http://ps2.ign.com/articles/657/657396p1.html
"Everything we saw in Two Thrones impressed us. Ubisoft has omitted all the trashy metal and poor voice of Warrior Within and put the series back on its beautiful track. The open sprawl of Babylon transitions nicely into cavernous interiors and posh Persian halls. The narrative is also exciting and the new gameplay devices that accentuate the established platforming -- as opposed to a more obtuse combat system that starkly contrasts it -- has us very happy. And with more diverse bosses, scripted on-rails segments and multiple puzzles, Two Thrones definitely looks like the action platformer devout fans of Sands of Time have been waiting for. It's the one we're all about anyway.
You can check out a new trailer and a new video interview by navigating the below links, but stay with us. Later this week we'll return with more video interview chunks and new features on how the art and music are changing."
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"Everything we saw in Two Thrones impressed us. Ubisoft has omitted all the trashy metal and poor voice of Warrior Within and put the series back on its beautiful track. The open sprawl of Babylon transitions nicely into cavernous interiors and posh Persian halls. The narrative is also exciting and the new gameplay devices that accentuate the established platforming -- as opposed to a more obtuse combat system that starkly contrasts it -- has us very happy. And with more diverse bosses, scripted on-rails segments and multiple puzzles, Two Thrones definitely looks like the action platformer devout fans of Sands of Time have been waiting for. It's the one we're all about anyway.
You can check out a new trailer and a new video interview by navigating the below links, but stay with us. Later this week we'll return with more video interview chunks and new features on how the art and music are changing."
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