LordOfLore
Banned
What should 47 be crazy good at next? Breakdancing?
What should 47 be crazy good at next? Breakdancing?
Improv stand up comedyWhat should 47 be crazy good at next? Breakdancing?
Improv stand up comedy
Okay, I went searching for stuff that should be a Hitman level and... I found a new standard for "ultimate prison level." http://www.archdaily.com/379246/hydroelectric-waterfall-prison-proposal-margot-krasojevic
It's an architectural concept for a prison tower in the middle of the ocean that doubles as a hydroelectric power plant by generating a massive waterfall cascading down from the top.
Somebody get this in front of the developers.
They're showing season 2 stuff to the panel already?
I'm glad there is potential!
A Circus, Theme Park or even a Casino are currently the things that I'd like to see.
I'm sure they will come up with some good level designs either way. Enjoyed all of them.
Courthouse level and you can give your target the death penalty by dressing up as the judge (or just gavel them to death)
I want a female hitman game mode, doesn't even really have to be part of the actual storyline, just the option of playing and finishing a level using female disguises. Not having opportunities and unique kills would be kind of lame but whatever.
You could probably still do an SA (not suit only SA, obviously) on all the season 1 targets, with the exception of Colorado, and maybe the General in Marakesh.
I kind of agree with that Vice article about how Agent 47 was only killing bad guys this season and maybe they should change that. I don't know if they're actually afraid of blowback if they get him to kill good/innocent people. The best they could manage this season was making Silvio Caruso a tragic villain but a villain nonetheless.
Imagine a mission in an airport terminal where you have to assassinate the estranged sibling of a dictator because the dictator is paranoid that he might lose power. Is anyone seeing any sort of controversy in this story?
The ICA is a criminal organization. They are contract killers. Agent 47 is a murderer. He's not a good guy, unless you find moral shades of grey in cold blooded murder. We are not roleplaying a heroic character here. It is absolutely okay in the game's fiction for him to be hired to kill someone who isn't a cartoon villain.
I think people are overestimating the "neutrality" of ICA and Agent 47. They are neutral in the sense that they don't work for any government ("technically"), but they are far from neutral when it comes to picking their targets. There is no reason whatsoever for ICA to have Agent 47 go after an innocent target. I mean the last level of Blood Money has you saving the president from assassination.
The ICA is a criminal organization. They are contract killers. Agent 47 is a murderer. He's not a good guy, unless you find moral shades of grey in cold blooded murder. We are not roleplaying a heroic character here. It is absolutely okay in the game's fiction for him to be hired to kill someone who isn't a cartoon villain.
This game is far more political correct, for the lack of a better word, than the other Hitman games (not counting Absolution). Every hit was someone who actually is a villain, while previous games often had more morally ambiguous hits. For instance, Blood Money had the opening level (The King wasn't necessarily a bad dude, he was just a guy who caused a bad thing in the past and one of the victims paid the ICA for revenge) and A New Life and Flatline, which featured targets who you were clearly killing for the organized mafia. As for your example of the final mission in Blood Money, that wasn't an ICA job and that 47 only said 'yes' because Agent Smith offered him a lot of money to do it. 47 is an anti-hero/anti-villain, he's not a James Bond-like hero.
The ICA is a criminal organization. They are contract killers. Agent 47 is a murderer. He's not a good guy, unless you find moral shades of grey in cold blooded murder. We are not roleplaying a heroic character here. It is absolutely okay in the game's fiction for him to be hired to kill someone who isn't a cartoon villain.
The King was a dude who was so greedy that he didn't want to pay maintenance in his park and due to his shady dealings a bunch of kids died and then he used all of his money to get out of prison, he is far more of a villain than Caruso is. Caruso at least had a reason for being fucked up. In that mission you're not a Hitman, you're the damn Punisher.
Actually, no he isn't. Joseph Clarence is the only true neutral target in Hitman (though you could make a case for Dino Bosco). The accident that killed the kids and caused the park to close down/go bankrupt was a construction failure, not a result of poor maintenance nor shady dealings. In fact, the shady dealings with the drug gang only started after the accident, because it was the only way Clarence could keep his dream of owning a theme park alive. The fact that it was a construction failure is why Clarence doesn't get into prison, he's put on trial but exhonorated because he legitimately had nothing to do with the accident. One parent gets upset about that, calls ICA and hires 47 to kill Clarence.
Caruso is far worse than Clarence. He willingly murdered his mother and is willingly working on an extremely deadly virus. Joseph Clarence is in many ways a victim of circumstance.
I kind of agree with that Vice article about how Agent 47 was only killing bad guys this season and maybe they should change that. I don't know if they're actually afraid of blowback if they get him to kill good/innocent people. The best they could manage this season was making Silvio Caruso a tragic villain but a villain nonetheless.
Imagine a mission in an airport terminal where you have to assassinate the estranged sibling of a dictator because the dictator is paranoid that he might lose power. Is anyone seeing any sort of controversy in this story?
Dino Bosco was just an asshole, I know he was costing the company money on his shitty movie but I think he was the one that least deserved to die.
Aren't the prologue and the six main missions the only thing that are effectively canon in the game?
The intro video shows kills from all the previous games (well maybe not Hitman 1), so technically they should all be canon, though it gets a bit tricky with Absolution, but not insurmountable.
The previous games (except Absolution it seems) are definitely canon. Just look at the newspaper headlines in the Colorado safe room at the end. I think he was talking about what is canon within the game and I think that the bonus missions are part of the official canon. The Sapienza briefing mentions Caruso was a former client and in the last bonus mission you are hired by Caruso.
The previous games (except Absolution it seems) are definitely canon. Just look at the newspaper headlines in the Colorado safe room at the end. I think he was talking about what is canon within the game and I think that the bonus missions are part of the official canon. The Sapienza briefing mentions Caruso was a former client and in the last bonus mission you are hired by Caruso.
They even added NPC dialog to World of Tomorrow talking about Abiatti's (the Landslide target) murder prior to the present time.
You're not wrong, but it's so stupid. How is it any different to be able to open up fire in a crowded market, or Italian village, etc...
In Colorado, Penelope Graves is innocent. Her greenhouse conversation shows she is a double agent. You still kill her.
In Colorado, Penelope Graves is innocent. Her greenhouse conversation shows she is a double agent. You still kill her.
In Colorado, Penelope Graves is innocent. Her greenhouse conversation shows she is a double agent. You still kill her.
In the slurry pit conversation you tell her that her past 'transgressions' will be forgiven if she becomes an informant. So, she still has a history of doing something bad.
Look I'm not saying that the game needs to pick nice people as targets but surely the writers could come up situations where it's not black and white. Dino Bosco is actually a good example because he was just a movie guy who was trying his best to make a good movie and his financiers got him bumped off anyway. So while playing the mission you ask yourself at least once whether he deserves to die for going over budget on a comeback movie.
In the slurry pit conversation you tell her that her past 'transgressions' will be forgiven if she becomes an informant. So, she still has a history of doing something bad.
Look I'm not saying that the game needs to pick nice people as targets but surely the writers could come up situations where it's not black and white. Dino Bosco is actually a good example because he was just a movie guy who was trying his best to make a good movie and his financiers got him bumped off anyway. So while playing the mission you ask yourself at least once whether he deserves to die for going over budget on a comeback movie.
In Colorado, Penelope Graves is innocent. Her greenhouse conversation shows she is a double agent. You still kill her.
Diana: 47, your target is a dedicated father of four and accountant who uncovered our client's embezzlement scheme.
Me: