Hogwarts Legacy Switch 2 version: ~1440p docked and 1080p portable.

For the CPU? Should be fine, I think ARM recommends around 50/60 GB/s at 3.3Ghz, so 1.1Ghz shouldn't require that much. The PS4 CPU was limited to 18 GB/s but it was also a more inefficient processor.
That would mean 15-20GB/s for the CPU. With the contention it would leave ~40GB/s for the GPU in handheld mode (~70GB/s in docked mode).
 
That would mean 15-20GB/s for the CPU. With the contention it would leave ~40GB/s for the GPU in handheld mode (~70GB/s in docked mode).
With the rough 25 GB/s per TF ratio on the Ampere line, we would expect 43 GB/s for 1.71 TF. So 40 GB/s would only be slightly under.
 
It's a last gen game so this is to be expected. I expect Outlaws to be a total disaster, especially given that 30 second clip we've seen.
 
It's a last gen game so this is to be expected. I expect Outlaws to be a total disaster, especially given that 30 second clip we've seen.
It was to be expected that Switch 2 has better performance than a PS4 Pro now?
La Xbox GIF
 
Do the last gen ports on PS4 and Xbone have a completely different lighting system to that of the current gen + pc, or is it the same?

Talking something couldn't even run on last gen, like FF7 Remake's GI or Cyberpunk DLC here.
 
Last edited:

The Switch 2 version will offer significantly better graphics than the Switch version, with Deep Learning Super Sampling (DLSS) support, improved lighting and shadow animation quality, anti-aliasing, etc. In TV mode, users will experience resolutions up to 1440p, and in mobile mode, and 1080p resolution and HDR in handheld mode.

In addition, the frame rate has been improved and loading times have been shortened. The game will also support mouse control with Joy-Con 2.

HogwartsLegacy_02.jpg

HogwartsLegacy_01.jpg

HogwartsLegacy_04.jpg


Switch 2
Docked ~1440p(DLSS)
Handheld 1080p(DLSS)
Seamless between area

PS4
~900p
Not seamless between area

PS4 pro
~1080p
~Not seamless between area

Xbox Series S
Quality mode ~1188p
Performance mode ~900p
Seamless between area
1440p DLSS isn't actually 1440p it's like saying GTA6 on PS5 is 4k, it's not it's 1152p upscaled to 4k. Bet you 1440p DLSS probably DLSS performance (50% of 1440p i.e 720p) upscaled to 1440, so yea 720p which sounds right for Switch 2. The problem is it isn't even that because the switch 2 can't run normal quality DLSS and has to run a lighter lower quality version that will inevitably be worst in practice.


The Switch 2 is awesome imo but let's not get ahead of ourselves.
 
Probably well under that. I see publishers are back at the nonsense they pulled with the PS5/XSX.
You're right it is under that. People in this thread dont seem to understand DLSS. When they say DLSS 1440p they're saying the resolution DLSS is outputting not the actual internal resolution. If it's DLSS 1440p in performance mode than the internal res is 720p, if it's ultra performance its around 480p, if it's quality it's 960 (doubt it's this one).
 
Last edited:
be worst in practice.

WORSE THE FUCKING WORD IS WORSE!!!

how is it that an increasing percentage of people online can't tell when to use worse and when to use worst? what is this brainrot? I swear this was not a thing I've seen anywhere, even as recent as 12 months ago...

it's driving me insane!

I've even seen NATIVE ENGLISH SPEAKERS IN YOUTUBE VIDEOS MIXING THEM UP... so it's not a typo thing... it's clearly people not knowing when to use which word...

...

vsause-kids-these-days.gif
 
Last edited:
1440p DLSS isn't actually 1440p it's like saying GTA6 on PS5 is 4k, it's not it's 1152p upscaled to 4k. Bet you 1440p DLSS probably DLSS performance (50% of 1440p i.e 720p) upscaled to 1440, so yea 720p which sounds right for Switch 2. The problem is it isn't even that because the switch 2 can't run normal quality DLSS and has to run a lighter lower quality version that will inevitably be worst in practice.


The Switch 2 is awesome imo but let's not get ahead of ourselves.
According to who?
 
God I cannot wait to see what Nintendo does with this console if devs can squeeze this much already.

Splatoon 4 is my most anticipated. Splatoon series is top 3 best looking games on Switch.
 
God I cannot wait to see what Nintendo does with this console if devs can squeeze this much already.

Splatoon 4 is my most anticipated. Splatoon series is top 3 best looking games on Switch.

I wouldn't be surprised if Splatoon won't be much of an upgrade visually.
Splatoon doesn't seem to be a high budget series, despite its popularity.
it's more of a AA tier series.

what would be an impactful upgrade, if they want to add some wow factor, would be RT reflections. given that the wet paint is the main visual feature of the series, it would stand out as a "next gen" feature.

RT reflections in levels/maps of the scale of those in Splatoon should be doable at 60fps.
one issue could be the quality of the reflections, both in terms of resolution and temporal stability. Nintendo would probably not add prominently featured RT reflections if they look bad in motion.
 
Last edited:
WORSE THE FUCKING WORD IS WORSE!!!

how is it that an increasing percentage of people online can't tell when to use worse and when to use worst? what is this brainrot? I swear this was not a thing I've seen anywhere, even as recent as 12 months ago...

it's driving me insane!

I've even seen NATIVE ENGLISH SPEAKERS IN YOUTUBE VIDEOS MIXING THEM UP... so it's not a typo thing... it's clearly people not knowing when to use which word...

...

vsause-kids-these-days.gif
English is my second language but it's also my best language. I remember one of the hardest things for me for a long time was differentiatinf between on and in. Got that shit wrong for years. But yea I haven't fully into grammar still 😳
 
WORSE THE FUCKING WORD IS WORSE!!!

how is it that an increasing percentage of people online can't tell when to use worse and when to use worst? what is this brainrot? I swear this was not a thing I've seen anywhere, even as recent as 12 months ago...

it's driving me insane!

I've even seen NATIVE ENGLISH SPEAKERS IN YOUTUBE VIDEOS MIXING THEM UP... so it's not a typo thing... it's clearly people not knowing when to use which word...

...

vsause-kids-these-days.gif

Jym6gyI.jpeg


😂 It's ok, my ex used to drive me crazy by typing "glade" instead of "glad"...I swear I wanted to dump her sometimes from that alone 😅
 
English is my second language but it's also my best language. I remember one of the hardest things for me for a long time was differentiatinf between on and in. Got that shit wrong for years. But yea I haven't fully into grammar still 😳

I get that many on here speak it as their second or third language, me included... but that can't be the only explanation... I am literally seeing americans mixing these up now, in spoken form as well as written... I swear it's spreading, just like "could of". all of a sudden everyone makes the same mistake.

it's the god damn internet, and social media! I swear, these grammatical errors happen in increasing numbers and the same ones spread like wildfire once more than 10 people make them.

I swear I've never seen anyone mix these up a year or two ago. and then within a few months it's EVERYWHERE.
"could of" was the same... nowhere, and then suddenly everywhere.


Grampa Simpson Grandpa GIF by MOODMAN
 
Last edited:
According to who?
According to the Nvidia leaks. Here's the thing DLSS is an AI workloads that has an inherent processing cost. And that cost increases based on the quality level of DLSS (ultra performance, performance, balanced and quality), the neural network AI model DLSS is using (CNN vs Transformer) and the resolution it's outputting to. DF also explored this with input from CDPR, you can see it in the Cyberpunk Switch 2 analysis.

A 2080ti ran DLSS better than a 2060. The RTX 3050 in 2021 was a weaker GPU than the 2060 was in 2018. The Switch 2 GPU is exactly half of a 3050, you can consider it an RTX 3025. On top of this is it is massively under clocked (3050 clocks up to 1777Mhz) while Switch 2 is clocked at 1000Mhz docked and 560Mhz handheld. With half the tensor cores (AI cores) and significantly lower clocks how well do you think the Switch 2 is gonna run DLSS CNN compared to the 3050? Let alone the 2060, 2070 and 2080ti. Nintendo patented DLSS models that are lighter than regular CNN models specifically to run on Switch 2 because it's GPU is so modest compared to even a 2060.
 
I wouldn't be surprised if Splatoon won't be much of an upgrade visually.
Splatoon doesn't seem to be a high budget series, despite its popularity.
it's more of a AA tier series.

what would be an impactful upgrade, if they want to add some wow factor, would be RT reflections. given that the wet paint is the main visual feature of the series, it would stand out as a "next gen" feature.

RT reflections in levels/maps of the scale of those in Splatoon should be doable at 60fps.
one issue could be the quality of the reflections, both in terms of resolution and temporal stability. Nintendo would probably not add prominently featured RT reflections if they look bad in motion.
They'll do it if it doesn't interfere with the gameplay, as it could be rather distracting.
 
They'll do it if it doesn't interfere with the gameplay, as it could be rather distracting.

I don't think it would be distracting at all. it's wet ink, not a flat perfect mirror.
reflections in the ink itself would be very subdued.

they could add reflective walls in specific places to let people look around corners as well. maybe even make it into a gameplay feature where those reflective walls are ink repellant, and allow you to shoot people around corners by aiming at their reflection in those reflective walls.

Nintendo having RT capable hardware and not using it for gameplay concepts would be sad... so I hope they will do something interesting with it.
 
I don't think it would be distracting at all. it's wet ink, not a flat perfect mirror.
reflections in the ink itself would be very subdued.

they could add reflective walls in specific places to let people look around corners as well. maybe even make it into a gameplay feature where those reflective walls are ink repellant, and allow you to shoot people around corners by aiming at their reflection in those reflective walls.

Nintendo having RT capable hardware and not using it for gameplay concepts would be sad... so I hope they will do something interesting with it.
I'm sure they'll do it for gameplay reasons more than just purdy. Which is why I'm saying it needs to be more than just adding it to the ink.
 
I'm glad Nintendo partnered with Nvidia.
In 2015, they had no choice, the Tegra X1 chip was the only capable mobile chip back then, and Nvidia had plenty of them sitting on shelves gathering dust. It was a win-win scenario with a future that neither of them could have predicted. Now, Nintendo, without even wanting it, has the best gaming AI tech and upscaler in their hands
 
According to the Nvidia leaks. Here's the thing DLSS is an AI workloads that has an inherent processing cost. And that cost increases based on the quality level of DLSS (ultra performance, performance, balanced and quality), the neural network AI model DLSS is using (CNN vs Transformer) and the resolution it's outputting to. DF also explored this with input from CDPR, you can see it in the Cyberpunk Switch 2 analysis.

A 2080ti ran DLSS better than a 2060. The RTX 3050 in 2021 was a weaker GPU than the 2060 was in 2018. The Switch 2 GPU is exactly half of a 3050, you can consider it an RTX 3025. On top of this is it is massively under clocked (3050 clocks up to 1777Mhz) while Switch 2 is clocked at 1000Mhz docked and 560Mhz handheld. With half the tensor cores (AI cores) and significantly lower clocks how well do you think the Switch 2 is gonna run DLSS CNN compared to the 3050? Let alone the 2060, 2070 and 2080ti. Nintendo patented DLSS models that are lighter than regular CNN models specifically to run on Switch 2 because it's GPU is so modest compared to even a 2060.
Nvidia leaks? Those leaks are too old, The Switch 2 design wasn't even ready by that time and forget about the development tools. The DLSS is so "bad" that DF crew can't even differentiate if is Native res or Upscaled…Don't fall in the trap like DF of using a PC with a configuration "similar" to the Switch 2… Because is not going to work. Nvidia designed the API for the Switch 2 to squeeze all the power of their Custom designed Chip. For the first time devs are going to squeeze all the power of the CUDA cores and TENSOR cores due the access to the metal. Street Fighter and Cyberpunk DLSS looks top tier.
 
I'm sure they'll do it for gameplay reasons more than just purdy. Which is why I'm saying it needs to be more than just adding it to the ink.

adding it to the ink would be pretty nice looking tho (if the quality of the reflections is good of course... not some Lumen reflections quality shit lol).
once RT reflections are implemented for gameplay reasons, why not make the rest of the game look better too? 😉

it would be interesting tho if every glass surface would be a way to do bank-shots. so you have to look out for windows or mirrors etc. to make sure no one's gonna shoot you from around a corner.
they could have glass ceilings that let you see people on the other side of walls and then allow you to precisely spray them down by shooting ink over to them.

there's a lot you can do gameplay wise with RT reflections in a shooter... even more so in first person, as looking around corners would be even more advantageous there, but in third person it's also somewhat impactful if used correctly
 
Last edited:
In 2015, they had no choice, the Tegra X1 chip was the only capable mobile chip back then, and Nvidia had plenty of them sitting on shelves gathering dust. It was a win-win scenario with a future that neither of them could have predicted. Now, Nintendo, without even wanting it, has the best gaming AI tech and upscaler in their hands
The crazy part is that Nintendo was Ati team (AMD) back in the 2000s and Sony and Microsoft Nvidia team…
 
The crazy part is that Nintendo was Ati team (AMD) back in the 2000s and Sony and Microsoft Nvidia team…

Microsoft did jump ship over to ATi real quick tho after having disputes about pricing during the Xbox's launch.

ATi did have the better tech at the time on paper. actually not sure how the GeForce 3 cards compared to the R200 cards in real world scenarios... but the ATi cards had better DX8.1 support (probably not really an impactful difference in a closed console settings tho)
 
Last edited:
Switch 2 continues to deliver at or near Series S-level, vs this constant PS4 comparison which obviously is flawed and not true. PS4 is far too old with too many features missing that the Switch 2 has. The comparison to PS4 is dumb. We should stop bringing it up as it's constantly proven wrong.
 
1440p DLSS isn't actually 1440p it's like saying GTA6 on PS5 is 4k, it's not it's 1152p upscaled to 4k. Bet you 1440p DLSS probably DLSS performance (50% of 1440p i.e 720p) upscaled to 1440, so yea 720p which sounds right for Switch 2. The problem is it isn't even that because the switch 2 can't run normal quality DLSS and has to run a lighter lower quality version that will inevitably be worst in practice.


The Switch 2 is awesome imo but let's not get ahead of ourselves.


What are you even spouting about with DLSS quality

I suggest you watch this



And I saw you referred to DF's clown 2050 simulation

Read my post here

 
Last edited:
1440p DLSS isn't actually 1440p it's like saying GTA6 on PS5 is 4k, it's not it's 1152p upscaled to 4k. Bet you 1440p DLSS probably DLSS performance (50% of 1440p i.e 720p) upscaled to 1440, so yea 720p which sounds right for Switch 2. The problem is it isn't even that because the switch 2 can't run normal quality DLSS and has to run a lighter lower quality version that will inevitably be worst in practice.


The Switch 2 is awesome imo but let's not get ahead of ourselves.
The output IQ is the most important part here. DLSS has certainly played a huge role in pushing the IQ further than the native IQ, and DLSS isn't free.

Take a look at these games that are being internally rendered in lower resolution than the native PS4 version but producing higher image quality than the PS4 version.

eQl86Da.png

3wwFGSw.png

XXYKYV6.jpeg


At the end of the day, DLSS is proving to be a game changer for Switch 2 and even managed to trade blow against Xbox Series S in some games like SF6, Wild Hearts, Suikoden Remastered, and CIV 7.
 
The output IQ is the most important part here. DLSS has certainly played a huge role in pushing the IQ further than the native IQ, and DLSS isn't free.

Take a look at these games that are being internally rendered in lower resolution than the native PS4 version but producing higher image quality than the PS4 version.

eQl86Da.png

3wwFGSw.png

XXYKYV6.jpeg


At the end of the day, DLSS is proving to be a game changer for Switch 2 and even managed to trade blow against Xbox Series S in some games like SF6, Wild Hearts, Suikoden Remastered, and CIV 7.
HOW BETTERS THEN NATIVE SUPER DLSS??

chris-farley-mind-blown.gif
 
Dlss vs native doesn't count. And 30fps yikes

We'll see once the game comes out
 
Last edited:
Nvidia leaks? Those leaks are too old, The Switch 2 design wasn't even ready by that time and forget about the development tools. The DLSS is so "bad" that DF crew can't even differentiate if is Native res or Upscaled…Don't fall in the trap like DF of using a PC with a configuration "similar" to the Switch 2… Because is not going to work. Nvidia designed the API for the Switch 2 to squeeze all the power of their Custom designed Chip. For the first time devs are going to squeeze all the power of the CUDA cores and TENSOR cores due the access to the metal. Street Fighter and Cyberpunk DLSS looks top tier.
I agree with everything except for the leak being too old, or does the design year printed in the SoC mean nothing?
 
Tried it at the Switch 2 event on TV and is really impressive. Resolution looked high even playing like 1m from the TV and framerate is flawless 30fps even in the open world. Probably the game that impressed me the most from a graphical standpoint. On portable should look awesome.
 
Tried it at the Switch 2 event on TV and is really impressive. Resolution looked high even playing like 1m from the TV and framerate is flawless 30fps even in the open world. Probably the game that impressed me the most from a graphical standpoint. On portable should look awesome.
Madrid?
 
Alright, so I'm viewing this thread for the first time on a non-mobile device, and are the screenshots in the OP supposed to be the Switch 2 docked mode? Because they are far from 1440p (even resized to 1080p as they are). Not even using DLSS performance would a 1440p image be quite that blurry.
 
Alright, so I'm viewing this thread for the first time on a non-mobile device, and are the screenshots in the OP supposed to be the Switch 2 docked mode? Because they are far from 1440p (even resized to 1080p as they are). Not even using DLSS performance would a 1440p image be quite that blurry.

well DF's pixelcounts suggested it runs at 720p. so this could be a modified version of DLSS performance mode. it does look blurrier than you'd expect, but at least in motion it looked cleaner than you'd expect.

so this version of DLSS might be more optimised towards motion clarity instead of image sharpness.
 
I'm confused as everyone who has been to these shows and hands on has said it's one of the weakest looking titles. Seems it's one of those titles which needs a demo to get me to buy in at asking price.
 
well DF's pixelcounts suggested it runs at 720p. so this could be a modified version of DLSS performance mode. it does look blurrier than you'd expect, but at least in motion it looked cleaner than you'd expect.

so this version of DLSS might be more optimised towards motion clarity instead of image sharpness.
Could be, but reading the article, the words "up to" are used. And we all know what that means. The images look 900p-1080p-ish, now if that is using DLSS to get there, or it is native I'm not really sure of. There are very few artifacts zooming in, other than things like very low AO resolution.
 
Last edited:
I'm confused as everyone who has been to these shows and hands on has said it's one of the weakest looking titles. Seems it's one of those titles which needs a demo to get me to buy in at asking price.
Yeah read a post on reddit recently that basically contradicts this thread.....
 
Top Bottom