How excited are you for the next Souls game from From Software?

Are you excited for a new Souls game from them?


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ChoosableOne

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So many great soulslikes are coming out one after another (Lies of P, Wuchang, Lords of the Fallen(try version 2.0), Wo Long, Khazan, Nioh, etc.), and with their sequels and many new soulslikes on the way, I realized I'm not as excited as I used to be for a new souls game made by From Software(Sekiro 2 would be an exception).

When you combine the 100+ hour playtime, the difficulty that turns into torture for those who want to play solo/melee—since they tried to make things easier with summons (Spirit Ashes) and balanced the game around that—, and their attempts to milk money through online/gaas games like Nightreign and Duskblood, I think I'm starting to drift away from my favorite studio.

What do you think?
 
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Ultra hyped. It's gonna be super interesting to see what new stuff Miyazaki could deliver to the currently super saturated soulslike market.

Personally would hope to see a evolved Sekiro combat system with RPG implementation, I just can't get back to the clanky block dodge roll old souls system.
 
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Yes their games are still unmatched in art style and level design after all the hundreds of Souls clones. Not interested in the side multiplayer games though.
 
I am extremely hyped.

I played most From Software games since the PS1 and the only FS game that I didn't enjoy was Ninja Blade.

Also, Nightreign is probably my goty.
 
Don't know. Really depends on if they finally give that engine and combat systems a shake up or if it's going to be more of the same.
 
Playing souls-likes is like a sub-hobby within my videogame hobby. So far I've played The Surge, The Surge 2, Mortal Shell, Nioh, Steelrising (+all DLCs for all of them) and just passed 100h on Nioh 2.

To me, none of them manage to compete with the art direction, atmosphere, exploration and world building of FromSoftware. So nothing so far detracts from my excitement for new FromSoftware souls-games. Nightreign is a great spinoff game, so that doesn't diminish them in my eyes.

Among the souls-likes, Nioh stands out the most with a great combat system, a Diablo-esque endgame and a well developed historical setting, so I'm also very excited for Nioh 3.


In my opinion, the souls-genre is simply thriving
 
I'm aways 100% onboard with Souls games from Miyazaki. Although I'm bit skeptical the routes they are going...not sure who is forcing that route.
 
As long as the next mainline single player game is 1+ year out, I'm excited. I love From games, I'm just currently burned out on them having just done a full replay of Elden Ring + Erdtree and 50+ hours of Nightreign. If a Souls game were to come out next week, I wouldn't buy it. I need a break due to burnout on the genre right now.
 
I'm kind of bored of souls-likes. But Duskbloods being a pvpve game about time hopping vampires could spark interest in me again.

It's supposed to have different win conditions every run.
 
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Fuck soulslikes already. Make a proper RPG for once, with more systems than just killing monsters and leaving messages. I want proper character interactions, with interactive stat driven dialogue, nonlinear questing both mechanically and narratively, living world with simulated NPCs, stealth systems, all that jazz.
 
I'm really hoping they take their time upgrading or getting a new engine. For as beautiful as their games can look from an artistic standpoint, the technical underpinnings continue to be dogwater.
 
Sure, but hopefully if they're still going with the same garbage engine at least make something new, sci-fi preferably and no more copy-pated shit from previous games, but lets be real, they're suffering from success and will most likely be making Elden Ring 2 with 90% of the same assets just different world.
 
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I'm all set actually. Love the Souls games, even 2, but I'm kinda over the formula to be honest. I'd like to see From try something altogether brand new to be honest.
 
Eh. They've been moving in the wrong direction for years, upping brinkmanship on reaction times on encounters or on damage/sequences that are ludicrously damaging seemingly for their own sake. I reached a point where I dreaded the next boss fight instead of being excited for it, and that's a terrible sign. Overall world design could be tightened up too - difficulty spikes, yes, but there's also a ton of repetitiveness in recycled dungeons and bosses. (IOW, Elden Ring was too ambitious)

I'm more hyped for a sequel from the Lies of P guys, really. Those guys get the spirit of Dark Souls more than Fromsoft these days. They're not perfect either - the final boss of the DLC veered into modern Fromsoft territory in the worst way and some of the roaming mini-bosses, ironically, could be a bit much, but pretty minor issues on the whole.
 
I'm always interested in From games, goat devs. Personally I'd love for them to do another take of the interconnected level design of DS1. Focus more on depth then width.

But in the end they have my full trust that they'll deliver great games, even if they might end up not being my jam.
 
i'm too bored of them, and their influence has basically ruined much of gaming. corporate greed, gambling, and souls' mechanics... puke.
 
I think the only thing I like about soulslikes is art direction. I just can't convince myself to play them since they don't seem fun to me. I am still sitting on Strangers of Paradise FFO just because of that. I think I have a few more I bought that I want to play, but don't play. I normally don't mind people getting games they want, even when I don't, but damn the games industry goes hard on trends and soulslikes are way too overused.
 
I'm more excited for a new FromSoft single player "Souls" game than any other game.
Can't wait to see what they're cooking up after Duskbloods.(which also looks cool, but the whole multiplayer-aspect kills a chunk of the hype for me)
 
Obviously, yes. But Im not sure what they are thinking after Nightreign, which I dont regret not playing. I dont know if it has flopped or not. it sold a lot of copies at launch. In terms of players, it looks like the game is on a downward slope just from googling player numbers. Im not sure how trustworthy these sources are:



But it looks like another live service game flop. And they are making one more for the SW2.
 
I think something about Elden Ring felt so...I dunno...complete. In terms of realizing the original vision of Demon's Souls (and King's Field too, in a certain sense).

I didn't even get Shadow of the Erdtree despite spending many, many hours playing ER.

Sekiro was an interesting suggestion of how the genre might evolve laterally, and if another project like that was announced I'd be very interested. But I dunno if I'd spring for Elden Ring 2 (or Dark Souls 4).

EDIT: I'm also one of those people who think that the way the game has iterated on boss encounters is kind of boring...more bosses, more phases, more whirlwind-spinning-flip-out-blade-tornado attack strings. I get that contributes to replayability--as a contrasting example: once you beat the Dragon God once, you can beat him the first attempt, every time, forever--but I still think its played out at this point.
 
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Saying "there are a lot of soulslikes so I'm not excited for From's next game" is exactly like saying "there are a lot of action movies so I don't care about Christopher Nolan's next movie."

The skill of the creator determines the quality of the creation.
 
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