It looks like shit.Lol, why are you giving Ubisoft this much credit? To read your posts you make it sound like Watch Dogs is an actual good game
As if this doesnt look already better than WD1 (it does)
So you keep saying, without anything to back it up as to what exactly looks like shit?It looks like shit.
I'll give it a go, no point shitting on a company trying to compete with Rockstar for the first time.
We're talking about probably $40 million budget compared to $1B.
No point shitting on everyone giving it a crack for the first time otherwise we end up in a situation with a game every 12 years instead.
Not really, thats the same for many many games even titles that were absolute bangers.The video had more information than just ex employee grievances. The fact that the game doesn't release for reviewers until it also releases for the customer is also kind of a red flag.
Ah you've played it? Enlighten us pleaseSmall team / low budget / first game isn't really an excuse for a game to be ass anymore.
Car looks like its floating above the floor. Lots of clipping. Completely empty world devoid of ncp's. Hundreds of bugs. No hands on previews. I could go on.So you keep saying, without anything to back it up as to what exactly looks like shit?
Stupid nonsense posts.
You have to add it all up though.Not really, thats the same for many many games even titles that were absolute bangers.
Not a red flag at all.
Nothing like that is uncommon.You have to add it all up though.
- No hands on previews
- Weird/non existent marketing
- No reviews being sent until launch day
- Reported litany of bugs in a preview build days before release
- Unproven studio headed by former ousted Rockstar producer
Added up together it doesn't paint a good picture. Obviously we won't know anything for sure until launch but I'm just not seeing anything that instills confidence in this game...that releases in 3 weeks
Car looks like its floating above the floor. Lots of clipping. Completely empty world devoid of ncp's. Hundreds of bugs. No hands on previews. I could go on.
Just watch a couple of previews. l'm not sure you could say that this looks good in anyway shape or form.
This is an actual gameplay teaser they put out to sell the game last week
You seem really keen on it. What looks good to you?
Hmmm... Define "prior to", please......Gambit2483 How much time have you spent in the games industry?
I mean, its really not unusual for a game to have a ton of bugs just prior to release
Also its not crazy to have an embargo on reviews. Even games like GTA do this.
Previews have bugs in them.. well yes thats why they are previews, literally nothing new in the industry.
Let see. Hopefully you are right.The game is still in development?
Some previews through a stream.. why should I care?
I care about the final version and Im not gonna shit on this game for no reason until I see final reviews.
7.5 is still where Im at, which is perfectly fine for a first AA game.
Yall expecting Gta v lvls of quality is ridiculous
And it doesnt look like 'shit'
You know whats shit? Fucking Gollum or Kong.
This looks fine.
The stupid hyperbole in the OP is also ridiculous. 'Complete disaster'Cyberpunk was a complete disaster. Maybe lets wait for the reviews before we start judging?
Gambit2483 How much time have you spent in the games industry?
I mean, its really not unusual for a game to have a ton of bugs just prior to release
Also its not crazy to have an embargo on reviews. Even games like GTA do this.
Previews have bugs in them.. well yes thats why they are previews, literally nothing new in the industry.
The quality looks passable, I just don't think the dialogue/voice acting, character design, or the plot is doing it any favors. It just feels really heavy-handed and corny.Games have bugs before (and after) release, yes.
Last minute review embargoes have existed, yes.
But I can give the benefit of the doubt when it's coming from a known team or IP that is already well established as putting out quality.
I can't do the same for an unknown team that hasn't released anything of any known quality. Esp when the other red flags like weird/poor marketing previews exist.
I'll let the game ultimately speak for itself and hopefully it is a good game. I just wouldn't bet any money on it. Hopefully they prove me wrong
Its called how not to sell your game 101.lmao what is this? first time I've actually heard or seen anything from this game
the comments are killing me
- Bro what?!? This is like something you'll find years later in your console gallery from an accidental clip
- Feels like a game you'd see at E3 10 years ago
- Cyberpunk from Temu
- "Watchdogs" with Bad graphics
- Seriously the marketing team need to fire themselves
Have any of these "game made by superstar developer that left his studio" things ever NOT been a complete disaster outside of Kojima?
People really thought R* was cooked with the departure of Leslie Benzies.
Bro just cooked himself.
Benzies was always known for coming in last minute and fixing shit. (producer-wise)People really thought R* was cooked with the departure of Leslie Benzies.
Bro just cooked himself.
One of the Housers is the visionary behind Rockstar.Rockstar has always been 4-5 great leaders rather than one visionary (like a Kojima or Miyazaki)
From a psychological angle, it shows to an investor that the person knows how to make a "big" game. However, it's usually a gamble and risk rather than surefire absolute.It's a very media centric kind of view where a guy who works on a big game or movie seems to get easy money to make a new thing on their own. Lots of money floating around in tech and media.
On the other hand, lets say a director at Coke quit and asked every bank or investment company he wants to make a top selling soft drink and needs $50 or $100M to hire a bunch of people to make and sell it and some more money to build a bottling plant.
Nobody would give a shit he worked at Coke even if he worked there for 20 years. He'd get shot down fast.
But in gaming, any company with a lot of money to spend seems to be really freewheeling with their funds.
Its not a GTA clone. Its more like Mafia with a linear story in an open world as the backdrop.making a clone game that'll be compared to gta because of your past credentials with tiny fraction of the production values, probably wasn't the best idea.
Well there's no way this can be worse than Tenet, what a horrible movie.![]()
And...
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Rockstar is a studio that makes genre defining amoral games.GTA3 = S tier but Red Dead isn't?
This inst an analysis, this is nostalgia goggles duct taped to a buzzword generatorRockstar is a studio that makes genre defining amoral games.
Rockstar games don't tell you what's right and wrong.
GTA3 and Manhunt are 100% on-brand and reflect Rockstar's core values.
RD as a morality based franchise is off-brand and doesn't reflect Rockstar's core values.
GTA3 and Manhunt are both revolutionary games that defined new genres.
Outside of the cutting edge gore and foul language RDR2 is a conventional game that would feel at home in Bethesda's catalog.
Generic time-wasting mechanics (crafting, rummaging, elaborate eating, elaborate dialogue, etc.), morality systems and excessive story have no place in Rockstar's games.
Manhunt is the first stealth horror game.Also i love manhunt but to think that it's a better game than rdr2 or gta4 is comedy gold.
Being a niche genre has nothing to do with quality.Manhunt is the first stealth horror game.
20 years later Manhunt owns that genre and nothing has come close to what it does on the PS2.
Whatever you feel about RDR2 or GTA4 the fact is that they didn't create any new genres.