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If a bunch of retro games had DLC, what would it look like?

DryvBy

Member
Imagine the N64 has real DLC for everyone. Mario Kart had new tracks and characters. Super Mario 64 had new areas to the castle. Goldeneye had a battle pass. Ocarina of Time had horse armor that did literally nothing.

The Konami code would be a download similar to how EA did DLC cheat codes.

Which game or system would have the best or worst DLC or similar practices (as in shark cards and game pass garbage)?
 

Gaiff

SBI’s Resident Gaslighter
Didn't expansion packs exist in the 90s?

On consoles not until the Xbox 360.
s-l1200.jpg
 

grvg

Member
Mechwarrior 2: Ghost Bears Legacy
Diablo 2: Lord of Destruction
Starcraft: Brood War
Half Life: Opposing Force

Sorry, just thought of a bunch before reading the thread. To go with the thread itself:

Doom 2 would have the SSG as a DLC - it would be a floppy disk sent in the mail.
 
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nkarafo

Member
Majora Mask was more of an expansion to Ocarina of Time than a sequel.
But I guess if the N64 had internet compatibility, Majora's mask would be a downloaded side story to OOT instead of just a sequel.
Majora's Mask is a full length game in a completely different world and has different design and gameplay mechanics and even uses an updated engine that requires the expansion pack to play.

I don't see how it's different than every other sequel that exists.

Is Banjo-Tooie an expansion but not a sequel to Banjo-Kazooie?
Is Perfect Dark an expansion but not a spiritual sequel to Goldeneye?

If you take a random game, let's say Gears of War and compare it with it's sequel, Gears of War 2, they are much more similar than OOT vs Majora's Mask. Most sequels have more similarities with their predecessors than those two particular Zelda games.

So i'm not sure how Majora's Mask counts as an expansion to both of you but i'm interested to know.
 
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Duchess

Member
The Amiga had some add-on stuff - a game called It Came From the Desert required you to have the original in order to play the Ant Heads sequel. You'd need to a blank disk to copy files onto, etc. That was pretty cool.
 

Impotaku

Member
Mario advance 4 had physical dlc in the form of e-reader cards. The barcodes when scanned use the built in level designer in the game code to assemble the level and then save it to the cart. Without the cards you can’t get the levels as they don’t exist in the game till you scan them.
 

nush

Gold Member
Mario advance 4 had physical dlc in the form of e-reader cards. The barcodes when scanned use the built in level designer in the game code to assemble the level and then save it to the cart. Without the cards you can’t get the levels as they don’t exist in the game till you scan them.

Wii U owners got the full package on the virtual console.
 

Soodanim

Gold Member
Additional characters for classic Sonic games seems like the perfect candidate for DLC. Knuckles in Sonic 2 was the first glimpse at the potential back in the day, and the newest release has more. But we have to look for fan made rom hacks to see anything beyond that, which seems like a missed opportunity. Sonic Mania DLC characters in Sonic 1/2/3 seems like such an obvious thing to do, all of the pieces are there already.
 

NeoIkaruGAF

Gold Member
Wii U owners got the full package on the virtual console.
The NSO version also has the ecard levels.

I’m a bit puzzled at the OP’s definition of DLC. Apparently it’s not supposed to be “good content”? As in, purely cosmetic, inconsequential stuff like horse armor? But then he also mentions new tracks in Mario Kart? I don’t get it.

If DLC had been a thing back then, Street Fighter II Turbo would never have been a separate game on the SNES.
Super Mario All-Stars would have had only SMB1, 2 and 3, with The Lost Levels as DLC.
The unobtainable secret egg and ice key in Banjo-Kazooie would have been unlocked in a DLC.
Final Fantasy 7, 8 and 9 would have had some extended mini games as DLC. A longer, more varied battle arena and more Fort Condor challenges in 7. Fully expanded Triple Triad in 8. More Hot N Cold Chocobo in FF9.
Johto would have been DLC in Pokemon Gold and Silver.
 

Impotaku

Member
Wii U owners got the full package on the virtual console.
Yes and no, they got all the levels but they didn’t get everything from that set sadly. The e-switch card data that modified the levels when you activated them like adding pluckable veggies into a level or making the level enemies harder spiky versions while adding in a x2 multiplier amongst other things plus the powerup cards like the cape and boomerang and also the replay cards that showed you a superplay of a level.

Glad that at least the levels made it as some were really imaginative and totally were new like running on the ceiling.
 

Drew1440

Member
The Nintendo 64DD supported this already? You could connect a modem to the cartridge slot and possibly download content onto its DD drive. Dreamcast was supposed to have a ZIP drive addon also.
 
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