Hogwarts Legacy Switch 2 version uses next gen assets

LordOcidax

Member
Also, looks a lot better now.



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It still kinda looks flat to me, the lighting in some parts. But I dunno maybe that's a day time thing.

I may actually buy it on a discount later down the line.

Also: really love these creator voice every week. Always nice to have some insight.
 
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df still doing damage controls bouts dlss ahahaha so goord it has no artimifacts

While our initial pixel counts of Street Fighter 6 during the Switch 2 Nintendo Direct reveal pointed to a native 1080p based on limited footage, the more recent Nintendo Treehouse feed shows a scale from a native 960x540 to a 1080p target using an AI upscaling method - with evidence suggesting Nvidia's DLSS based on this footage.

Looking back, this 540p upscale appears to be in place in the original Direct footage as well. It's a remarkably clean scale in most shots, with the first few frames following a camera cut being one way to catch the base resolution from its docked mode play. We'll be sure to report back once we have more information.
 
df still doing damage controls bouts dlss ahahaha so goord it has no artimifacts
I wonder if the reason for Zelda not having DLSS is because of motion vectors not being present in the Switch 1 version and the graphical improvements are just normal BC brute forcing better resolution and frame rate
 
I find it hilarious when this will sell for at least $39.99 (most likely higher) for a game that is almost always on sale for $14.99 on consoles and PC + you cannot even upgrade from shit potato Switch version. If you buy this release you are part of the problem.
 
I wonder if the reason for Zelda not having DLSS is because of motion vectors not being present in the Switch 1 version and the graphical improvements are just normal BC brute forcing better resolution and frame rate
Probably, that would be my guess... since their engine isn't set up for temporal antialiasing solutions it's not a simple 3 week implementation.... so they just use the overhead to brute force the resolutions and Frames
 
For me personally these stuff dont excite me. I'm not buying Switch 2 to play ports of the games I can already play on PS5.
 
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For me personally these stuff dont excite me. I'm not buying Switch 2 to play ports of the games I can already play on PS5.
You know, I was thinking on getting this game on Switch even if just for the joycon wand controller... But then this is only 30 fps anyway, so maybe I'll get it on PC and check if someone else uploaded a joycons Steam Controller scheme or something like that...
 
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