CRACKDOWN! I've been getting beat up for pimping this game off the Game Informer preview and now vindication comes!
http://xbox360.ign.com/articles/656/656110p1.html
Sounds extremely fun. Co-op missions will be a blast!
http://xbox360.ign.com/articles/656/656110p1.html
Seeing Crackdown behind closed doors at X05 in Amsterdam is like looking at what the future of Grand Theft Auto would have been like if, perhaps Take-Two or Rockstar hadn't been around. Sort of like thinking about how Led Zeppelin would have sounded like if John Bonham hadn't died. Or what the world would be like if John F. Kennedy had lived. Well, perhaps that's a stretch, but the point is David Jones isn't dead, though in a way he has very much come back to life.
A third-person action-adventure game enabling single-player and co-op play, Crackdown takes the GTA concept and expands, contracts, and forages deep for open gameplay in ways you wouldn't have dreamed of. First and foremost, the large open city -- which only loads once, the rest streams in -- is designed for platform-style movement, so it's built with a hefty level of verticality. You'll constantly jump, shimmy, lunge, and use the game's particularly strange, moon-based physics to leap across massive gaps, in some cases leaping from rooftop to rooftop. When you land, contact-sensitive edges enable you to cling to window sills, roof top edges, and more.
When you grow stronger, you can pick up cars, trucks, and other giant, solid objects and throw them. Playing two-player co-op, Jones showed how he and his buddy had brought a car to the rooftop. Jones drove the car off and jumped out while his buddy shot the rocket launcher at the car and blew it to smithereens before it hit ground. Players will also find all sorts of weapons available, from pistols and shotguns to SMGs, sniper rifles, and rocket launchers. You can even pick up a human and throw him or her.
Crackdown looks to take ordinary situations and turn them on their heads. The game has massive appeal and instantly pick-and-play controls, and it begs you to get lost and screw around just for the fun of it. Jones is a real genuine game master in his own right, and Crackdown is a return home. It will undoubtedly be fun to see how everything plays out with this, But given that its release date is fall 2006, I'm pretty sure Real Time Srategies can experiment a whil longer before shipping this one.
Sounds extremely fun. Co-op missions will be a blast!