Man, i think the difficulty is really good, actually. Especially when you get the hang of dodging and buying some sword/dash skills.
Sometimes it's actually easy.
Agreed on difficulty. The map could be way more clear though.Man, i think the difficulty is really good, actually. Especially when you get the hang of dodging and buying some sword/dash skills.
Sometimes it's actually easy.
Is there a reason this isn't unlocking? Do I need to fill out the east, west, and south diamonds as well?
Also, I'd love people who've finished the game to rank the difficulty of the areas. Just to get an idea of how I want to tackle the rest of the game![]()
Man, i think the difficulty is really good, actually. Especially when you get the hang of dodging and buying some sword/dash skills.
Sometimes it's actually easy.
Are there hidden bosses or anything for 100%?
Anyone know why this door doesn't open? I activated the four whateverthefucks that I think it requires to unlock it.
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theres 8 in each area.
I'm going absolutely insane trying to find thein North. It wasn't even in the8th piecewhich I was banking on for the sake of my sanity.house with 12 keys in the village![]()
Is there any way to regain health after dying a couple of times? I have to clear a room full of enemies with one bit of health and most of the time I just find myself dying to the fact that the screen is so busy that I miss a tiny enemy or projectile which isn't much fun to be honest.
The exit is blocked so that's a no-go. Looks like I'm just gonna have to git gut and beat the area with one health.I believe you'd have to go to another area (if you're north, go west, etc.) and collect medkits then head back to where you are (enemies and medkits will reset as well). Kind of a pain, but that's how it goes.
The exit is blocked so that's a no-go. Looks like I'm just gonna have to git gut and beat the area with one health.
Is there any way to regain health after dying a couple of times? I have to clear a room full of enemies with one bit of health and most of the time I just find myself dying to the fact that the screen is so busy that I miss a tiny enemy or projectile which isn't much fun to be honest.
Oh, I did not know that, thanks!You do have the opton to fast travel back to the telepad in town, just select it on the map.
I'm really disappointed right now.
Finally found all thoseand expected something cool to happen. Maybe some lore stuff, I dunnomonoliths
Instead it was just another.color swap
Really not worth the effort, kinda sours me a bit on the game tbh.
I hope you realise that each different coloured outfit/sword/helper have different abilities, they're not just colour swaps. You can even mix the colours up to have different abilities.
As for the monoliths, the game has its own language which is possible to decipher if you wanted to learn more about the game and it's lore.
I know this has probably been asked already a bunch, but anyone know when this is coming to PS4? I know it's 2016, just not sure if they have an actual date yet.
Anyone knows how to get to there? It's in the library in the north
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Agreed on difficulty. The map could be way more clear though.
Maybe search the area on the left side of the room a bit. See if anything sticks out. I hearis in this season.green
Download the beta patch and run in borderless windowed mode. Fixes the stutter.Really digging this so far, the art is top notch.
I have two questions:
-Why does this run in a weird (locked?) resolution?
-Why does it look stuttery like it's running at 30fps? A GTX 970 should be chewing through this, it's a shame that art like this is wasted on a 60hz 4K display![]()
Really digging this so far, the art is top notch.
I have two questions:
-Why does this run in a weird (locked?) resolution?
-Why does it look stuttery like it's running at 30fps? A GTX 970 should be chewing through this, it's a shame that art like this is wasted on a 60hz 4K display![]()
-Why does it look stuttery like it's running at 30fps? A GTX 970 should be chewing through this, it's a shame that art like this is wasted on a 60hz 4K display![]()
I'm getting that vibe as well. That first 10 minutes made me feel like the game was going to be great, but it falls short when the game just throws me into a map with no clear direction of where to go. I can't help but think it makes it quite bland and frustrating, especially if you backtrack but then realize you have to go back to where you left, fighting the same group of enemies again as if you never killed them.I've come to the conclusion after playing the game for awhile, the best part was the non
playable intro.
I just can't get into this after playing for a good period. I can't quite put my finger on it. Combat is ok, controls are solid, the music is great.
Something just feels "off"
Anyone else feels this way?
Borderline infuriating to see several reviewers knock the games score because of the 'difficulty'.
I want more games like this and less A for awesome.
I'm holding out hope that there's some bonus content hidden away somewhere, but I'm pretty sure that achievement is just bugged.Nobody has technically gotten '100%' yet, as no one has unlocked the Hoarder achievement.