see the same in hots w/ dehaka and falstad who are the most prominent splitters. Plus abathur i guess
It worked when he was making the meta but the rest of EU managed to catch up to him while playing all the supports. His pool got better, he was adamant in BW being bad for instance but he still picked her up, he plays all the new supports. Right now it's really just Kharazim that's lacking entirely.I guess that's kind of always been true about him though, right? He's the most pre-Team 8 Glaurung type of the supports. Really has never had much of a hero pool. He's managed to make it work well enough, I guess, but agreed it would help him if he was more diverse.