Horizon Forbidden West | Cinematic Trailer

Game Show Thank You GIF by Kinda Funny
With all the gifs you can use, you had to use cringy turd man?!
 
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So it seems that the Chinese review was right and you can fly. Great!

I don't know anything about marketing or PR at all, but I wonder why Guerrilla has never wanted us to know that until now, many people was requesting something like this and they would have been even more hyped.
 
You don't think a Horizon game could look this good on the PS5? Especially if it was only on the PS5?

It 100% would've, but I don't understand the fascination in thinking there could've been a possibility of a next-gen only port, knowing they began production on the sequel in 2017 (and how genuinely popular this IP is).

Would definitely be amazing if it were next-gen only, but regardless, it will be the best looking game out when it drops and that's all that really matters in the end.
 
So it seems that the Chinese review was right and you can fly. Great!

I don't know anything about marketing or PR at all, but I wonder why Guerrilla has never wanted us to know that until now, many people was requesting something like this and they would have been even more hyped.
From what I read you unlock it at the end so im guessing they struggle with putting it in the main game due to balance or it making things trivial, so its kind of a reward at the end when nothing matters and you can just roam the world.
 
Damn, the hype is real! I just cant wait.

Also...make a movie or an original series for Horizon, I would love that.
Guaranteed they will. Sony are starting to synergies and start working together with it's various divisions. This should have been done a lot sooner.
 
That's not a game to begin with, it's a demo with no gameplay, and it runs at 1080p with broken framerate. Not fair comparison.
huh It has plenty of gameplay. Just because you cant shoot at people doesnt mean you dont have an entire open world you can drive and literally fly in. You literally have a on-rails shooting segment and realtime chaos physics handling the destruction model every time you crash your car.

It's like saying Death stranding has no gameplay because its 90% walking and driving. Or GTA has no gameplay if you are just driving around the open world. That demo has physics, destruction and AI simulations so far beyond what we see in current gen games, it's not even close. It is full of gameplay systems. There is a reason why the game's framerate tanks when you get into crashes because it is literally doing all the physics calculations in realtime.
 
Homie just wants knowledge.

He'll sell his sister to the streets for it.

For the next game to look like this.
The game needs to be on PC, PS5, Stadia, Amazon Luna, Switch, and Xbox. That gme would not be cheap to make at all.
Matrix was made by a total of 80 people combined in less than a year. If anything costs are getting cheaper because you can literally import millions if not billions of assets from the Quixel libraries instead of having to scout and model assets yourself. You can look at UE5 demos on PCs made by 1 person and see they look far more impressive than current gen games. Even stunning games like Horizon FW.

Game design is what costs time and resources nowadays. Graphics are just a small part of it.

This was made by one person. Fully realtime with typical game constraints in mind.

 
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That's not a game to begin with, it's a demo with no gameplay, and it runs at 1080p with broken framerate. Not fair comparison.

I agree that Horizon isn't that crazy impressive, but it's good and there aren't many better games right now, i just hope they fixed aspects where first game was lacking.
They need to fill the world with more then collectathon items. And have more interesting side quests.
 
They're going to have to shut down GG's twitter account if they don't do it after showing this trailer lol.
 
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The real proof that diminishing return Is bullshit, this is what a next gen game should have looked like
I heard diminishing returns arguments back in 2011 when the first Orbis specs were leaked. People were convinced we would get Uncharted 2 quality graphics in HD. Some people simply lack the imagination or the common sense to see that we arent even close to hitting photorealism let alone maxing out interactivity and physics in games. If anything, we will never hit a cap on physics because games are only just trying to mimic real world physics. We have not even dared to make games with characters that control water, wind, sand and other elements we typically see in super hero movies.

People have asked me what Horizon FW could do to look next gen. And I would try and find Matrix gifs or other UE5 forest demos. Well this is it. This is what we couldve been getting in 2022 if Herman hadnt been so unambitious in late 2017.
 
You don't think a Horizon game could look this good on the PS5? Especially if it was only on the PS5?
Maybe but don't forget it's an early gen game too. I agree that it sucks it's crossgen but just get over it at this point, and hopefully GOWR will be the last Sony Crossgen btw.

And i except GTA6 to look much better than Matrix demo, but most importantly it will be a real videogame with a real gameplay.
 
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From what I read you unlock it at the end so im guessing they struggle with putting it in the main game due to balance or it making things trivial, so its kind of a reward at the end when nothing matters and you can just roam the world.

I'm fine with this. Will make getting the collectibles and crap a lot easier. I would have platinumed the original if I didn't have to run all over the fucking place.
 
You honestly believe a game can look like that during gameplay on ps5? That would be a bigger leap than ps2 to ps3.

About 90%, yes. And to me, 90% is close enough that it'll take people magnifying still shots to 400% to tell the difference.

Not a fucking chance in hell.

The matrix demo is a meh example, it doesn't look nearly as good as this trailer, and the matrix demo itself is not a full fledged open world game, it's a limited and scripted demo, no matter how much you can fly with a damn camera.

I may be pessimistic, but this is ps7 material, not even 6.

The Matrix demo is the PERFECT example! The fact that it is a demo is why it's limited. I don't think some of you guys actually understand what Tim Sweeney, Mark Cenry, and the UE5 demos are saying\showing when they are being displayed. The level of fidelity will be WAY higher this gen.

Cross-gen games and Covid aren't showing that on the first gen games of this generation, but the Matrix demo is clearly showing you what is literally possible. It's NOT smoke and mirrors.
 
This was on PS5 in 2021: Made by a team of 80 people. GG has 400 far more talented devs.

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I think it's more of an argument of what's probable rather than what's possible.

Even if a hypothetical Horizon 3 were PS5 only, it's unlikely it would be on par with that CGI trailer, down to every minute detail and effect.
It would look damn good, but I doubt it would be 1:1.
 
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The Matrix demo downplaying in this Thread hurts my soul.

That shit looks like real life in proper conditions on my TV. Not CG, real life.
 
Horizon is the 3rd or 4th fiddle behind God of War, Gran Turismo and MLB The Show for SONY. I'll give them a couple more years to build up the franchise, it's so big for SONY and Aloy's is everybody's favorite.
 
From what I read you unlock it at the end so im guessing they struggle with putting it in the main game due to balance or it making things trivial, so its kind of a reward at the end when nothing matters and you can just roam the world.
Copying the greatest Open World game of the last gen, FFXV
 
I heard diminishing returns arguments back in 2011 when the first Orbis specs were leaked. People were convinced we would get Uncharted 2 quality graphics in HD. Some people simply lack the imagination or the common sense to see that we arent even close to hitting photorealism let alone maxing out interactivity and physics in games. If anything, we will never hit a cap on physics because games are only just trying to mimic real world physics. We have not even dared to make games with characters that control water, wind, sand and other elements we typically see in super hero movies.

People have asked me what Horizon FW could do to look next gen. And I would try and find Matrix gifs or other UE5 forest demos. Well this is it. This is what we couldve been getting in 2022 if Herman hadnt been so unambitious in late 2017.

Hey man......does it bother you like it bothers me that even on a video game forum like GAF that we have so many people that lack the imagination or common sense to see that we aren't even close to hitting photorealism or being able to make games that look like this cinematic trailer?

It kills me that people can watch both Tim Sweeney and Mark Cerny explain to them how this gen will bring NON-Diminishing return graphics, yet they still think the PS5\Xbox Series X gen's game graphics will just be RDR2 level at 60 fps. Like.......wth is wrong with these folks?
 
The Matrix demo downplaying in this Thread hurts my soul.

That shit looks like real life in proper conditions on my TV. Not CG, real life.
When the shooting section started, I legit thought I was playing one of those PS1 era FMV games like X-Files. Even I didnt think we would get to that level of fidelity this gen.
 
Lol what was the point of making flying so secretive if you were just going to reveal it in a cinematic trailer?
Because you cant fly for 99% of the game. Mechanical spoiler
You basically get it at the end. Im guessing for a final mission.

Source is someone from era who got the review copy.
 
Because you cant fly for 99% of the game. Mechanical spoiler
You basically get it at the end. Im guessing for a final mission.

Source is someone from era who got the review copy.

Yeah I figured that'd be the case. Bit worthless to me since I leave the main story till last and then i'm done with the game
 
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Hey man......does it bother you like it bothers me that even on a video game forum like GAF that we have so many people that lack the imagination or common sense to see that we aren't even close to hitting photorealism or being able to make games that look like this cinematic trailer?

It kills me that people can watch both Tim Sweeney and Mark Cerny explain to them how this gen will bring NON-Diminishing return graphics, yet they still think the PS5\Xbox Series X gen's game graphics will just be RDR2 level at 60 fps. Like.......wth is wrong with these folks?
You think real time games are going to be able to look like that very obviously pre rendered CGI trailer this gen? That thing clearly looks better than the Matrix demo, or the original UE5 demo that ran on PS5. I really doubt we are reaching that level with PS5 or XSX. Of course we aren't close to photo realism yet, but didn't Cerny or Sweeney also guess it would take around 40TF to hit that point? I could be wrong on that, but pretty sure I read something similar.

I think there is a difference between realizing what's possible and the constant mud slinging that some people on this board engage in, calling people lazy and corrupt because their personal desires are not being immediately filled by hard working devs. It's complete bull, and these particular people are pretty demanding given they don't actually make anything themselves.

Plenty of people think the consoles will reach higher than what we've seen so far. It always happens that way. It will just take time to utilize the new tools available to teams to get there. It's not a simple flip of a switch. Again, calling everyone involved evil, corrupt, and greedy because we are not there NOW is pretty "evil" itself, so IMO people engaging in that kind of discussion can take a hike. It's not only completely ignorant and oblivious, it's entitled and rude as hell.
 
Hey man......does it bother you like it bothers me that even on a video game forum like GAF that we have so many people that lack the imagination or common sense to see that we aren't even close to hitting photorealism or being able to make games that look like this cinematic trailer?

It kills me that people can watch both Tim Sweeney and Mark Cerny explain to them how this gen will bring NON-Diminishing return graphics, yet they still think the PS5\Xbox Series X gen's game graphics will just be RDR2 level at 60 fps. Like.......wth is wrong with these folks?
Yes, it's infuriating but Gamers are gamers and not artists. It's the job of the artist to show whats possible and they have failed miserably. What really bothers me is that we are two years in and not a SINGLE video game from either company has shown has the future of next gen.

Last gen, I had all these gamers instantly go quiet and disappear the moment KZSF was revealed at the PS4 reveal. All the PC fanboys who said Crysis looked next gen inn 2007 and that we would be lucky to get Crysis quality graphics next gen had their mouths shut the moment MS revealed Ryse. By Crysis devs no less. DriveClub, Forza 4 and Infamous all looked a gen ahead right away.

We have simply not had devs show any proof that Matrix and the original UE5 demo level of fidelity is possible. So as infuriating as those forum posters can be, I have to blame Jim Ryan, Herman Hurst, Phil Spencer, Matt Booty, and the devs like Cory who for the second time chose to make a last gen game instead of fighting for their devs and the gamers. Cory wouldve had a lot of clout after GOW's success and yet here we are. This is on devs. Not the gamers. Gamers are the victims of a $500 scam that after two years has not produced any next gen games with Matrix quality visuals. And the industry is a victim of empty suits with unambitious devs who have lost any desire to take gaming to the next level.
 
So do we think Sylens is bad?

No.
This was on PS5 in 2021: Made by a team of 80 people. GG has 400 far more talented devs.

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The good news is that demo would have looked significantly better if it was exclusively made for PS5/XSX. And that is not a slight on the XSS, its fine. I'm just highlighting why we have reason to believe that more next gen titles may not be far off from this HFW cinematic trailer.
 
No.


The good news is that demo would have looked significantly better if it was exclusively made for PS5/XSX. And that is not a slight on the XSS, its fine. I'm just highlighting why we have reason to believe that more next gen titles may not be far off from this HFW cinematic trailer.
Actually this game struggles to run at 1080p 30 fps on the PS5/XSX so its fair to assume that those two consoles were the base.

The XSS has severely downgraded graphics and features. The resolution drops significantly below 512p on the XSS despite those massive cutbacks to traffic rendering and introduction of blocky artifacts.

Now this tech is still in development and Im sure they will find performance boosts somewhere. A Coalition dev actually found some fps when optimizing the code for shadows IIRC. Their collision system still relies on pre-nanite graphics tech while is why it tanks. They said it will come in the future.

We will get graphics very close to this from the top teams like GG, Naughty Dog, Coalition Games, Rockstar and Playground Games. But only if they target 1080p 30 fps. Any dev like Insomniac who for some insane reason are targeting native 4k 30 fps with Ratchet and even with the next Spiderman are not going to look like this. You can see that in the new Spiderman in engine trailer which was apparently realtime. It looks better than Spiderman Miles but not even close to what they are doing with matrix. And thats because those idiots are still targeting native 4k.
 
No.


The good news is that demo would have looked significantly better if it was exclusively made for PS5/XSX. And that is not a slight on the XSS, its fine. I'm just highlighting why we have reason to believe that more next gen titles may not be far off from this HFW cinematic trailer.
In what way would it look better?, its pushing the ps5/xsx to sub 30fps framerates so its already pushing those systems beyond there limits.
 
Actually this game struggles to run at 1080p 30 fps on the PS5/XSX so its fair to assume that those two consoles were the base.

No, Series S was the base. Epic developer confirmed this. Also, you're talking about resolution but higher geometry and textures could have been achieved if it was limited to XSX and PS5 and that would have done much more to improve graphics presentation than resolution.

In what way would it look better?, its pushing the ps5/xsx to sub 30fps framerates so its already pushing those systems beyond there limits.

No, see above. More HQ assets could've been used. It's not about resolution. Although I do agree framerate still needs work.
 
You folks do realize that a second of cgi of this quality takes hours for a render farm to render.

To run in real time would need like 5000tflops.
I will add though, that realtime is catching up in environments, I watch bobba fett and some of the cgi environments in that dont look to different to UE5.
But cgi effects, polycount, fluid simulations and lighting still shit on realtime.
 
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