Well, I respectfully disagree with yours. I just replayed 8 recently when I was marathoning through all the FF games again.
A game where you are punished for getting experience and instead need to stand around drawing spells for hours is not good game design. It's laughably bad.
A story where every character finds out they grew up in the same house raised by the main bad guy, but just forgot because of magic amnesia is not a great plot.
FFVIII is not without its flaws, without a doubt, although can't say I think the same. The overall experience outweighed all of its flaws for me.
I wouldn't mind revisiting that world and its characters again after so long, plus it would provide an opportunity to address some of the original's design flaws.
There are so many moments I would love to see recreated in real-time. The train mission in Timber, in particular, would make a fantastic demo.
Plus it ended up having some of my favorite musical compositions by Uematsu.
So while yes I will agree with some of your criticism, I still think there's a lot to admire about FFVIII, even despite its shortcomings.