Actually, fuck coins: https://youtu.be/OrDTnNHDTvc
SA in 2:10. My hands are shaking from caffeine and Hitman tension so if I didn't get stuck on the ledge or for some reason decide pick my weapons back up, it would have been 2:00-ish.
Edit: Hitman does the thing that good puzzle games do, where I step away from it for awhile, and a solution pops up in my head so I have to rush back and see if it works. In this case, with theit did.same-time throw and push
Double edit: Y'know, justwould probably be even faster.emetic poison syringe on the ice cream cone guy
Actually, fuck coins: https://youtu.be/OrDTnNHDTvc
SA in 2:10. My hands are shaking from caffeine and Hitman tension so if I didn't get stuck on the ledge or for some reason decide pick my weapons back up, it would have been 2:00-ish.
Edit: Hitman does the thing that good puzzle games do, where I step away from it for awhile, and a solution pops up in my head so I have to rush back and see if it works. In this case, with theit did.same-time throw and push
Double edit: Y'know, justwould probably be even faster.emetic poison syringe on the ice cream cone guy
Best Yuki assassination I've seen yet: https://www.youtube.com/watch?v=3Aji4SggjHI
I've got a friend who expressed interest in playing through some contracts on Xbox, so I've been creating a few for the earlier levels:
Wonder what the purpose of the optional objective is.
There's no way I can do the Vampire Magician oil drum challenge without getting spotted, is there
like murdering everyone else on the map is kinda tedious
Get the fireworks remote, leave the disguise nearby, get someone to the barrel, change at the last moment?
Forcing us to kill not one but two targets with a specific method is kinda lame.
Forcing us to kill not one but two targets with a specific method is kinda lame.
One of the most interesting things about elusive targets is seeing how other people solved it in different ways. With this target every run will be essentially the same.I think that's why they gave us a sudden ET in Bangkok before this, to help people get SA attires.
I also do think that this will force players out of their comfort zones and get more into specific attempts at assassination. I can promise you that for nearly all of my ET runs that I never fired a bullet towards or used a fibre wire on a target, so being forced to do more than breaching charges and lethal syringes is already somewhat interesting.
Finished the waiter one with SA. The congressman was tricky. I feel like I missed a trick on him. I had to lure him out into the garden which required subduing the two guys out there first.
I hope you keep making these, they are great!
One of the most interesting things about elusive targets is seeing how other people solved it in different ways. With this target every run will be essentially the same.
Ahahah, yeah, that one I was amazing. I'm actually the one that discovered the flying phone trick (plus flying iconator and blownaparte), but CJ is the one with enough skill to constantly pull of amazing kills with it. ( https://youtu.be/t1_PtM8DCkc )Yeah, I saw someone take out the Bangkok target with a cell phone through a window, and it's just..imaginative.
I'm sure someone will find a cool way to take out the targets here, for the conditions appear to depend on a new item in the level. Assuming the "viral infection" is not something I obtained when I played Hokkaido..
Thanks! I'll keep making them as long as folks keep playing them. I've got a couple more I created on Xbox that I'll port over to PC when I'm back in town next week.
I have a suspicion that there's a way to poison the congressman since he orders a drink at the bar, but I haven't figured out how to actually do it yet; the bartender is always very much in the way. I got SA with the same method you described, which feels inelegant.
I'm up to level 17 mastery for Hokkaido now, and planning to be level 20 by the time the Elusive starts.
Unfortunately, I've also come to the realisation that the disposable scrambler will probably be the most important item you can bring with you for this Elusive... but I'm only level 3 mastery on Colorado
Well, between disposable scramblers and unlocked loadout slots the latter is still much more important. If you could only have one.
Hint: there is one disposable scrambler actually in Hokkaido. It's hidden very well.
Where the heck is that? I feel like I've combed over that entire map and I don't recall seeing one.
Where the heck is that? I feel like I've combed over that entire map and I don't recall seeing one.
You guys think the Agent Smith card will be allowed in ET? That would probably make things too easy huh
You have to be the Director to get that in the first place, is it really that much more powerful that the Director disguise is in the first place?
Not at all, you can open Smith's "coffin" with a scrambler.
That said, i'm confident they will block the morgue starting location.
Not at all, you can open Smith's "coffin" with a scrambler.
That said, i'm confident they will block the morgue starting location.
CE: I feel the intro was perfect. Sapienza stood on its own, and if wed had a bigger starter package with more content in it wed have the same problem as our other games, where people played them once and never touched them again. Watching how everybody was on the same page and finding everything together has been amazing. Its exactly how I dreamed it would be. It fit the fantasy of being a hitman; every now and then getting a new assignment.
We do a lot of testing of our levels so we have a pretty good idea of roughly how levels will come out. We tried some things with Marrakesh where some areas were a bit closer to Absolution, and a bit more restrictive. But anything coming out after Sapienza was going to have a hard time! Im a little sad because in terms of the feel of the level and the military coup I think Marrakesh is super-interesting.
It was good learning experience. People are obviously down in the studio if your level doesnt get a perfect reception, but its par for the course. Theres no doubt in my mind it wasnt as strong as Paris or Sapienza.
OPM: Will small levels the scale of A New Life ever return outside of the training zone?
CE: We dont know yet. In my mind Hokkaido is pretty small. If you measure it in square metres its not that huge, but it just goes to show what you can do in the way you construct a level. Most people would be surprised to know that Paris is the largest when measured in pure square metres, even though Sapienza and Colorado feel huge. So theres also a huge mind-trick going on when you think about what makes a big level. If its the intimacy of a house in the suburbs, its not about size but the complexity, with a lot of moving parts and lots to discover. That needs to be the key ingredient.
OPM: So what will we get in Season Two?
A lot of uncertainty and questions that we had before Season One we now dont have for Season Two, which gives us some freedom.
I've got a friend who expressed interest in playing through some contracts on Xbox, so I've been creating a few for the earlier levels:
As long as you use a item to do the knockout, yes. You get spotted if you use the punch.Leg shots still work eh?
Ahahah, thanks! I'm always up for some speedrunningWowowowow. It was an honor to watch my contracts thoroughly decimated. Great work!
Mr Freeze is slowly losing his mind trying to get the targets in a predictable spot for a good 'howto' video for this ET.
Even threatened to turn off the comments for a bit, sounds really frustrated.
https://www.youtube.com/watch?v=dhHXb9HUk_0