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Horizon: Forbidden West releases on Steam with lower player count than Horizon: Zero Dawn

SmokedMeat

Gamer™
Word of mouth soured on this game over time just like Ragnarok. Both will get shat on by Ghost of Sushi. If they want big sales they should release them during the honeymoon period and not on the same day as another highly anticipated game that is actually new.

Yep. By waiting two years we get to see the honeymoon period end, and the real opinions come out.
 
Woke games are not exactly hot shit these days. Also:
rkwlhnX.jpg

Right? Just throw it in the pile with the other notable leftist sales failures like Last of Us 2 and Spider-Man 2!
 

SlimySnake

Flashless at the Golden Globes
Sony hurting and ruining their console business for this lol. I said when they announced first Horizon, they will sell less games combined with PC + PS than when they were exclusives. People buys exclusive products because they are really exclusive. They are not gaining new consumers, they are losing older ones
They need to go day and date with these releases to make any real profit like with helldivers 2. but they also know it will affect their console sales even more.

Probably shouldve just stuck with the console business instead of trying to get a slice of that PC pie.

These numbers for their single player games shipping 2 years after launch are pretty underwhelming.

playstation-steamdb.jpg
 
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Sybrix

Gold Member
I played the first one on PS4 when it released, never completed it, it got boring fast.

This one looks more of the same, gameplay is ok but the story and characters are just meh.
 

Ozriel

M$FT
Exclusive things are inherently more valuable. The brand is perceived as stronger.

To me, the mediocre PC sales don't justify the losses in branding. For MP and GaaS or VR, yes, PC day 1, single-player AAA should be only on Playstation consoles.
Again, Sony had already banked the bulk of sales AND put the game on PS Plus Extra before announcing a PC port.

There’s no logic in your claim that this port has led to a reduction in customer count.
 

Braag

Member
I liked the first game enough to jump into this. Played for maybe 40 mins until my mates asked me to come spread democracy in the name of super earth. Will get to it soon I guess.
Have to say that out of all the Sony 1st party games I've played on PC, Horizon is the weakest, but in no way bad.

Aloy doesn't look like that in the Game.

I finished the prologue and I instantly noticed her looking quite different from the first game. She has a weird pear shaped head.
 
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PanzerCute

Member
Your memory is playing tricks on you.
Nah, I almost hated this game after having loved the first one. Story is terrible and the writing was hilariously bad. I dont remember any new characters while I can still remember ones from mid games from two generations of consoles ago.
The level design was also plain as hell, with sometimes great vistas but mostly dull locations, and never any "wow moment" like I had in the first one.

My memory is crystal clear, this was just a terrible sequel and a dull experience, with no memorable moments and it felt like a waste of my time. I vividly remember all the facepalms I had during some cutscenes and with the different tribes you encounter, like the "C'eeho" native american one that felt like one of the most ridiculous thing I came across in recent memories.

Subjective opinion and all that, I understand, but I perfectly remember what I played and it was not great. A safe, dull and random as hell AAA gaming sequel experience.
 

Gudji

Member
Nah, I almost hated this game after having loved the first one. Story is terrible and the writing was hilariously bad. I dont remember any new characters while I can still remember ones from mid games from two generations of consoles ago.
The level design was also plain as hell, with sometimes great vistas but mostly dull locations, and never any "wow moment" like I had in the first one.

My memory is crystal clear, this was just a terrible sequel and a dull experience, with no memorable moments and it felt like a waste of my time. I vividly remember all the facepalms I had during some cutscenes and with the different tribes you encounter, like the "C'eeho" native american one that felt like one of the most ridiculous thing I came across in recent memories.

Subjective opinion and all that, I understand, but I perfectly remember what I played and it was not great. A safe, dull and random as hell AAA gaming sequel experience.
Well like you said subjective opinions and all but I have the completely opposite opinion of yours and I'm a guy that only sticks with great games.
I'll drop a game after a couple of minutes/hours if its not good enough or doesn't feel like it has something interesting going on and that definitely didn't happened with HFW or even the first game, on the contrary.

They raised the bar with the sequel in every single aspect of the game, either you like the story or not that's another question. I did enjoy the story of the first game more but that's mostly due to the theme of mystery going on, which while it's still present in some capacity in the second game it's a completely different tone. Doesn't mean the story is bad tho, it was written by the same guy Alex Gonzalez (he wrote the trilogy).

The game offers a level of immersion above the previous game, with better combat, characters, world design, etc. Could be here all afternoon saying how underrated it is but I won't bother because the people around here have been shitting on the game since it released, so no surprise here.
 

Nydius

Gold Member
Probably already been said but Zero Dawn was a new property with a quasi-original idea (though not an original gameplay loop) that actually told a decent story with a pretty good twist toward the end.

Forbidden West is now a “known quantity”. The hype of it being a new universe no longer exists and the game itself suffers from quite a bit of sequel-itis. They try too hard to tell a story equal to what they wrote with ZD but it just ends up jumping the shark (to use an oft overused phrase) repeatedly. The gameplay doesn’t stand out over its predecessor either, especially since they doubled down on the amount of open world fluff compared to ZD.

The drop between the two really doesn’t surprise me, especially now that the game’s been out a few years on PlayStation platforms with in depth reviews.

Edit:
My memory is crystal clear, this was just a terrible sequel and a dull experience, with no memorable moments and it felt like a waste of my time.

The first game, the story really grew organically as you went along. And built to a crescendo when you finally learn what Zero Dawn actually was, who Aloy actually is, and what Hades actually is.

The Forbidden West writers felt like they needed to top that and ended up throwing a bunch of over the top nonsense at us.

REGALLA! ZENITHS! QUEN! NEMESIS!

The end result was a game that wasn’t nearly as memorable as the first and has driven the franchise into a weird direction. I would have enjoyed the game so much more if it had just been about Hephaestus being rogue and not all the ridiculous attempts at plot twists
 
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PanzerCute

Member
Well like you said subjective opinions and all but I have the completely opposite opinion of yours and I'm a guy that only sticks with great games.
I'll drop a game after a couple of minutes/hours if its not good enough or doesn't feel like it has something interesting going on and that definitely didn't happened with HFW or even the first game, on the contrary.

They raised the bar with the sequel in every single aspect of the game, either you like the story or not that's another question. I did enjoy the story of the first game more but that's mostly due to the theme of mystery going on, which while it's still present in some capacity in the second game it's a completely different tone. Doesn't mean the story is bad tho, it was written by the same guy Alex Gonzalez (he wrote the trilogy).

The game offers a level of immersion above the previous game, with better combat, characters, world design, etc. Could be here all afternoon saying how underrated it is but I won't bother because the people around here have been shitting on the game since it released, so no surprise here.
Let's agree to disagree then, I felt the complete opposite. But I obviously respect your opinion.

Cheers!
 

Sorcerer

Member
I'm sure releasing at the tail end of a Steam sale did not help its player count numbers. People are playing what they bought during the sale, while waiting for this to release, I'm sure the game is on a lot of people's backlogs, such as myself.
 
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SlimySnake

Flashless at the Golden Globes
The 2021 image is a meme photoshop. That's not what she looks like in the game.
She looked like that in the trailer. but after we raised a big stink, they changed her character model to be far more attractive in the final game.

She still looks a bit chubby but not as bad thanks to everyone who memed her.
 

sendit

Member
This is port suicide with Dragon's Dogma 2 eating its lunch. Most people that wanted to play this have already played this on PS4/PS5.
 

daninthemix

Member
Well it was released in the middle of the week one day before a pretty huge release (Sony aren't great at timing their Steam releases). Should get a better idea of numbers this weekend, but even then people will be playing Dragon's Dogma 2.
 

Clear

CliffyB's Cock Holster
Releasing 2+ year old $60 games isnt going to light sales charts on fire.

1. You don't devalue your IP by selling it at a cut-price on a new platform.
2. At high prices you can afford to sell less to break even, especially when there's no other monetization.
3. As mentioned elsewhere, open week/weekends mean very little when there's no marketing push.
4. Lastly, Sony really aren't likely to care that much when its on PS+ already.
 
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